Player Matchup

Poseidon
Poseidon
Arbaseteño
Poseidon
Level 101
God Stats
2W - 2L
1,832 SR
Queue Stats
107W - 115L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
BrytalMyrzik
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 3
Arachne
Arachne
Chigur
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Saiz88
Skadi
Level 67
God Stats
6W - 11L
1,281 SR
Queue Stats
316W - 374L
1,408 Elo+
Party 3
Ares
Ares
trapperito22
Ares
Level 26
God Stats
0W - 3L
1,177 SR
Queue Stats
102W - 109L
1,371 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,397 Elo+

VS

Team Averages
Level 78
1,577 SR
1,577 Elo+
Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
InstinctBG
Yemoja
Level 29
God Stats
5W - 1L
1,750 SR
Queue Stats
19W - 11L
1,694 Elo+
Party 2
Fenrir
Fenrir
PrincePrice
Fenrir
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
109W - 93L
1,632 Elo+
Party 2
Bellona
Bellona
Xataor
Bellona
Level 68
God Stats
62W - 66L
1,462 SR
Queue Stats
680W - 692L
1,410 Elo+
Party 2
Janus
Janus
xer0o
Janus
Level 160
God Stats
12W - 13L
1,673 SR
Queue Stats
279W - 253L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arbaseteño
Poseidon
9
2 / 9 / 0
5,854
585
5,166
7,943
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
BrytalMyrzik
Guan Yu
7
0 / 3 / 0
4,686
469
1,259
4,678
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Chigur
Arachne
7
0 / 5 / 1
4,556
456
2,037
8,031
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Saiz88
Skadi
9
0 / 3 / 1
5,174
517
3,289
4,612
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 2
5,294
529
1,751
9,247
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
10
2 / 0 / 2
5,766
577
3,149
4,876
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
InstinctBG
Yemoja
8
0 / 1 / 2
5,061
506
2,744
3,780
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
11
3 / 1 / 11
6,589
659
4,804
7,774
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Xataor
Bellona
12
9 / 0 / 3
6,840
684
6,815
6,372
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
xer0o
Janus
12
10 / 1 / 2
7,348
735
6,825
6,535
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
24
24
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkhiAkhiAkhi
Izanami
2
0
2
3
L
Poseidon
Arbaseteño
Poseidon
2
9
0
0.22
L
Guan Yu
BrytalMyrzik
Guan Yu
0
3
0
0
L
Arachne
Chigur
Arachne
0
5
1
0.1
W
Yemoja
InstinctBG
Yemoja
0
1
2
1
W
Fenrir
3
1
11
8.5
L
Skadi
Saiz88
Skadi
0
3
1
0.17
W
Bellona
Xataor
Bellona
9
0
3
10.5
L
1
4
2
0.5
W
Janus
xer0o
Janus
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
24,337
34,511
Taken
29,337
13,831
Mitigated
12,397
5,528
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkhiAkhiAkhi
Izanami
3,149
2,241
0
1,958
4,876
1,786
0
456
4,420
0
38,729
L
Poseidon
Arbaseteño
Poseidon
5,166
770
0
764
7,943
2,428
0
4,511
3,432
23,361
0
L
Guan Yu
BrytalMyrzik
Guan Yu
1,259
147
0
447
4,678
2,942
146
0
4,678
0
11,763
L
Arachne
Chigur
Arachne
2,037
1,639
0
2,449
8,031
2,209
0
556
7,475
0
15,581
W
Yemoja
InstinctBG
Yemoja
2,744
775
702
1,172
3,780
1,589
520
652
3,128
11,719
0
W
Fenrir
4,804
2,018
0
3,766
7,774
2,496
0
1,790
5,816
0
30,325
L
Skadi
Saiz88
Skadi
3,289
1,425
0
0
4,612
1,511
0
1,525
3,087
0
26,740
W
Bellona
Xataor
Bellona
6,815
2,714
0
3,330
6,372
4,547
367
367
5,852
0
32,994
L
1,751
83
0
1,868
9,247
4,741
0
2,977
6,270
9,826
0
W
Janus
xer0o
Janus
6,825
661
0
2,025
6,535
1,979
23
3,172
3,079
34,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
31,604
162
Minions Killed
283
0
Camps Cleared
0
890,963
Distance Traveled
966,930
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,766
577
68
7
0
171,267
1
L
Poseidon
5,854
585
41
4
0
173,186
4
L
Guan Yu
4,686
469
27
3
0
170,447
0
L
Arachne
4,556
456
34
3
0
190,947
3
W
Yemoja
5,061
506
24
2
0
148,156
2
W
Fenrir
6,589
659
60
6
0
216,410
1
L
Skadi
5,174
517
48
5
0
166,655
0
W
Bellona
6,840
684
64
6
0
214,394
2
L
Ares
5,294
529
12
1
0
189,728
1
W
Janus
7,348
735
67
7
0
216,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role