Player Matchup

Kukulkan
Kukulkan
EmergySolder
Kukulkan
Level 19
God Stats
2W - 1L
1,711 SR
Queue Stats
32W - 28L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
Gordreck
Cernunnos
Level 19
God Stats
7W - 4L
1,458 SR
Queue Stats
100W - 89L
1,444 Elo+
Party 2
Athena
Athena
Sedovlasiy
Athena
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 51L
1,485 Elo+
Party 2
Bellona
Bellona
Shoramar
Bellona
Level 28
God Stats
24W - 18L
1,589 SR
Queue Stats
116W - 128L
1,388 Elo+
Party 1
Loki
Loki
maksym113
Loki
Level 6
God Stats
1W - 6L
1,289 SR
Queue Stats
2W - 6L
1,329 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,412 Elo+

VS

Team Averages
Level 20
1,577 SR
1,417 Elo+
Nu Wa
Nu Wa
BlaCkInvisible
Nu Wa
Level 28
God Stats
32W - 38L
1,593 SR
Queue Stats
164W - 213L
1,416 Elo+
Party 3
Ymir
Ymir
BlaCkSouL125
Ymir
Level 29
God Stats
60W - 54L
1,486 SR
Queue Stats
136W - 173L
1,406 Elo+
Party 3
Nemesis
Nemesis
Cuchinoko
Nemesis
Level 17
God Stats
8W - 7L
1,675 SR
Queue Stats
48W - 52L
1,437 Elo+
Party 3
Tiamat
Tiamat
Strong122
Tiamat
Level 7
God Stats
3W - 4L
1,522 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Tyr
Tyr
stterban
Tyr
Level 18
God Stats
1W - 6L
1,611 SR
Queue Stats
11W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmergySolder
Kukulkan
14
1 / 2 / 1
8,339
521
2,577
5,822
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Gordreck
Cernunnos
14
5 / 1 / 4
8,504
532
15,164
8,721
3,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Sedovlasiy
Athena
13
1 / 2 / 8
8,334
521
5,830
13,906
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Shoramar
Bellona
15
2 / 1 / 2
9,099
569
4,073
10,235
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
16
5 / 0 / 2
9,389
587
7,521
11,294
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,088
506
10,352
6,801
2,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 3 / 3
7,041
440
5,837
12,354
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Cuchinoko
Nemesis
14
3 / 1 / 1
8,153
510
5,748
11,612
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Strong122
Tiamat
12
0 / 4 / 1
7,155
447
4,613
6,194
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 1
6,618
414
3,846
15,182
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
6
6
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
0
3
3
0.5
L
Nemesis
Cuchinoko
Nemesis
3
1
1
3.5
W
Kukulkan
EmergySolder
Kukulkan
1
2
1
0.75
W
Cernunnos
Gordreck
Cernunnos
5
1
4
7
W
Athena
Sedovlasiy
Athena
1
2
8
2.5
W
Bellona
Shoramar
Bellona
2
1
2
3
L
Tiamat
Strong122
Tiamat
0
4
1
0.13
W
Loki
5
0
2
6
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
30,396
49,978
Taken
52,143
24,037
Mitigated
27,918
18,967
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,352
2,556
123
1,204
6,801
2,175
1,690
1,659
4,992
54,245
0
L
5,837
1,241
783
1,712
12,354
8,381
309
2,839
9,495
30,938
0
L
Nemesis
Cuchinoko
Nemesis
5,748
1,574
0
4,357
11,612
4,186
0
1,052
10,535
0
54,616
W
Kukulkan
EmergySolder
Kukulkan
2,577
401
0
1,735
5,822
1,937
1,307
2,849
2,948
45,478
0
W
Cernunnos
Gordreck
Cernunnos
15,164
7,276
0
4,018
8,721
3,341
73
3,436
5,185
0
58,864
W
Athena
Sedovlasiy
Athena
5,830
1,694
0
5,171
13,906
7,243
0
6,646
7,080
18,842
0
W
Bellona
Shoramar
Bellona
4,073
1,063
0
3,238
10,235
7,189
1,666
5,066
5,144
0
44,344
L
Tiamat
Strong122
Tiamat
4,613
924
0
1,232
6,194
2,877
618
0
5,910
32,979
0
W
Loki
7,521
2,062
0
4,805
11,294
4,327
0
2,805
8,464
0
71,975
L
3,846
416
890
3,724
15,182
10,299
347
2,687
12,495
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
37,055
481
Minions Killed
341
0
Camps Cleared
0
1,526,253
Distance Traveled
1,411,250
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,088
506
101
6
0
229,140
7
L
Ymir
7,041
440
50
3
0
307,998
5
L
Nemesis
8,153
510
101
6
0
338,170
3
W
Kukulkan
8,339
521
110
7
0
294,231
3
W
Cernunnos
8,504
532
103
6
0
279,370
7
W
Athena
8,334
521
20
1
0
313,995
8
W
Bellona
9,099
569
117
7
0
279,779
3
L
Tiamat
7,155
447
54
3
0
282,877
2
W
Loki
9,389
587
131
8
0
358,878
2
L
Tyr
6,618
414
35
2
0
253,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role