Player Matchup

Neith
Neith
Nxesito-
Neith
Level 7
God Stats
2W - 9L
1,375 SR
Queue Stats
2W - 16L
1,120 Elo+
Party 1
Tiamat
Tiamat
Precisekllis12
Tiamat
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 65L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
cholo_Foo-
Cthulhu
Level 28
God Stats
0W - 2L
1,353 SR
Queue Stats
7W - 36L
949 Elo+
Party 1
Team Averages
Level 17
1,345 SR
1,098 Elo+

VS

Team Averages
Level 30
1,540 SR
1,471 Elo+
Chiron
Chiron
DestructoSplit1
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,508 Elo+
Solo
Ymir
Ymir
VoG_Kyro
Ymir
Level 49
God Stats
46W - 47L
1,507 SR
Queue Stats
96W - 130L
1,436 Elo+
Solo
Zeus
Zeus
nemesispol
Zeus
Level 15
God Stats
13W - 15L
1,613 SR
Queue Stats
23W - 34L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nxesito-
Neith
10
0 / 6 / 3
7,194
654
3,775
8,590
3,241
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 5 / 0
7,546
686
5,145
8,725
6,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
cholo_Foo-
Cthulhu
10
1 / 3 / 0
6,744
613
2,695
10,205
5,880
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
8,783
798
5,982
3,964
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
1 / 1 / 10
8,652
787
1,701
13,616
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 2 / 6
9,022
820
16,378
4,737
1,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Neith
Nxesito-
Neith
0
6
3
0.25
L
2
5
0
0.4
W
Ymir
1
1
10
6
L
Cthulhu
cholo_Foo-
Cthulhu
1
3
0
0.33
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
24,061
27,520
Taken
22,317
15,781
Mitigated
13,324
1,298
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,982
2,144
1,039
2,312
3,964
1,506
1,432
2,191
1,773
0
38,457
L
Neith
Nxesito-
Neith
3,775
1,622
0
374
8,590
3,241
111
5,443
3,147
0
22,045
L
5,145
968
143
781
8,725
6,660
0
4,243
4,482
18,072
0
W
Ymir
1,701
48
0
4,227
13,616
10,122
461
3,675
9,941
17,112
0
L
Cthulhu
cholo_Foo-
Cthulhu
2,695
95
0
0
10,205
5,880
0
8,419
1,786
12,400
0
W
16,378
1,637
412
1,407
4,737
1,696
356
2,369
2,368
41,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,484
Gold Earned
26,457
85
Minions Killed
143
0
Camps Cleared
0
471,951
Distance Traveled
557,055
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,783
798
62
6
0
184,087
0
L
Neith
7,194
654
47
4
0
140,101
0
L
Tiamat
7,546
686
21
2
0
168,966
2
W
Ymir
8,652
787
26
2
0
198,563
2
L
Cthulhu
6,744
613
17
2
0
162,884
0
W
Zeus
9,022
820
55
5
0
174,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role