Player Matchup

Bacchus
Bacchus
BlackenedUndead
Bacchus
Level 126
God Stats
6W - 1L
1,761 SR
Queue Stats
73W - 83L
1,510 Elo+
Solo
Neith
Neith
CTALb
Neith
Level 64
God Stats
10W - 5L
1,522 SR
Queue Stats
359W - 341L
1,501 Elo+
Solo
Raijin
Raijin
HerBlackWings
Raijin
Level 137
God Stats
4W - 6L
1,288 SR
Queue Stats
502W - 500L
1,539 Elo+
Solo
Hercules
Hercules
MACHT_NiCHTS
Hercules
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 135L
1,511 Elo+
Solo
Hera
Hera
elSheune
Hera
Level 146
God Stats
8W - 7L
1,456 SR
Queue Stats
1,095W - 1,115L
1,521 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,516 Elo+

VS

Team Averages
Level 87
1,580 SR
1,578 Elo+
Vamana
Vamana
Gameser
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,694 Elo+
Party 1
Discordia
Discordia
Hotrod-Agent
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,547 Elo+
Solo
Awilix
Awilix
JCramP
Awilix
Level 148
God Stats
2W - 2L
1,670 SR
Queue Stats
259W - 224L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PaTToNeiToR
Kumbhakarna
Level 149
God Stats
5W - 6L
1,731 SR
Queue Stats
564W - 554L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
lolatoo
Heimdallr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 13
12,476
624
18,111
36,491
48,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
CTALb
Neith
20
9 / 6 / 12
14,933
747
27,568
17,479
10,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 6 / 7
13,781
689
28,704
18,864
11,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
MACHT_NiCHTS
Hercules
20
4 / 5 / 16
13,648
682
14,459
40,011
45,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
20
5 / 8 / 13
14,490
725
19,628
19,189
8,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gameser
Vamana
19
3 / 7 / 20
12,698
635
16,343
36,210
38,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Hotrod-Agent
Discordia
20
7 / 5 / 12
13,556
678
23,491
14,925
7,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
JCramP
Awilix
20
14 / 6 / 13
15,335
767
33,536
22,438
28,547
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
PaTToNeiToR
Kumbhakarna
20
2 / 5 / 21
14,144
707
13,021
26,177
37,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
lolatoo
Heimdallr
20
6 / 7 / 19
13,539
677
24,121
23,751
23,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
117
30
Kills
32
32
Deaths
30
61
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
W
Neith
CTALb
Neith
9
6
12
2.5
L
Vamana
Gameser
Vamana
3
7
20
1.86
W
9
6
7
2.08
L
Discordia
Hotrod-Agent
Discordia
7
5
12
2.6
L
Awilix
JCramP
Awilix
14
6
13
3.42
W
Hercules
MACHT_NiCHTS
Hercules
4
5
16
2.4
L
Kumbhakarna
PaTToNeiToR
Kumbhakarna
2
5
21
2.5
W
Hera
5
8
13
1.44
L
Heimdallr
lolatoo
Heimdallr
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,470
Damage
110,512
132,034
Taken
123,501
123,606
Mitigated
135,702
51,447
Healing
41,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,111
1,812
3,078
13,761
36,491
48,013
588
10,748
25,456
26,318
0
W
Neith
CTALb
Neith
27,568
12,974
2,764
3,553
17,479
10,175
2,872
3,763
13,516
0
53,843
L
Vamana
Gameser
Vamana
16,343
7,309
2,622
13,349
36,210
38,736
375
20,890
15,224
0
34,696
W
28,704
2,002
1,644
1,535
18,864
11,147
871
5,299
13,490
62,859
0
L
Discordia
Hotrod-Agent
Discordia
23,491
2,141
4,134
2,654
14,925
7,522
1,223
11,182
3,699
44,917
0
L
Awilix
JCramP
Awilix
33,536
15,646
1,675
1,822
22,438
28,547
1,385
11,678
10,710
0
43,844
W
Hercules
MACHT_NiCHTS
Hercules
14,459
2,348
2,220
16,516
40,011
45,330
643
10,676
29,060
0
25,131
L
Kumbhakarna
PaTToNeiToR
Kumbhakarna
13,021
820
3,991
4,557
26,177
37,336
323
12,607
13,558
31,057
0
W
Hera
19,628
3,742
2,308
4,068
19,189
8,941
1,151
6,026
13,062
47,022
0
L
Heimdallr
lolatoo
Heimdallr
24,121
5,879
4,549
2,168
23,751
23,561
1,375
9,840
13,867
0
54,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,328
Gold Earned
69,272
214
Minions Killed
200
0
Camps Cleared
0
1,677,704
Distance Traveled
1,648,742
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,476
624
8
0
0
339,522
10
W
Neith
14,933
747
55
3
0
321,155
1
L
Vamana
12,698
635
29
1
0
350,748
0
W
Raijin
13,781
689
77
4
0
244,669
0
L
Discordia
13,556
678
42
2
0
352,937
0
L
Awilix
15,335
767
33
2
0
337,758
1
W
Hercules
13,648
682
21
1
0
413,592
0
L
Kumbhakarna
14,144
707
29
1
0
342,485
0
W
Hera
14,490
725
53
3
0
358,766
1
L
Heimdallr
13,539
677
67
3
0
264,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role