Player Matchup

Ullr
Ullr
BucYFishY
Ullr
Level 26
God Stats
5W - 13L
1,154 SR
Queue Stats
32W - 53L
1,225 Elo+
Solo
Yemoja
Yemoja
GlobeSentier211
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,294 Elo+
Party 1
Izanami
Izanami
KACTPAT0P
Izanami
Level 28
God Stats
33W - 37L
1,500 SR
Queue Stats
527W - 608L
1,342 Elo+
Solo
Thor
Thor
Tartiflexouille
Thor
Level 3
God Stats
1W - 1L
1,258 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
federicbre
Nu Wa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,382 SR
1,372 Elo+

VS

Team Averages
Level 12
1,563 SR
1,474 Elo+
Izanami
Izanami
Cristian2006-47
Izanami
Level 12
God Stats
1W - 2L
1,779 SR
Queue Stats
2W - 4L
1,649 Elo+
Party 2
Merlin
Merlin
SJT 6624
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
SavastanoLaD
Sun Wukong
Level 20
God Stats
10W - 12L
1,538 SR
Queue Stats
20W - 23L
1,424 Elo+
Solo
Khepri
Khepri
angel_manzanaro
Khepri
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Party 2
Thanatos
Thanatos
makudjin
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
8 / 2 / 4
10,679
464
13,866
14,538
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 12
11,399
496
8,946
12,092
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KACTPAT0P
Izanami
16
7 / 5 / 2
10,808
470
9,903
13,087
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 4
11,805
513
6,529
18,752
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
2 / 2 / 6
10,858
472
21,807
7,820
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,675
377
14,244
14,246
6,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SJT 6624
Merlin
15
0 / 3 / 1
8,678
377
8,802
11,811
3,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SavastanoLaD
Sun Wukong
13
3 / 6 / 2
8,669
377
7,012
20,744
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
7,494
326
1,304
18,054
14,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
makudjin
Thanatos
15
4 / 8 / 2
9,616
418
6,835
21,202
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
12
15
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
2
4
5
L
4
6
1
0.75
W
1
3
12
2.33
W
Izanami
KACTPAT0P
Izanami
7
5
2
1.6
L
Merlin
SJT 6624
Merlin
0
3
1
0.17
L
Sun Wukong
SavastanoLaD
Sun Wukong
3
6
2
0.67
W
9
3
4
3.67
L
1
5
2
0.4
W
Nu Wa
2
2
6
2.5
L
Thanatos
makudjin
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,051
Damage
38,197
66,289
Taken
86,057
30,856
Mitigated
42,969
15,654
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
13,866
8,934
0
3,810
14,538
5,088
2,242
4,297
9,626
0
56,060
L
14,244
8,638
0
0
14,246
6,593
472
3,578
10,434
0
57,154
W
8,946
1,743
1,802
1,534
12,092
11,114
889
1,412
10,550
38,490
0
W
Izanami
KACTPAT0P
Izanami
9,903
6,509
0
2,101
13,087
4,440
1,808
386
12,651
0
61,841
L
Merlin
SJT 6624
Merlin
8,802
715
0
715
11,811
3,520
468
5,254
6,055
63,631
0
L
Sun Wukong
SavastanoLaD
Sun Wukong
7,012
1,390
0
5,318
20,744
11,441
955
8,445
11,769
0
38,652
W
6,529
2,920
0
6,267
18,752
7,406
0
1,029
17,596
0
87,512
L
1,304
170
0
170
18,054
14,134
0
8,352
9,419
9,058
0
W
Nu Wa
21,807
6,933
0
140
7,820
2,808
1,786
2,364
5,135
59,433
0
L
Thanatos
makudjin
Thanatos
6,835
2,692
0
9,712
21,202
7,281
2,347
3,287
17,627
0
48,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
43,132
432
Minions Killed
345
0
Camps Cleared
0
2,045,776
Distance Traveled
1,818,959
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,679
464
82
4
0
402,713
4
L
Izanami
8,675
377
81
4
0
358,070
0
W
Yemoja
11,399
496
43
2
0
431,725
1
W
Izanami
10,808
470
95
4
0
355,024
0
L
Merlin
8,678
377
113
5
0
394,141
0
L
Sun Wukong
8,669
377
64
3
0
362,278
2
W
Thor
11,805
513
123
5
0
464,315
1
L
Khepri
7,494
326
7
0
0
329,156
0
W
Nu Wa
10,858
472
89
4
0
391,999
0
L
Thanatos
9,616
418
80
3
0
375,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role