Player Matchup

Athena
Athena
Jaymz94
Athena
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Thor
Thor
JestOuroboros
Thor
Level 29
God Stats
1W - 1L
1,625 SR
Queue Stats
207W - 192L
1,640 Elo+
Solo
Anubis
Anubis
TragicFox
Anubis
Level 24
God Stats
4W - 2L
1,674 SR
Queue Stats
56W - 66L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Vercinaigh
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
XoariTeranix
King Arthur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,399 Elo+
Party 2
Team Averages
Level 38
1,560 SR
1,511 Elo+

VS

Team Averages
Level 37
1,612 SR
1,578 Elo+
Nemesis
Nemesis
Andi3ii
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,441 Elo+
Solo
Bellona
Bellona
Okisdokiss
Bellona
Level 24
God Stats
84W - 65L
1,617 SR
Queue Stats
103W - 79L
1,547 Elo+
Solo
Chernobog
Chernobog
dataprocessor
Chernobog
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,703 Elo+
Party 1
Athena
Athena
eServices
Athena
Level 11
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Vulcan
Vulcan
luckycharms1726
Vulcan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 78L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jaymz94
Athena
13
0 / 0 / 3
8,341
491
1,090
5,490
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 1
9,191
541
5,710
11,850
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TragicFox
Anubis
17
9 / 1 / 2
10,757
633
12,846
11,013
5,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Vercinaigh
Cernunnos
14
2 / 0 / 1
8,177
481
8,075
7,662
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
XoariTeranix
King Arthur
12
0 / 3 / 0
7,289
429
2,329
8,996
5,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andi3ii
Nemesis
12
0 / 7 / 3
7,165
421
1,686
12,807
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Okisdokiss
Bellona
16
5 / 2 / 0
9,814
577
6,602
11,964
8,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
dataprocessor
Chernobog
13
0 / 2 / 1
7,795
459
6,820
7,747
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
eServices
Athena
10
0 / 2 / 0
6,919
407
1,347
9,740
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
8,591
505
8,742
6,398
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
6
6
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andi3ii
Nemesis
0
7
3
0.21
W
Athena
Jaymz94
Athena
0
0
3
1.5
W
4
2
1
2.25
L
Bellona
Okisdokiss
Bellona
5
2
0
2.5
W
Anubis
TragicFox
Anubis
9
1
2
10
W
Cernunnos
Vercinaigh
Cernunnos
2
0
1
2.5
W
King Arthur
XoariTeranix
King Arthur
0
3
0
0
L
Chernobog
dataprocessor
Chernobog
0
2
1
0.25
L
Athena
eServices
Athena
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
25,197
45,011
Taken
48,656
21,023
Mitigated
24,254
20,317
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andi3ii
Nemesis
1,686
489
0
2,412
12,807
4,476
0
3,929
8,828
0
27,140
W
Athena
Jaymz94
Athena
1,090
411
0
1,896
5,490
3,385
210
1,120
4,330
11,989
0
W
5,710
1,878
0
3,946
11,850
4,073
2,321
3,230
8,514
0
59,225
L
Bellona
Okisdokiss
Bellona
6,602
2,512
0
3,437
11,964
8,008
195
3,938
7,676
0
64,135
W
Anubis
TragicFox
Anubis
12,846
345
0
7,042
11,013
5,277
1,806
4,514
6,071
81,309
0
W
Cernunnos
Vercinaigh
Cernunnos
8,075
3,417
0
5,185
7,662
2,702
520
643
7,011
0
67,069
W
King Arthur
XoariTeranix
King Arthur
2,329
94
0
2,248
8,996
5,586
0
0
8,996
0
26,015
L
Chernobog
dataprocessor
Chernobog
6,820
3,474
0
2,946
7,747
2,733
0
1,739
6,008
0
61,584
L
Athena
eServices
Athena
1,347
475
0
1,109
9,740
7,240
0
1,340
8,400
7,546
0
L
8,742
1,605
0
1,232
6,398
1,797
0
2,990
3,408
64,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
40,284
477
Minions Killed
425
0
Camps Cleared
0
1,536,441
Distance Traveled
1,575,224
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,165
421
50
3
0
305,273
0
W
Athena
8,341
491
24
1
0
335,305
6
W
Thor
9,191
541
107
6
0
341,541
5
L
Bellona
9,814
577
132
8
0
305,713
2
W
Anubis
10,757
633
156
9
0
296,507
3
W
Cernunnos
8,177
481
132
8
0
286,748
3
W
King Arthur
7,289
429
58
3
0
276,340
1
L
Chernobog
7,795
459
125
7
0
281,109
5
L
Athena
6,919
407
11
1
0
356,400
4
L
Vulcan
8,591
505
107
6
0
326,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role