Player Matchup

Thanatos
Thanatos
FaZe_Titanic2020
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hades
Hades
RedXXReaper18
Hades
Level 22
God Stats
9W - 6L
1,698 SR
Queue Stats
23W - 29L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Rxs_killer2020
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 3
Bellona
Bellona
SkrimmyVex
Bellona
Level 29
God Stats
1W - 5L
1,274 SR
Queue Stats
68W - 85L
1,441 Elo+
Party 2
Poseidon
Poseidon
nodnarBredimiT
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 26L
1,770 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,585 Elo+

VS

Team Averages
Level 23
1,744 SR
1,539 Elo+
Neith
Neith
B SCHMITZ 77
Neith
Level 18
God Stats
13W - 5L
1,804 SR
Queue Stats
98W - 78L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Black_Koshinomi
Nu Wa
Level 16
God Stats
52W - 26L
1,664 SR
Queue Stats
89W - 53L
1,517 Elo+
Solo
Ares
Ares
FaZe JJFish
Ares
Level 28
God Stats
14W - 9L
1,716 SR
Queue Stats
525W - 483L
1,560 Elo+
Party 1
Arachne
Arachne
NextSphere76575
Arachne
Level 27
God Stats
24W - 18L
1,716 SR
Queue Stats
540W - 535L
1,522 Elo+
Party 1
Apollo
Apollo
NotFakeAgus
Apollo
Level 24
God Stats
9W - 8L
1,818 SR
Queue Stats
24W - 28L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 6 / 0
4,858
286
444
5,212
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 10 / 1
8,470
498
8,268
14,460
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 6 / 1
4,859
286
187
5,073
1,097
Bellona
SkrimmyVex
Bellona
13
1 / 6 / 1
7,720
454
3,910
16,064
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
18
7 / 4 / 1
10,477
616
16,968
16,537
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
11,465
674
15,388
11,376
5,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 5
9,204
541
12,532
7,900
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 8
10,346
609
5,643
12,138
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 3 / 8
10,896
641
6,038
11,940
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
17
6 / 0 / 6
11,029
649
6,992
9,374
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
10
Kills
30
32
Deaths
10
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
5
5
5
1.5
W
5
0
8
9
L
0
6
0
0
W
6
3
8
3.33
W
Apollo
6
0
6
9
L
2
10
1
0.25
L
0
6
1
0.08
L
Bellona
SkrimmyVex
Bellona
1
6
1
0.25
L
Poseidon
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
46,593
57,346
Taken
52,728
22,419
Mitigated
29,589
11,112
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,388
3,395
0
3,117
11,376
5,033
7,293
4,655
6,721
0
86,874
W
12,532
2,504
0
1,416
7,900
2,878
1,616
5,732
2,168
46,833
0
W
5,643
738
0
1,543
12,138
11,947
1,423
6,142
5,996
31,264
0
L
444
0
0
320
5,212
988
97
1,949
2,995
0
1,438
W
6,038
3,577
0
3,503
11,940
6,115
1,478
5,858
6,082
0
59,214
W
Apollo
6,992
3,974
0
6,456
9,374
3,616
3,114
3,036
6,338
0
84,259
L
8,268
297
0
2,612
14,460
6,070
0
4,253
10,053
45,742
0
L
187
118
0
0
5,073
1,097
168
1,453
3,428
943
0
L
Bellona
SkrimmyVex
Bellona
3,910
1,193
0
822
16,064
7,414
0
3,410
12,444
0
35,132
L
Poseidon
16,968
3,706
0
7,358
16,537
6,850
0
5,986
10,251
90,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
52,940
337
Minions Killed
518
0
Camps Cleared
0
1,003,930
Distance Traveled
1,550,119
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,465
674
151
9
0
281,020
4
W
Nu Wa
9,204
541
71
4
0
289,392
0
W
Ares
10,346
609
45
3
0
315,866
1
L
Thanatos
4,858
286
3
0
0
100,601
1
W
Arachne
10,896
641
105
6
0
343,653
0
W
Apollo
11,029
649
146
9
0
320,188
2
L
Hades
8,470
498
91
5
0
264,209
2
L
Cthulhu
4,859
286
2
0
0
79,243
0
L
Bellona
7,720
454
79
5
0
296,879
0
L
Poseidon
10,477
616
162
10
0
262,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role