Player Matchup

Bakasura
Bakasura
AttAckchOppEr51
Bakasura
Level 28
God Stats
29W - 13L
1,681 SR
Queue Stats
72W - 49L
1,547 Elo+
Party 2
Nike
Nike
Okisdokiss
Nike
Level 24
God Stats
18W - 12L
1,513 SR
Queue Stats
103W - 79L
1,537 Elo+
Solo
Kukulkan
Kukulkan
TTV_JYMSpty
Kukulkan
Level 28
God Stats
6W - 4L
1,575 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 2
Anubis
Anubis
enSpark
Anubis
Level 27
God Stats
33W - 26L
1,640 SR
Queue Stats
98W - 81L
1,514 Elo+
Party 3
Ao Kuang
Ao Kuang
sweatbxnd
Ao Kuang
Level 28
God Stats
25W - 17L
1,711 SR
Queue Stats
229W - 163L
1,588 Elo+
Party 3
Team Averages
Level 27
1,624 SR
1,524 Elo+

VS

Team Averages
Level 24
1,535 SR
1,581 Elo+
King Arthur
King Arthur
Deathsdarkside
King Arthur
Level 28
God Stats
18W - 9L
1,677 SR
Queue Stats
46W - 32L
1,610 Elo+
Party 1
Sol
Sol
KINDA A BEAST
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Neith
Neith
Kayged
Neith
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 14L
1,656 Elo+
Party 1
Ymir
Ymir
SigAngelofDeath
Ymir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,610 Elo+
Party 1
Bellona
Bellona
mur183
Bellona
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 103L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 2 / 8
12,200
581
15,117
17,848
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 5
10,546
502
10,404
15,205
13,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TTV_JYMSpty
Kukulkan
16
5 / 5 / 2
10,939
521
6,999
11,296
4,566
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
enSpark
Anubis
18
4 / 7 / 6
11,527
549
5,655
11,244
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
sweatbxnd
Ao Kuang
19
10 / 1 / 7
12,018
572
22,717
24,261
16,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathsdarkside
King Arthur
16
2 / 4 / 2
9,550
455
12,233
20,280
14,145
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 9 / 2
9,765
465
14,231
16,871
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kayged
Neith
14
2 / 5 / 4
8,893
423
7,859
13,395
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 4 / 1
11,197
533
14,051
15,921
6,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
mur183
Bellona
14
1 / 7 / 0
8,601
410
4,286
17,401
8,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
29
Kills
17
18
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
2
8
5
L
King Arthur
Deathsdarkside
King Arthur
2
4
2
0.75
L
4
9
2
0.56
L
Neith
Kayged
Neith
2
5
4
0.8
W
4
3
5
2.17
L
8
4
1
2.13
W
Kukulkan
TTV_JYMSpty
Kukulkan
5
5
2
1.2
W
Anubis
enSpark
Anubis
4
7
6
1
L
Bellona
mur183
Bellona
1
7
0
0.14
W
Ao Kuang
sweatbxnd
Ao Kuang
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
52,660
79,854
Taken
83,868
49,257
Mitigated
40,536
28,530
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,117
10,618
548
6,706
17,848
8,773
3,725
5,307
12,541
0
82,849
L
King Arthur
Deathsdarkside
King Arthur
12,233
1,791
0
5,127
20,280
14,145
0
7,647
11,542
0
54,646
L
14,231
4,160
0
3,069
16,871
6,491
653
10,311
5,525
55,302
2,048
L
Neith
Kayged
Neith
7,859
3,706
236
4,520
13,395
4,212
721
4,703
8,094
0
36,125
W
10,404
220
289
4,816
15,205
13,932
633
5,176
10,029
3,005
51,002
L
14,051
2,324
0
4,452
15,921
6,760
0
5,357
9,789
62,220
0
W
Kukulkan
TTV_JYMSpty
Kukulkan
6,999
407
0
0
11,296
4,566
1,251
8,794
2,502
58,270
0
W
Anubis
enSpark
Anubis
5,655
162
0
3,405
11,244
5,741
731
2,681
8,418
79,340
0
L
Bellona
mur183
Bellona
4,286
1,153
0
4,742
17,401
8,928
0
7,264
9,225
0
51,517
W
Ao Kuang
sweatbxnd
Ao Kuang
22,717
7,436
0
12,766
24,261
16,245
1,040
5,852
18,409
72,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
48,006
624
Minions Killed
479
0
Camps Cleared
0
1,911,494
Distance Traveled
1,801,150
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,200
581
179
9
0
452,759
2
L
King Arthur
9,550
455
113
5
0
373,745
1
L
Sol
9,765
465
102
5
0
335,047
0
L
Neith
8,893
423
76
4
0
362,295
3
W
Nike
10,546
502
81
4
0
386,072
2
L
Ymir
11,197
533
99
5
0
363,357
4
W
Kukulkan
10,939
521
122
6
0
309,211
6
W
Anubis
11,527
549
136
6
0
333,514
2
L
Bellona
8,601
410
89
4
0
366,706
0
W
Ao Kuang
12,018
572
106
5
0
429,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role