Player Matchup

Ne Zha
Ne Zha
AlmostTasha
Ne Zha
Level 20
God Stats
2W - 1L
1,706 SR
Queue Stats
38W - 51L
1,279 Elo+
Party 1
Thanatos
Thanatos
SeaZ974
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Viscivious
Poseidon
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 51L
1,309 Elo+
Party 1
Artemis
Artemis
anastopoulos147
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
saftpresse935
Ares
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
75W - 89L
1,355 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,389 Elo+

VS

Team Averages
Level 19
1,596 SR
1,273 Elo+
Danzaburou
Danzaburou
BAG Le Pirate
Danzaburou
Level 27
God Stats
38W - 30L
1,533 SR
Queue Stats
70W - 82L
1,357 Elo+
Solo
Loki
Loki
Bornyachok
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,166 Elo+
Solo
Hel
Hel
Bygi_man
Hel
Level 18
God Stats
6W - 10L
1,405 SR
Queue Stats
57W - 91L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
KaiBawssY
Sun Wukong
Level 29
God Stats
6W - 4L
1,768 SR
Queue Stats
69W - 86L
1,370 Elo+
Solo
Ra
Ra
SCoD_Lurenzo
Ra
Level 17
God Stats
4W - 0L
1,777 SR
Queue Stats
14W - 25L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 5 / 2
8,207
456
5,427
10,911
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SeaZ974
Thanatos
11
1 / 6 / 1
7,476
415
4,426
10,273
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Viscivious
Poseidon
15
6 / 5 / 1
9,191
511
9,987
7,994
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 12 / 2
7,370
409
6,418
13,187
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,115
395
2,075
10,787
5,510
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAG Le Pirate
Danzaburou
17
15 / 1 / 4
11,026
613
14,404
12,718
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 5
8,214
456
3,404
8,026
2,833
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 3
8,539
474
4,057
7,540
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
KaiBawssY
Sun Wukong
15
3 / 0 / 4
9,068
504
3,383
13,319
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 9
9,398
522
8,536
9,300
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
12
Kills
30
33
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
5
2
0.8
W
Danzaburou
BAG Le Pirate
Danzaburou
15
1
4
17
W
2
3
5
1.5
W
2
5
3
0.7
W
Sun Wukong
KaiBawssY
Sun Wukong
3
0
4
5
W
8
3
9
4.17
L
Thanatos
SeaZ974
Thanatos
1
6
1
0.25
L
Poseidon
Viscivious
Poseidon
6
5
1
1.3
L
2
12
2
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
33,784
53,152
Taken
50,903
22,341
Mitigated
20,958
7,527
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,427
1,692
0
2,564
10,911
4,194
428
2,118
8,793
0
33,548
W
Danzaburou
BAG Le Pirate
Danzaburou
14,404
7,663
0
5,072
12,718
4,581
3,210
2,347
10,299
0
57,360
W
3,404
1,141
0
1,837
8,026
2,833
228
869
7,114
0
29,196
W
4,057
544
1,746
1,927
7,540
2,720
1,060
4,497
2,753
34,381
0
W
Sun Wukong
KaiBawssY
Sun Wukong
3,383
857
0
8,058
13,319
7,409
0
2,376
10,801
0
53,223
W
8,536
2,228
2,123
2,541
9,300
3,415
504
1,354
7,874
40,342
0
L
Thanatos
SeaZ974
Thanatos
4,426
1,544
0
4,408
10,273
4,533
445
1,678
8,595
0
31,040
L
Poseidon
Viscivious
Poseidon
9,987
1,196
0
10
7,994
2,728
1,157
2,119
5,875
51,196
0
L
6,418
4,164
0
69
13,187
5,376
994
3,894
9,293
0
25,606
L
2,075
212
0
476
10,787
5,510
844
2,784
8,003
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
46,245
312
Minions Killed
357
0
Camps Cleared
0
1,481,716
Distance Traveled
1,555,125
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,207
456
63
4
0
344,689
5
W
Danzaburou
11,026
613
79
4
0
328,361
0
W
Loki
8,214
456
54
3
0
334,487
2
W
Hel
8,539
474
59
3
0
300,206
3
W
Sun Wukong
9,068
504
101
6
0
283,825
0
W
Ra
9,398
522
64
4
0
308,246
0
L
Thanatos
7,476
415
64
4
0
307,233
1
L
Poseidon
9,191
511
102
6
0
291,566
1
L
Artemis
7,370
409
40
2
0
272,108
3
L
Ares
7,115
395
43
2
0
266,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role