Player Matchup

Bellona
Bellona
BloodyCutie713
Bellona
Level 156
God Stats
9W - 6L
1,610 SR
Queue Stats
184W - 108L
1,611 Elo+
Party 1
Athena
Athena
ShadowWolf-N
Athena
Level 143
God Stats
1W - 0L
1,291 SR
Queue Stats
92W - 36L
1,698 Elo+
Party 1
Agni
Agni
g2_lar
Agni
Level 55
God Stats
3W - 2L
1,476 SR
Queue Stats
179W - 173L
1,549 Elo+
Party 1
Team Averages
Level 118
1,459 SR
1,619 Elo+

VS

Team Averages
Level 35
1,369 SR
1,425 Elo+
Fenrir
Fenrir
BraeganDysart
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,638 Elo+
Solo
Cerberus
Cerberus
Jj_Samu
Cerberus
Level 14
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Krenni91
Zeus
Level 5
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 3L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 12
9,725
973
8,236
5,889
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
13 / 0 / 13
9,891
989
13,669
8,956
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
g2_lar
Agni
11
0 / 0 / 21
8,418
842
4,697
4,523
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,427
643
3,900
11,332
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Jj_Samu
Cerberus
6
0 / 8 / 0
5,772
577
1,377
9,946
4,346
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
9
0 / 11 / 0
6,135
614
5,154
9,892
2,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
26
Kills
0
0
Deaths
26
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
12
19
L
0
7
0
0
L
Cerberus
Jj_Samu
Cerberus
0
8
0
0
L
Zeus
0
11
0
0
W
Athena
13
0
13
19.5
W
Agni
g2_lar
Agni
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
10,431
19,368
Taken
31,170
11,828
Mitigated
13,876
4,548
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,236
3,621
0
936
5,889
4,268
0
2,003
3,886
0
31,887
L
3,900
1,013
0
1,370
11,332
6,826
0
5,577
5,592
0
26,805
L
Cerberus
Jj_Samu
Cerberus
1,377
165
0
400
9,946
4,346
45
6,114
3,632
8,860
0
L
Zeus
5,154
246
0
223
9,892
2,704
0
6,176
3,441
21,299
0
W
Athena
13,669
3,819
0
1,523
8,956
4,875
549
2,793
6,039
36,689
0
W
Agni
g2_lar
Agni
4,697
516
0
2,089
4,523
2,685
678
1,779
2,744
12,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
18,334
110
Minions Killed
94
0
Camps Cleared
0
618,821
Distance Traveled
446,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,725
973
47
5
0
231,851
1
L
Fenrir
6,427
643
40
4
0
167,492
2
L
Cerberus
5,772
577
16
2
0
136,505
1
L
Zeus
6,135
614
38
4
0
142,628
0
W
Athena
9,891
989
47
5
0
217,122
0
W
Agni
8,418
842
16
2
0
169,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role