Player Matchup

Horus
Horus
Bluegills
Horus
Level 17
God Stats
6W - 2L
1,429 SR
Queue Stats
20W - 15L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
KickedSnaps
Baron Samedi
Level 19
God Stats
1W - 1L
1,434 SR
Queue Stats
31W - 29L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Unknown-Sarcasm
Cthulhu
Level 5
God Stats
0W - 3L
1,234 SR
Queue Stats
7W - 12L
1,005 Elo+
Party 1
Hachiman
Hachiman
Unknown-Zpider
Hachiman
Level 66
God Stats
3W - 6L
1,720 SR
Queue Stats
257W - 353L
1,217 Elo+
Party 1
Arachne
Arachne
Zugthule
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 22
1,463 SR
1,335 Elo+

VS

Team Averages
Level 25
1,487 SR
1,334 Elo+
Cernunnos
Cernunnos
FireFox275
Cernunnos
Level 30
God Stats
16W - 23L
1,387 SR
Queue Stats
100W - 156L
1,343 Elo+
Party 3
Da Ji
Da Ji
MechaMerc
Da Ji
Level 28
God Stats
8W - 8L
1,455 SR
Queue Stats
52W - 101L
1,344 Elo+
Party 3
Poseidon
Poseidon
MrMagic22
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 138L
1,277 Elo+
Solo
Hel
Hel
ShadowRainer
Hel
Level 28
God Stats
5W - 11L
1,223 SR
Queue Stats
8W - 20L
1,247 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XngZER4
Cu Chulainn
Level 17
God Stats
8W - 2L
1,873 SR
Queue Stats
44W - 30L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bluegills
Horus
20
8 / 4 / 12
18,708
480
28,000
46,374
59,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
KickedSnaps
Baron Samedi
20
9 / 6 / 11
16,397
420
51,862
41,689
37,425
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
0 / 12 / 14
15,010
385
16,200
40,655
39,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
20
10 / 5 / 8
18,579
476
50,960
34,469
15,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Zugthule
Arachne
20
4 / 9 / 7
15,461
396
9,886
29,520
15,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FireFox275
Cernunnos
20
14 / 9 / 8
17,640
452
50,660
41,112
21,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
MechaMerc
Da Ji
20
9 / 10 / 9
15,965
409
27,129
29,641
18,316
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
MrMagic22
Poseidon
10
1 / 6 / 0
11,620
298
3,890
7,343
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 20
15,217
390
17,380
37,618
48,391
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
XngZER4
Cu Chulainn
20
8 / 2 / 16
18,077
464
46,288
72,766
113,913
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
31
Kills
34
36
Deaths
32
52
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Horus
Bluegills
Horus
8
4
12
3.5
W
Cernunnos
FireFox275
Cernunnos
14
9
8
2
L
Baron Samedi
KickedSnaps
Baron Samedi
9
6
11
2.42
W
Da Ji
MechaMerc
Da Ji
9
10
9
1.35
W
Poseidon
MrMagic22
Poseidon
1
6
0
0.17
W
2
5
20
2.4
L
0
12
14
0.58
L
Hachiman
10
5
8
2.8
W
Cu Chulainn
XngZER4
Cu Chulainn
8
2
16
8
L
Arachne
Zugthule
Arachne
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,908
Damage
145,347
192,707
Taken
188,480
167,547
Mitigated
204,742
82,322
Healing
92,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bluegills
Horus
28,000
14,144
10,231
20,479
46,374
59,926
3,301
6,211
40,159
0
131,936
W
Cernunnos
FireFox275
Cernunnos
50,660
32,647
1,609
8,273
41,112
21,794
3,022
11,888
28,874
0
116,832
L
Baron Samedi
KickedSnaps
Baron Samedi
51,862
6,263
9,345
14,323
41,689
37,425
2,158
8,915
32,396
132,176
0
W
Da Ji
MechaMerc
Da Ji
27,129
5,478
0
250
29,641
18,316
280
7,121
22,325
0
87,996
W
Poseidon
MrMagic22
Poseidon
3,890
655
0
1,000
7,343
2,328
684
4,491
2,514
25,390
0
W
17,380
2,981
30,794
22,510
37,618
48,391
1,515
13,453
23,730
62,250
0
L
16,200
819
1,963
3,155
40,655
39,479
593
7,327
33,288
47,199
0
L
Hachiman
50,960
28,901
1,491
15,032
34,469
15,581
1,457
7,245
27,224
0
173,006
W
Cu Chulainn
XngZER4
Cu Chulainn
46,288
9,500
0
27,760
72,766
113,913
4,871
28,988
42,975
16,115
143,071
L
Arachne
Zugthule
Arachne
9,886
5,927
0
6,303
29,520
15,136
486
4,040
25,480
0
72,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,155
Gold Earned
78,519
672
Minions Killed
572
0
Camps Cleared
0
3,200,110
Distance Traveled
2,765,883
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,708
480
210
5
0
713,009
10
W
Cernunnos
17,640
452
133
3
0
545,456
0
L
Baron Samedi
16,397
420
141
4
0
626,940
4
W
Da Ji
15,965
409
104
3
0
631,408
7
W
Poseidon
11,620
298
57
1
0
194,925
0
W
Hel
15,217
390
64
2
0
645,707
2
L
Cthulhu
15,010
385
49
1
0
560,080
0
L
Hachiman
18,579
476
181
5
0
577,642
1
W
Cu Chulainn
18,077
464
214
5
0
748,387
2
L
Arachne
15,461
396
91
2
0
722,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role