Player Matchup

Kuzenbo
Kuzenbo
Darkgrey97
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FreeTime46
Bakasura
Level 65
God Stats
1W - 2L
1,256 SR
Queue Stats
47W - 36L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FreeTime47
Ah Muzen Cab
Level 29
God Stats
7W - 2L
1,641 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 2
Horus
Horus
MoeSenpai
Horus
Level 41
God Stats
2W - 0L
1,755 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
zmgaodi
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,530 SR
1,498 Elo+

VS

Team Averages
Level 91
1,492 SR
1,479 Elo+
Chaac
Chaac
Arbaseteño
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
Catalinutzup
Hou Yi
Level 74
God Stats
25W - 28L
1,474 SR
Queue Stats
374W - 331L
1,528 Elo+
Solo
Vulcan
Vulcan
Foxcynic
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
contender90
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
trapperito22
Fenrir
Level 26
God Stats
15W - 12L
1,488 SR
Queue Stats
102W - 109L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darkgrey97
Kuzenbo
13
3 / 3 / 10
7,968
469
6,012
10,411
8,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
FreeTime46
Bakasura
17
9 / 2 / 5
10,332
608
12,139
13,204
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
FreeTime47
Ah Muzen Cab
13
1 / 7 / 5
8,171
481
7,671
12,529
4,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MoeSenpai
Horus
14
0 / 3 / 5
8,326
490
3,712
9,626
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
zmgaodi
Ah Puch
17
4 / 0 / 7
10,402
612
13,993
5,116
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,175
540
9,509
15,828
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
8 / 2 / 2
8,880
522
8,352
10,907
3,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Foxcynic
Vulcan
14
2 / 3 / 3
8,608
506
5,430
8,959
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 11
7,926
466
5,025
14,847
10,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
1 / 4 / 4
7,839
461
5,445
14,346
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
17
Kills
15
15
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Hou Yi
8
2
2
4.5
W
Kuzenbo
Darkgrey97
Kuzenbo
3
3
10
2.67
L
Vulcan
Foxcynic
Vulcan
2
3
3
1.17
W
Bakasura
FreeTime46
Bakasura
9
2
5
5.75
W
Ah Muzen Cab
FreeTime47
Ah Muzen Cab
1
7
5
0.5
W
Horus
MoeSenpai
Horus
0
3
5
0.83
L
0
5
11
1.1
L
Fenrir
1
4
4
0.75
W
Ah Puch
zmgaodi
Ah Puch
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,527
Damage
33,761
50,886
Taken
64,887
24,723
Mitigated
39,377
13,674
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,509
1,341
0
6,418
15,828
15,307
295
3,090
10,968
0
54,478
L
Hou Yi
8,352
4,677
0
5,399
10,907
3,999
386
2,192
8,403
0
60,994
W
Kuzenbo
Darkgrey97
Kuzenbo
6,012
1,978
913
1,228
10,411
8,302
0
2,992
7,352
24,531
0
L
Vulcan
Foxcynic
Vulcan
5,430
973
0
1,432
8,959
3,134
0
5,924
2,605
57,792
0
W
Bakasura
FreeTime46
Bakasura
12,139
7,882
0
1,674
13,204
4,936
0
1,009
12,120
0
66,359
W
Ah Muzen Cab
FreeTime47
Ah Muzen Cab
7,671
4,087
0
3,934
12,529
4,006
760
3,687
8,842
0
52,984
W
Horus
MoeSenpai
Horus
3,712
1,600
393
2,899
9,626
5,780
160
880
8,097
4,013
32,165
L
5,025
446
0
1,413
14,847
10,972
0
6,430
7,862
24,038
0
L
Fenrir
5,445
820
0
740
14,346
5,965
0
2,766
11,205
0
51,635
W
Ah Puch
zmgaodi
Ah Puch
13,993
70
0
2,633
5,116
1,699
216
1,887
3,229
75,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
42,428
476
Minions Killed
485
0
Camps Cleared
0
1,656,041
Distance Traveled
1,486,135
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,175
540
109
6
0
279,829
3
L
Hou Yi
8,880
522
141
8
0
270,413
0
W
Kuzenbo
7,968
469
33
2
0
319,007
2
L
Vulcan
8,608
506
129
8
0
318,414
0
W
Bakasura
10,332
608
108
6
0
400,645
3
W
Ah Muzen Cab
8,171
481
99
6
0
275,280
4
W
Horus
8,326
490
89
5
0
312,591
6
L
Ymir
7,926
466
26
2
0
298,123
4
L
Fenrir
7,839
461
80
5
0
319,356
0
W
Ah Puch
10,402
612
147
9
0
348,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role