Player Matchup

Skadi
Skadi
Boclazhan
Skadi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
BratKaligylu
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,327 Elo+
Solo
Loki
Loki
LOKIisBABE
Loki
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
8W - 11L
1,284 Elo+
Solo
Artio
Artio
RedhzoPan
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,595 Elo+
Party 1
Discordia
Discordia
YSG36
Discordia
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
12W - 18L
1,398 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,437 Elo+

VS

Team Averages
Level 15
1,602 SR
1,542 Elo+
Odin
Odin
HishamAlmohandes
Odin
Level 17
God Stats
4W - 2L
1,590 SR
Queue Stats
53W - 38L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Killermthrfker
Cthulhu
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
MasnyRopuch
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Loki
Loki
ViperaOrochi
Loki
Level 23
God Stats
7W - 1L
1,921 SR
Queue Stats
119W - 112L
1,570 Elo+
Solo
Da Ji
Da Ji
ZonNoret99
Da Ji
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
175W - 184L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Boclazhan
Skadi
15
1 / 4 / 8
10,060
915
3,367
8,455
2,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BratKaligylu
Baron Samedi
16
0 / 12 / 6
9,527
866
6,021
19,286
9,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 9 / 7
13,943
1,268
14,410
15,409
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
RedhzoPan
Artio
18
6 / 6 / 9
13,372
1,216
10,376
24,888
30,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
YSG36
Discordia
17
2 / 9 / 12
11,153
1,014
12,988
13,259
5,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 18
11,963
1,088
9,151
9,112
10,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 4 / 19
11,417
1,038
11,647
10,239
9,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
MasnyRopuch
The Morrigan
17
0 / 8 / 19
10,161
924
10,044
10,817
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
23 / 4 / 9
14,833
1,348
30,245
12,425
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
17
5 / 4 / 21
11,302
1,027
15,047
12,295
5,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
126
21
Kills
40
40
Deaths
21
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Skadi
Boclazhan
Skadi
1
4
8
1.25
L
Baron Samedi
BratKaligylu
Baron Samedi
0
12
6
0.25
W
7
1
18
16
W
5
4
19
3.63
L
12
9
7
1.72
W
The Morrigan
MasnyRopuch
The Morrigan
0
8
19
1.19
L
Artio
RedhzoPan
Artio
6
6
9
1.75
W
23
4
9
6.88
L
Discordia
YSG36
Discordia
2
9
12
0.89
W
Da Ji
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
76,134
81,297
Taken
54,888
54,615
Mitigated
34,424
10,860
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Boclazhan
Skadi
3,367
1,269
0
134
8,455
2,849
0
989
7,466
0
16,324
L
Baron Samedi
BratKaligylu
Baron Samedi
6,021
830
1,935
1,463
19,286
9,163
0
4,909
14,377
26,768
0
W
9,151
2,870
0
0
9,112
10,703
0
5,263
3,849
1,047
16,180
W
11,647
479
501
0
10,239
9,778
0
7,402
2,837
31,089
0
L
14,410
4,756
0
0
15,409
6,547
0
2,226
13,183
0
29,418
W
The Morrigan
MasnyRopuch
The Morrigan
10,044
2,601
168
0
10,817
4,021
0
6,501
4,313
22,622
201
L
Artio
RedhzoPan
Artio
10,376
964
1,307
5,621
24,888
30,762
0
10,202
14,686
29,431
0
W
30,245
13,379
0
1,146
12,425
4,745
0
4,547
7,878
0
51,445
L
Discordia
YSG36
Discordia
12,988
2,649
226
174
13,259
5,294
0
3,667
9,592
29,064
0
W
Da Ji
15,047
3,574
0
397
12,295
5,177
0
5,669
6,626
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
59,676
172
Minions Killed
167
6
Camps Cleared
5
866,417
Distance Traveled
957,143
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,060
915
23
2
1
115,631
0
L
Baron Samedi
9,527
866
50
5
0
166,231
1
W
Odin
11,963
1,088
14
1
0
224,531
0
W
Cthulhu
11,417
1,038
67
6
1
215,213
1
L
Loki
13,943
1,268
20
2
2
215,612
0
W
The Morrigan
10,161
924
28
3
0
135,541
1
L
Artio
13,372
1,216
42
4
2
210,046
0
W
Loki
14,833
1,348
45
4
2
201,039
3
L
Discordia
11,153
1,014
37
3
1
158,897
0
W
Da Ji
11,302
1,027
13
1
2
180,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role