Player Matchup

Aphrodite
Aphrodite
Arbaseteño
Aphrodite
Level 101
God Stats
4W - 7L
1,352 SR
Queue Stats
107W - 115L
1,446 Elo+
Party 1
Artemis
Artemis
BrytalMyrzik
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Agni
Agni
Chigur
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Saiz88
Arachne
Level 67
God Stats
1W - 2L
1,734 SR
Queue Stats
316W - 374L
1,416 Elo+
Party 2
Ares
Ares
trapperito22
Ares
Level 26
God Stats
0W - 3L
1,262 SR
Queue Stats
102W - 109L
1,391 Elo+
Party 1
Team Averages
Level 53
1,470 SR
1,451 Elo+

VS

Team Averages
Level 80
1,568 SR
1,484 Elo+
Thanatos
Thanatos
Goodman2077
Thanatos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,072 Elo+
Solo
Amaterasu
Amaterasu
Kretin0h
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
frantt02
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Зафкиэль
Aphrodite
Level 82
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 2L
1,703 Elo+
Solo
Chaac
Chaac
Пузатик
Chaac
Level 140
God Stats
30W - 14L
1,636 SR
Queue Stats
151W - 126L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arbaseteño
Aphrodite
15
4 / 4 / 2
10,048
502
14,113
16,969
21,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
BrytalMyrzik
Artemis
10
0 / 7 / 1
6,758
338
2,972
8,224
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Chigur
Agni
16
4 / 3 / 0
9,934
497
14,451
11,107
4,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Saiz88
Arachne
12
2 / 8 / 1
8,136
407
5,761
16,935
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 1
7,894
395
3,976
18,751
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goodman2077
Thanatos
15
3 / 4 / 3
9,990
500
1,876
11,169
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Kretin0h
Amaterasu
16
1 / 1 / 10
9,950
498
5,641
13,479
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
frantt02
Danzaburou
19
16 / 0 / 5
14,189
709
34,246
15,883
7,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
15
1 / 4 / 12
9,132
457
3,589
12,745
11,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
6 / 1 / 7
11,306
565
10,895
19,733
10,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
10
Kills
27
27
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arbaseteño
Aphrodite
4
4
2
1.25
L
Artemis
BrytalMyrzik
Artemis
0
7
1
0.07
L
Agni
Chigur
Agni
4
3
0
1.33
W
Thanatos
Goodman2077
Thanatos
3
4
3
1.13
W
Amaterasu
Kretin0h
Amaterasu
1
1
10
6
L
Arachne
Saiz88
Arachne
2
8
1
0.31
W
Danzaburou
frantt02
Danzaburou
16
0
5
18.5
L
0
5
1
0.1
W
Aphrodite
1
4
12
1.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,273
Damage
56,247
71,986
Taken
73,009
51,745
Mitigated
42,384
15,960
Healing
39,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arbaseteño
Aphrodite
14,113
2,787
1,710
8,718
16,969
21,985
59
2,187
14,782
57,933
0
L
Artemis
BrytalMyrzik
Artemis
2,972
1,035
0
0
8,224
3,811
0
173
8,051
0
16,029
L
Agni
Chigur
Agni
14,451
829
0
1,633
11,107
4,710
52
770
10,337
71,193
0
W
Thanatos
Goodman2077
Thanatos
1,876
697
0
9,120
11,169
4,312
913
3,987
7,182
0
34,911
W
Amaterasu
Kretin0h
Amaterasu
5,641
1,854
0
6,848
13,479
8,086
840
7,035
6,444
0
44,606
L
Arachne
Saiz88
Arachne
5,761
3,496
0
1,507
16,935
6,094
49
222
16,713
0
46,247
W
Danzaburou
frantt02
Danzaburou
34,246
16,590
0
9,889
15,883
7,666
7,858
6,962
8,921
0
122,074
L
3,976
0
56
2,336
18,751
15,145
516
237
18,514
33,120
0
W
Aphrodite
3,589
787
3,632
5,276
12,745
11,418
773
8,391
4,354
21,292
0
W
10,895
1,975
0
5,048
19,733
10,902
1,382
6,165
13,568
0
101,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
54,567
399
Minions Killed
547
0
Camps Cleared
0
1,672,625
Distance Traveled
1,826,836
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,048
502
109
5
0
318,406
4
L
Artemis
6,758
338
39
2
0
274,679
0
L
Agni
9,934
497
125
6
0
353,361
6
W
Thanatos
9,990
500
81
4
0
351,353
0
W
Amaterasu
9,950
498
101
5
0
401,484
5
L
Arachne
8,136
407
82
4
0
385,108
2
W
Danzaburou
14,189
709
175
9
0
345,199
4
L
Ares
7,894
395
44
2
0
341,071
2
W
Aphrodite
9,132
457
37
2
0
319,458
4
W
Chaac
11,306
565
153
8
0
409,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role