Player Matchup

Ra
Ra
KidWarrior2000
Ra
Level 67
God Stats
11W - 5L
1,896 SR
Queue Stats
148W - 129L
1,561 Elo+
Party 1
Nemesis
Nemesis
ohmywaoushindaiu
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Tyr
Tyr
raptorqe
Tyr
Level 67
God Stats
1W - 3L
1,520 SR
Queue Stats
200W - 194L
1,564 Elo+
Party 1
Team Averages
Level 48
1,638 SR
1,520 Elo+

VS

Team Averages
Level 98
1,659 SR
1,512 Elo+
Skadi
Skadi
Laparca187
Skadi
Level 69
God Stats
2W - 2L
1,681 SR
Queue Stats
247W - 250L
1,512 Elo+
Party 2
Ra
Ra
MikeyWikeyWifi
Ra
Level 104
God Stats
2W - 8L
1,429 SR
Queue Stats
220W - 244L
1,488 Elo+
Party 2
Sobek
Sobek
WarMachinGOD
Sobek
Level 121
God Stats
9W - 5L
1,865 SR
Queue Stats
228W - 260L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
11,422
601
15,093
11,936
4,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 4
10,463
551
11,125
16,591
6,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 8 / 2
11,797
621
9,340
28,028
18,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
9 / 1 / 13
13,817
727
15,896
14,463
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 16
13,501
711
15,116
13,856
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 0 / 12
13,369
704
15,287
20,266
24,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
24
24
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Skadi
9
1
13
15.5
W
6
5
16
2.8
W
9
0
12
15
L
1
9
4
0.33
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,558
Damage
46,299
56,555
Taken
48,585
30,597
Mitigated
35,698
11,802
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,093
1,053
2,002
2,402
11,936
4,855
357
7,543
4,393
75,786
0
W
Skadi
15,896
8,015
575
3,305
14,463
5,644
1,219
5,645
8,818
0
79,495
W
15,116
324
4,874
4,249
13,856
5,832
1,198
4,255
9,601
63,427
0
W
15,287
653
900
5,346
20,266
24,222
781
5,312
13,526
45,624
0
L
11,125
3,324
0
2,050
16,591
6,832
237
9,520
7,071
0
20,277
L
9,340
2,621
561
4,787
28,028
18,910
468
13,382
14,646
0
47,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
40,687
186
Minions Killed
222
0
Camps Cleared
0
996,307
Distance Traveled
1,088,087
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,422
601
99
5
0
328,069
3
W
Skadi
13,817
727
91
5
0
359,787
2
W
Ra
13,501
711
99
5
0
340,314
0
W
Sobek
13,369
704
32
2
0
387,986
3
L
Nemesis
10,463
551
20
1
0
335,804
5
L
Tyr
11,797
621
67
4
0
332,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role