Player Matchup

Khepri
Khepri
Gold V
Ix-Ypsilxn-Ix
Khepri
Gold V
Level 141
God Stats
6W - 5L
1,396 SR
Queue Stats
433W - 432L
1,203 MMR
Solo
Nemesis
Nemesis
Gold V
Neico31
Nemesis
Gold V
Level 138
God Stats
42W - 39L
1,633 SR
Queue Stats
551W - 585L
1,265 MMR
Solo
Xbalanque
Xbalanque
Silver I
PulsepatriotYT
Xbalanque
Silver I
Level 87
God Stats
7W - 5L
1,792 SR
Queue Stats
562W - 558L
1,127 MMR
Solo
Neith
Neith
Silver I
lKushl x420x
Neith
Silver I
Level 64
God Stats
24W - 14L
1,684 SR
Queue Stats
72W - 84L
1,129 MMR
Solo
Nu Wa
Nu Wa
Silver III
untd_untd_wmbo_
Nu Wa
Silver III
Level 103
God Stats
1W - 0L
1,490 SR
Queue Stats
48W - 40L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,599 SR
1,187 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,474 SR
1,186 MMR
Sun Wukong
Sun Wukong
Bronze III
Giantgalaxy5
Sun Wukong
Bronze III
Level 129
God Stats
1W - 1L
1,648 SR
Queue Stats
28W - 38L
1,240 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
GoldenOrpheus
Baron Samedi
Bronze III
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 11L
1,139 MMR
Party 1
Apollo
Apollo
Silver II
HOVAKANE
Apollo
Silver II
Level 129
God Stats
1W - 2L
1,766 SR
Queue Stats
171W - 183L
1,061 MMR
Solo
Cthulhu
Cthulhu
Bronze III
RedArsene
Cthulhu
Bronze III
Level 61
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 14L
1,324 MMR
Party 1
Ne Zha
Ne Zha
Silver I
caniac516
Ne Zha
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
10,848
571
4,336
10,521
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Neico31
Nemesis
19
11 / 0 / 8
12,463
656
9,157
13,540
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
PulsepatriotYT
Xbalanque
18
7 / 3 / 5
11,672
614
11,096
11,247
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 9
11,256
592
9,343
10,151
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 13
11,617
611
18,167
5,720
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnZeusJanusChaacDanzaburou

VS

Bans
MercuryAphroditeFenrirKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giantgalaxy5
Sun Wukong
15
1 / 4 / 2
9,023
475
4,893
14,696
7,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
GoldenOrpheus
Baron Samedi
12
0 / 10 / 0
7,320
385
2,806
13,326
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
HOVAKANE
Apollo
16
4 / 6 / 0
10,383
546
6,510
15,386
5,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RedArsene
Cthulhu
11
0 / 3 / 1
6,747
355
3,999
12,287
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
caniac516
Ne Zha
16
1 / 6 / 0
8,941
471
7,211
19,009
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
29
Kills
6
6
Deaths
29
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Giantgalaxy5
Sun Wukong
1
4
2
0.5
L
Baron Samedi
GoldenOrpheus
Baron Samedi
0
10
0
0
L
Apollo
HOVAKANE
Apollo
4
6
0
0.67
W
4
1
12
10
W
Nemesis
Neico31
Nemesis
11
0
8
15
W
Xbalanque
PulsepatriotYT
Xbalanque
7
3
5
3.17
L
Cthulhu
RedArsene
Cthulhu
0
3
1
0.17
L
Ne Zha
caniac516
Ne Zha
1
6
0
0.17
W
2
1
9
6.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,099
Damage
25,419
51,179
Taken
74,704
26,767
Mitigated
35,926
23,412
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Giantgalaxy5
Sun Wukong
4,893
1,380
1,290
4,066
14,696
7,749
0
5,399
9,003
0
44,190
L
Baron Samedi
GoldenOrpheus
Baron Samedi
2,806
245
695
1,627
13,326
4,047
0
8,087
4,840
40,553
0
L
Apollo
HOVAKANE
Apollo
6,510
4,728
0
6,201
15,386
5,311
1,373
3,474
11,748
0
67,404
W
4,336
432
0
4,656
10,521
9,124
554
1,608
8,913
32,272
0
W
Nemesis
Neico31
Nemesis
9,157
4,963
0
6,505
13,540
6,363
2,037
2,927
10,513
0
78,579
W
Xbalanque
PulsepatriotYT
Xbalanque
11,096
4,556
0
4,752
11,247
4,720
2,182
1,132
10,115
0
85,380
L
Cthulhu
RedArsene
Cthulhu
3,999
587
181
365
12,287
11,863
0
1,848
10,289
23,164
0
L
Ne Zha
caniac516
Ne Zha
7,211
2,273
0
7,766
19,009
6,956
0
2,912
15,963
0
80,686
W
9,343
4,442
0
5,386
10,151
4,198
1,208
3,158
6,668
0
68,366
W
18,167
4,618
0
2,113
5,720
2,362
1,877
861
4,859
68,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,856
Gold Earned
42,414
542
Minions Killed
464
0
Camps Cleared
0
1,823,999
Distance Traveled
1,672,563
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,023
475
77
4
0
387,528
5
L
Baron Samedi
7,320
385
72
4
0
312,963
1
L
Apollo
10,383
546
141
7
0
334,602
5
W
Khepri
10,848
571
52
3
0
371,447
6
W
Nemesis
12,463
656
148
8
0
450,686
1
W
Xbalanque
11,672
614
105
6
0
314,069
2
L
Cthulhu
6,747
355
46
2
0
310,297
2
L
Ne Zha
8,941
471
128
7
0
327,173
4
W
Neith
11,256
592
121
6
0
340,798
6
W
Nu Wa
11,617
611
116
6
0
346,999
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role