Player Matchup

Ganesha
Ganesha
Gold V
Grako29
Ganesha
Gold V
Level 155
God Stats
23W - 19L
1,553 SR
Queue Stats
877W - 882L
1,324 MMR
Solo
Chaac
Chaac
Gold V
Its blueface533
Chaac
Gold V
Level 107
God Stats
2W - 1L
1,692 SR
Queue Stats
83W - 83L
1,298 MMR
Solo
Rama
Rama
Gold IV
Markuz143
Rama
Gold IV
Level 109
God Stats
9W - 15L
1,601 SR
Queue Stats
658W - 625L
1,390 MMR
Solo
Set
Set
Silver II
PredatorDDS
Set
Silver II
Level 105
God Stats
1W - 1L
1,204 SR
Queue Stats
233W - 224L
1,331 MMR
Solo
Chang'e
Chang'e
Bronze IV
oO-Demacia-Oo
Chang'e
Bronze IV
Level 64
God Stats
15W - 15L
1,354 SR
Queue Stats
115W - 172L
-155 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,481 SR
1,037 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,611 SR
908 MMR
Chronos
Chronos
Gold III
AtomikToni
Chronos
Gold III
Level 113
God Stats
3W - 3L
1,750 SR
Queue Stats
371W - 383L
1,419 MMR
Solo
Danzaburou
Danzaburou
Gold IV
DiskeDrengen
Danzaburou
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,416 MMR
Solo
Nike
Nike
Bronze II
LamD5
Nike
Bronze II
Level 45
God Stats
2W - 5L
1,481 SR
Queue Stats
85W - 108L
232 MMR
Solo
Bastet
Bastet
Bronze III
max62680-72300
Bastet
Bronze III
Level 86
God Stats
3W - 7L
1,530 SR
Queue Stats
665W - 725L
27 MMR
Solo
Ares
Ares
Gold V
residen15
Ares
Gold V
Level 155
God Stats
2W - 3L
1,796 SR
Queue Stats
183W - 182L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grako29
Ganesha
15
0 / 3 / 10
10,246
512
5,320
14,529
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 10
10,534
527
15,087
15,836
11,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
9 / 2 / 3
12,226
611
13,081
13,392
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 7
11,891
595
11,569
14,527
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
16
4 / 2 / 3
9,870
494
3,930
8,425
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaTiamatPersephoneTsukuyomiScylla

VS

Bans
CerberusCthulhuSusanoKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtomikToni
Chronos
16
3 / 2 / 3
9,954
498
10,833
15,345
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DiskeDrengen
Danzaburou
14
0 / 6 / 3
8,621
431
8,534
12,845
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
LamD5
Nike
14
0 / 0 / 4
9,020
451
4,206
8,281
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 10 / 3
8,427
421
4,885
18,868
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
14
5 / 3 / 2
9,421
471
8,919
15,144
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
21
Kills
9
9
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
AtomikToni
Chronos
3
2
3
2.25
L
Danzaburou
DiskeDrengen
Danzaburou
0
6
3
0.25
W
Ganesha
Grako29
Ganesha
0
3
10
1.67
W
3
1
10
8
L
Nike
LamD5
Nike
0
0
4
2
W
Rama
9
2
3
5.25
W
5
1
7
8.5
L
1
10
3
0.25
W
Chang'e
4
2
3
2.75
L
Ares
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
37,377
66,709
Taken
70,483
34,217
Mitigated
34,619
28,973
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AtomikToni
Chronos
10,833
3,484
0
4,671
15,345
7,194
0
672
14,673
67,331
4,141
L
Danzaburou
DiskeDrengen
Danzaburou
8,534
4,115
0
3,455
12,845
3,916
407
1,901
10,944
0
55,794
W
Ganesha
Grako29
Ganesha
5,320
551
0
3,642
14,529
8,795
34
5,965
8,489
35,262
0
W
15,087
981
0
8,054
15,836
11,154
2,563
5,754
10,007
0
63,462
L
Nike
LamD5
Nike
4,206
199
0
1,086
8,281
5,967
336
2,533
5,748
0
42,954
W
Rama
13,081
11,322
0
5,632
13,392
5,070
1,736
3,358
10,009
0
95,552
W
11,569
5,354
0
7,231
14,527
6,249
1,567
3,420
11,082
0
96,823
L
4,885
1,375
0
1,380
18,868
6,227
0
2,355
16,513
0
59,990
W
Chang'e
3,930
61
1,053
3,361
8,425
2,949
373
880
7,295
42,473
0
L
Ares
8,919
228
0
3,103
15,144
11,315
0
1,789
13,355
31,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
45,443
563
Minions Killed
440
0
Camps Cleared
0
1,879,975
Distance Traveled
1,791,847
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,954
498
126
6
0
358,020
0
L
Danzaburou
8,621
431
95
5
0
316,002
3
W
Ganesha
10,246
512
18
1
0
370,708
7
W
Chaac
10,534
527
125
6
0
415,240
3
L
Nike
9,020
451
95
5
0
393,235
1
W
Rama
12,226
611
176
9
0
367,278
2
W
Set
11,891
595
154
8
0
429,114
9
L
Bastet
8,427
421
94
5
0
383,751
0
W
Chang'e
9,870
494
90
5
0
297,635
0
L
Ares
9,421
471
30
2
0
340,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role