Player Matchup

Thanatos
Thanatos
Danielyeetlol
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Jayyyson
Heimdallr
Level 28
God Stats
6W - 3L
1,498 SR
Queue Stats
292W - 227L
1,569 Elo+
Solo
Bakasura
Bakasura
donp128
Bakasura
Level 30
God Stats
7W - 6L
1,737 SR
Queue Stats
358W - 350L
1,486 Elo+
Solo
Ares
Ares
goldping12
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,417 Elo+
Solo
Danzaburou
Danzaburou
supreme1047
Danzaburou
Level 14
God Stats
3W - 2L
1,503 SR
Queue Stats
21W - 27L
1,494 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,475 Elo+

VS

Team Averages
Level 23
1,607 SR
1,538 Elo+
Cerberus
Cerberus
Meeza
Cerberus
Level 23
God Stats
11W - 4L
1,867 SR
Queue Stats
114W - 97L
1,491 Elo+
Party 1
Chaac
Chaac
RosiePanda
Chaac
Level 28
God Stats
4W - 4L
1,381 SR
Queue Stats
118W - 90L
1,521 Elo+
Solo
Danzaburou
Danzaburou
SunniBunni98
Danzaburou
Level 24
God Stats
16W - 10L
1,563 SR
Queue Stats
99W - 89L
1,491 Elo+
Party 1
Serqet
Serqet
TTMPABI
Serqet
Level 13
God Stats
3W - 2L
1,486 SR
Queue Stats
56W - 52L
1,463 Elo+
Solo
Zeus
Zeus
TheDeutschBlitz
Zeus
Level 26
God Stats
14W - 8L
1,737 SR
Queue Stats
139W - 130L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danielyeetlol
Thanatos
13
3 / 5 / 2
9,053
412
6,049
16,425
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Jayyyson
Heimdallr
17
3 / 5 / 1
10,675
485
14,758
18,910
7,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
donp128
Bakasura
15
1 / 6 / 0
9,609
437
11,268
17,122
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 2
8,911
405
4,644
18,375
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
supreme1047
Danzaburou
17
3 / 5 / 2
10,120
460
10,571
17,547
5,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Meeza
Cerberus
16
7 / 0 / 5
10,930
497
10,962
14,516
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
20
8 / 0 / 1
12,526
569
19,608
26,238
30,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SunniBunni98
Danzaburou
16
4 / 4 / 6
10,662
485
7,554
12,123
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
TTMPABI
Serqet
16
3 / 5 / 6
10,246
466
5,018
14,708
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 4
13,682
622
19,052
7,506
2,706
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
28
28
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Danielyeetlol
Thanatos
3
5
2
0.8
L
Heimdallr
Jayyyson
Heimdallr
3
5
1
0.7
W
Cerberus
Meeza
Cerberus
7
0
5
9.5
W
Chaac
8
0
1
8.5
W
Danzaburou
SunniBunni98
Danzaburou
4
4
6
1.75
W
Serqet
TTMPABI
Serqet
3
5
6
1.2
W
6
2
4
4
L
Bakasura
donp128
Bakasura
1
6
0
0.17
L
1
7
2
0.29
L
Danzaburou
supreme1047
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
62,194
88,379
Taken
75,091
43,890
Mitigated
54,693
30,463
Healing
30,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Danielyeetlol
Thanatos
6,049
1,116
0
11,685
16,425
5,214
501
4,082
11,929
0
48,631
L
Heimdallr
Jayyyson
Heimdallr
14,758
5,567
0
8,228
18,910
7,705
545
7,254
11,440
0
85,445
W
Cerberus
Meeza
Cerberus
10,962
972
0
4,781
14,516
12,091
159
696
13,820
58,683
0
W
Chaac
19,608
4,731
0
17,608
26,238
30,740
232
2,224
22,163
402
94,673
W
Danzaburou
SunniBunni98
Danzaburou
7,554
2,808
0
1,498
12,123
4,301
573
0
12,123
0
61,872
W
Serqet
TTMPABI
Serqet
5,018
721
0
4,770
14,708
4,855
0
1,250
13,458
0
59,388
W
19,052
1,053
0
1,570
7,506
2,706
0
474
7,032
116,870
0
L
Bakasura
donp128
Bakasura
11,268
7,431
0
5,665
17,122
10,931
312
119
16,050
0
48,328
L
4,644
572
0
886
18,375
14,396
510
7,981
9,356
20,227
0
L
Danzaburou
supreme1047
Danzaburou
10,571
4,202
243
3,756
17,547
5,644
0
10,019
6,906
0
75,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
58,046
492
Minions Killed
732
0
Camps Cleared
0
1,897,525
Distance Traveled
2,344,969
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,053
412
75
3
0
377,423
1
L
Heimdallr
10,675
485
125
6
0
350,069
8
W
Cerberus
10,930
497
138
6
0
501,283
6
W
Chaac
12,526
569
176
8
0
453,155
4
W
Danzaburou
10,662
485
89
4
0
509,536
4
W
Serqet
10,246
466
108
5
0
462,983
0
W
Zeus
13,682
622
221
10
0
418,012
13
L
Bakasura
9,609
437
126
6
0
418,641
4
L
Ares
8,911
405
35
2
0
369,016
0
L
Danzaburou
10,120
460
131
6
0
382,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role