Player Matchup

Cabrakan
Cabrakan
Dacaulk
Cabrakan
Level 28
God Stats
4W - 4L
1,527 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Thoth
Thoth
MasterWizzard22
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Fenrir
Fenrir
Pequisha
Fenrir
Level 24
God Stats
32W - 28L
1,669 SR
Queue Stats
178W - 185L
1,463 Elo+
Solo
Apollo
Apollo
hehe12321
Apollo
Level 16
God Stats
0W - 2L
1,714 SR
Queue Stats
11W - 14L
1,508 Elo+
Solo
Bellona
Bellona
mavisahin
Bellona
Level 24
God Stats
18W - 14L
1,548 SR
Queue Stats
130W - 146L
1,374 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,474 Elo+

VS

Team Averages
Level 21
1,531 SR
1,473 Elo+
Cerberus
Cerberus
Jahummuslol
Cerberus
Level 18
God Stats
6W - 3L
1,579 SR
Queue Stats
88W - 83L
1,554 Elo+
Solo
Thanatos
Thanatos
MerInCrasma
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,420 Elo+
Solo
Loki
Loki
Xz Hallow
Loki
Level 23
God Stats
12W - 11L
1,367 SR
Queue Stats
51W - 44L
1,402 Elo+
Solo
Fenrir
Fenrir
bigdaddymcdn1337
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,501 Elo+
Solo
Ra
Ra
vagelis598
Ra
Level 26
God Stats
17W - 10L
1,710 SR
Queue Stats
216W - 245L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dacaulk
Cabrakan
15
2 / 0 / 10
9,798
980
12,185
6,708
8,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 12
9,685
969
7,887
10,018
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Pequisha
Fenrir
16
6 / 8 / 9
11,362
1,136
12,343
16,903
7,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
hehe12321
Apollo
16
3 / 8 / 9
10,327
1,033
8,297
16,217
6,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
mavisahin
Bellona
16
4 / 6 / 6
10,425
1,043
10,367
17,674
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

118

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jahummuslol
Cerberus
17
4 / 3 / 17
11,030
1,103
9,751
16,696
16,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
MerInCrasma
Thanatos
16
8 / 5 / 9
11,226
1,123
13,180
11,483
5,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
16
6 / 1 / 12
10,822
1,082
7,646
7,969
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 4 / 14
11,189
1,119
18,561
14,482
7,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 2 / 18
10,225
1,023
10,483
6,860
3,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
15
Kills
28
28
Deaths
15
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dacaulk
Cabrakan
2
0
10
7
W
Cerberus
Jahummuslol
Cerberus
4
3
17
4.17
L
0
6
12
1
W
Thanatos
MerInCrasma
Thanatos
8
5
9
2.5
L
Fenrir
Pequisha
Fenrir
6
8
9
1.31
W
Loki
6
1
12
12
W
8
4
14
3.75
L
Apollo
hehe12321
Apollo
3
8
9
0.94
L
Bellona
mavisahin
Bellona
4
6
6
1.17
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,079
Damage
59,621
67,520
Taken
57,490
37,131
Mitigated
36,445
2,736
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dacaulk
Cabrakan
12,185
1,179
0
0
6,708
8,491
0
2,942
3,766
17,782
0
W
Cerberus
Jahummuslol
Cerberus
9,751
1,006
1,662
2,693
16,696
16,048
0
5,084
11,260
33,848
0
L
7,887
282
0
255
10,018
3,268
0
2,749
7,269
23,406
0
W
Thanatos
MerInCrasma
Thanatos
13,180
3,829
0
4,563
11,483
5,652
0
2,573
8,723
0
23,111
L
Fenrir
Pequisha
Fenrir
12,343
7,330
0
562
16,903
7,161
0
5,110
11,793
0
26,627
W
Loki
7,646
985
0
0
7,969
3,478
0
2,955
4,880
0
25,733
W
18,561
6,739
0
2,011
14,482
7,383
0
5,258
8,966
0
31,151
L
Apollo
hehe12321
Apollo
8,297
5,858
0
880
16,217
6,798
0
3,906
12,311
0
22,926
L
Bellona
mavisahin
Bellona
10,367
2,752
0
1,039
17,674
11,413
0
5,527
12,147
304
32,146
W
10,483
1,339
1,710
1,430
6,860
3,884
0
3,389
3,285
25,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
54,492
158
Minions Killed
192
1
Camps Cleared
5
847,219
Distance Traveled
931,551
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,798
980
8
1
0
143,960
0
W
Cerberus
11,030
1,103
66
7
2
194,613
2
L
Thoth
9,685
969
30
3
0
169,119
0
W
Thanatos
11,226
1,123
24
2
0
158,097
0
L
Fenrir
11,362
1,136
27
3
0
161,681
0
W
Loki
10,822
1,082
44
4
1
202,711
0
W
Fenrir
11,189
1,119
24
2
2
194,722
0
L
Apollo
10,327
1,033
37
4
1
178,056
0
L
Bellona
10,425
1,043
56
6
0
194,403
1
W
Ra
10,225
1,023
34
3
0
181,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role