Player Matchup

Camazotz
Camazotz
Gold III
Crüxy
Camazotz
Gold III
Level 119
God Stats
5W - 7L
1,555 SR
Queue Stats
457W - 456L
1,430 MMR
Solo
Cupid
Cupid
Bronze III
ErRomi
Cupid
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold III
WhatANiceGuy
Janus
Gold III
Level 160
God Stats
45W - 56L
1,490 SR
Queue Stats
650W - 642L
1,444 MMR
Solo
Athena
Athena
Gold IV
diasisthewayň
Athena
Gold IV
Level 109
God Stats
5W - 9L
1,484 SR
Queue Stats
251W - 247L
1,541 MMR
Solo
Fenrir
Fenrir
Gold III
ikerposti
Fenrir
Gold III
Level 148
God Stats
18W - 14L
1,662 SR
Queue Stats
138W - 125L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,538 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,531 SR
1,481 MMR
Nox
Nox
Gold II
Kanzu
Nox
Gold II
Level 141
God Stats
2W - 0L
1,523 SR
Queue Stats
149W - 128L
1,538 MMR
Solo
Kali
Kali
Gold IV
S1ngleplayer
Kali
Gold IV
Level 108
God Stats
1W - 1L
1,279 SR
Queue Stats
91W - 96L
1,428 MMR
Solo
Apollo
Apollo
Gold II
gogos313
Apollo
Gold II
Level 64
God Stats
4W - 2L
1,562 SR
Queue Stats
33W - 35L
1,465 MMR
Solo
Guan Yu
Guan Yu
Gold IV
lamdacore
Guan Yu
Gold IV
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 100L
1,510 MMR
Solo
Ares
Ares
Gold III
zawados
Ares
Gold III
Level 144
God Stats
9W - 3L
1,791 SR
Queue Stats
151W - 161L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Crüxy
Camazotz
16
4 / 5 / 4
10,000
526
11,042
25,933
14,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
ErRomi
Cupid
13
1 / 6 / 2
8,341
439
4,372
11,215
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 3
10,001
526
12,547
8,333
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 3
7,629
402
5,450
16,108
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ikerposti
Fenrir
15
4 / 4 / 2
9,110
479
8,973
16,654
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SetTiamatScyllaTsukuyomiDanzaburou

VS

Bans
NemesisAphroditeSobekGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kanzu
Nox
16
4 / 4 / 6
10,168
535
7,641
12,193
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 5
10,675
562
11,289
14,704
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
gogos313
Apollo
19
7 / 0 / 8
11,587
610
15,848
14,735
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
lamdacore
Guan Yu
16
2 / 3 / 5
9,356
492
10,751
15,050
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
zawados
Ares
15
5 / 2 / 9
9,965
524
9,296
15,507
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
24
25
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Crüxy
Camazotz
4
5
4
1.2
L
Cupid
ErRomi
Cupid
1
6
2
0.33
W
Nox
Kanzu
Nox
4
4
6
1.75
W
6
3
5
2.83
L
3
4
3
1.13
L
0
6
3
0.25
W
Apollo
gogos313
Apollo
7
0
8
11
L
Fenrir
ikerposti
Fenrir
4
4
2
1.25
W
Guan Yu
lamdacore
Guan Yu
2
3
5
1.5
W
Ares
zawados
Ares
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
54,825
78,243
Taken
72,189
34,464
Mitigated
55,841
23,650
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Crüxy
Camazotz
11,042
3,628
0
12,893
25,933
14,410
0
3,054
22,300
0
63,062
L
Cupid
ErRomi
Cupid
4,372
2,392
190
2,247
11,215
2,736
672
1,404
9,786
0
33,527
W
Nox
Kanzu
Nox
7,641
300
0
2,936
12,193
5,373
0
4,479
7,714
62,075
0
W
11,289
6,352
0
5,012
14,704
8,463
1,130
2,700
12,004
0
76,853
L
12,547
357
0
786
8,333
2,504
30
2,670
5,663
73,861
0
L
5,450
1,865
0
1,552
16,108
7,319
0
4,945
11,113
36,602
0
W
Apollo
gogos313
Apollo
15,848
11,157
0
11,611
14,735
7,684
3,130
4,180
10,555
0
105,238
L
Fenrir
ikerposti
Fenrir
8,973
2,411
0
5,982
16,654
7,495
0
4,864
11,765
0
54,540
W
Guan Yu
lamdacore
Guan Yu
10,751
1,313
586
5,803
15,050
17,680
0
1,440
13,610
0
53,171
W
Ares
zawados
Ares
9,296
574
0
3,717
15,507
16,641
264
5,198
10,309
22,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
51,751
463
Minions Killed
520
0
Camps Cleared
0
1,679,852
Distance Traveled
1,748,059
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,000
526
95
5
0
342,176
3
L
Cupid
8,341
439
75
4
0
268,799
0
W
Nox
10,168
535
119
6
0
337,154
4
W
Kali
10,675
562
119
6
0
385,608
5
L
Janus
10,001
526
147
8
0
360,940
6
L
Athena
7,629
402
57
3
0
354,728
6
W
Apollo
11,587
610
181
10
0
342,204
4
L
Fenrir
9,110
479
89
5
0
353,209
6
W
Guan Yu
9,356
492
81
4
0
327,953
2
W
Ares
9,965
524
20
1
0
355,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role