Player Matchup

Kukulkan
Kukulkan
AdmiraLintegral
Kukulkan
Level 151
God Stats
2W - 4L
1,276 SR
Queue Stats
171W - 150L
1,633 Elo+
Solo
Guan Yu
Guan Yu
Devilhead
Guan Yu
Level 149
God Stats
3W - 1L
1,703 SR
Queue Stats
232W - 204L
1,591 Elo+
Solo
Achilles
Achilles
Ducandyreeves
Achilles
Level 128
God Stats
2W - 5L
1,891 SR
Queue Stats
521W - 513L
1,592 Elo+
Solo
Nox
Nox
Kennyink
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
skriket22
Jormungandr
Level 143
God Stats
2W - 1L
1,709 SR
Queue Stats
194W - 185L
1,621 Elo+
Solo
Team Averages
Level 146
1,616 SR
1,587 Elo+

VS

Team Averages
Level 124
1,356 SR
1,618 Elo+
Nemesis
Nemesis
Majin_MaojiTV
Nemesis
Level 55
God Stats
2W - 0L
1,403 SR
Queue Stats
34W - 22L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
Sucimonorcen
Sun Wukong
Level 149
God Stats
1W - 1L
1,289 SR
Queue Stats
113W - 91L
1,658 Elo+
Solo
Hel
Hel
Toozyaka
Hel
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Xilimir
Zhong Kui
Level 142
God Stats
1W - 1L
1,303 SR
Queue Stats
109W - 99L
1,592 Elo+
Solo
Chronos
Chronos
thelastdeity
Chronos
Level 143
God Stats
6W - 6L
1,288 SR
Queue Stats
365W - 365L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 4 / 3
11,065
738
22,615
15,863
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Devilhead
Guan Yu
17
1 / 8 / 7
9,545
636
9,926
19,903
17,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Ducandyreeves
Achilles
14
1 / 5 / 5
8,761
584
10,062
24,517
31,467
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 3
9,409
627
10,274
11,202
4,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
skriket22
Jormungandr
15
0 / 5 / 6
8,741
583
15,091
17,727
19,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
1 / 1 / 21
11,260
751
10,118
21,321
28,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Sucimonorcen
Sun Wukong
19
9 / 2 / 12
11,918
795
17,919
19,252
22,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 1 / 18
9,670
645
8,825
11,372
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Xilimir
Zhong Kui
20
14 / 2 / 13
12,714
848
26,227
15,860
15,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
thelastdeity
Chronos
18
4 / 3 / 17
11,178
745
18,746
19,116
11,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
8
Kills
28
28
Deaths
9
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
4
3
1.38
L
Guan Yu
Devilhead
Guan Yu
1
8
7
0.56
L
Achilles
Ducandyreeves
Achilles
1
5
5
0.7
L
2
6
3
0.58
W
Nemesis
1
1
21
11.5
W
Sun Wukong
Sucimonorcen
Sun Wukong
9
2
12
7.5
W
0
1
18
9
W
Zhong Kui
Xilimir
Zhong Kui
14
2
13
10.25
L
Jormungandr
skriket22
Jormungandr
0
5
6
0.6
W
Chronos
thelastdeity
Chronos
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,968
Damage
81,835
89,212
Taken
86,921
81,614
Mitigated
87,634
29,954
Healing
55,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,615
973
982
3,386
15,863
7,679
0
11,493
4,370
48,920
0
L
Guan Yu
Devilhead
Guan Yu
9,926
640
7,830
5,244
19,903
17,623
0
11,831
8,072
0
15,287
L
Achilles
Ducandyreeves
Achilles
10,062
1,858
1,286
7,030
24,517
31,467
0
13,066
11,451
622
11,195
L
10,274
964
2,160
867
11,202
4,969
52
7,298
3,904
21,331
0
W
Nemesis
10,118
3,702
2,185
5,217
21,321
28,012
591
11,492
9,011
0
17,713
W
Sun Wukong
Sucimonorcen
Sun Wukong
17,919
4,081
1,428
3,239
19,252
22,743
310
10,696
7,519
0
35,389
W
8,825
903
20,005
7,001
11,372
9,841
390
7,590
3,532
18,595
0
W
Zhong Kui
Xilimir
Zhong Kui
26,227
1,642
1,396
5,045
15,860
15,910
1,674
7,234
8,026
43,920
0
L
Jormungandr
skriket22
Jormungandr
15,091
3,267
615
554
17,727
19,876
0
10,110
7,617
35,460
0
W
Chronos
thelastdeity
Chronos
18,746
7,978
4,314
6,100
19,116
11,128
3,182
9,356
9,343
43,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
56,740
153
Minions Killed
153
0
Camps Cleared
0
1,226,537
Distance Traveled
1,432,142
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,065
738
74
5
0
243,802
2
L
Guan Yu
9,545
636
7
0
0
257,822
1
L
Achilles
8,761
584
8
1
0
255,530
1
L
Nox
9,409
627
37
2
0
227,351
1
W
Nemesis
11,260
751
15
1
0
277,934
2
W
Sun Wukong
11,918
795
36
2
0
280,041
0
W
Hel
9,670
645
15
1
0
317,189
0
W
Zhong Kui
12,714
848
31
2
0
293,473
0
L
Jormungandr
8,741
583
27
2
0
242,032
3
W
Chronos
11,178
745
56
4
0
263,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role