Player Matchup

Mercury
Mercury
FaZe JJFish
Mercury
Level 28
God Stats
11W - 10L
1,589 SR
Queue Stats
525W - 483L
1,576 Elo+
Party 1
Rama
Rama
JokersAwakening
Rama
Level 27
God Stats
4W - 3L
1,795 SR
Queue Stats
97W - 105L
1,426 Elo+
Party 2
Ra
Ra
NextSphere76575
Ra
Level 27
God Stats
2W - 8L
1,251 SR
Queue Stats
540W - 535L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
pulpo-pirata9
Danzaburou
Level 14
God Stats
32W - 18L
1,897 SR
Queue Stats
303W - 240L
1,576 Elo+
Party 2
Cerberus
Cerberus
roboraptor
Cerberus
Level 3
God Stats
2W - 3L
1,273 SR
Queue Stats
3W - 7L
1,177 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,458 Elo+

VS

Team Averages
Level 15
1,474 SR
1,502 Elo+
Set
Set
Alextl2228
Set
Level 24
God Stats
4W - 4L
1,240 SR
Queue Stats
89W - 93L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
PerezVertti14
Cthulhu
Level 14
God Stats
29W - 19L
1,442 SR
Queue Stats
41W - 40L
1,279 Elo+
Party 3
Kukulkan
Kukulkan
SUPERCHUNKY_o0
Kukulkan
Level 4
God Stats
4W - 8L
1,461 SR
Queue Stats
19W - 23L
1,395 Elo+
Party 4
Danzaburou
Danzaburou
TheFlashyBatman
Danzaburou
Level 26
God Stats
37W - 15L
1,727 SR
Queue Stats
219W - 148L
1,659 Elo+
Party 4
Guan Yu
Guan Yu
xd_kidRuse
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaZe JJFish
Mercury
20
7 / 6 / 9
13,402
479
17,507
21,708
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 5 / 6
11,086
396
6,302
18,055
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 4 / 4
13,840
494
17,084
16,717
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pulpo-pirata9
Danzaburou
20
7 / 7 / 7
14,371
513
25,628
32,805
13,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
roboraptor
Cerberus
10
0 / 20 / 2
8,544
305
2,954
29,138
8,233

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
13,270
474
15,404
23,219
12,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
7 / 3 / 15
14,383
514
20,337
25,366
42,797
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
20
9 / 5 / 6
14,969
535
27,026
15,367
8,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TheFlashyBatman
Danzaburou
20
18 / 0 / 5
17,734
633
27,446
21,190
14,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
xd_kidRuse
Guan Yu
15
0 / 7 / 3
11,240
401
3,077
20,975
22,316
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
21
Kills
39
42
Deaths
21
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
L
Mercury
FaZe JJFish
Mercury
7
6
9
1.92
L
1
5
6
0.8
L
6
4
4
2
W
Cthulhu
7
3
15
4.83
W
Kukulkan
9
5
6
2.4
W
Danzaburou
TheFlashyBatman
Danzaburou
18
0
5
20.5
L
Danzaburou
pulpo-pirata9
Danzaburou
7
7
7
1.5
L
Cerberus
roboraptor
Cerberus
0
20
2
0.05
W
Guan Yu
xd_kidRuse
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,475
Damage
93,290
118,423
Taken
106,117
42,415
Mitigated
100,017
34,009
Healing
37,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,404
6,976
0
8,515
23,219
12,520
1,235
3,551
19,436
0
78,737
L
Mercury
FaZe JJFish
Mercury
17,507
9,856
0
4,186
21,708
8,063
0
6,711
14,616
0
88,270
L
6,302
4,074
0
2,871
18,055
6,232
374
11,210
6,334
0
36,469
L
17,084
1,275
1,976
5,410
16,717
6,637
750
7,814
8,828
101,560
0
W
Cthulhu
20,337
2,161
882
6,197
25,366
42,797
1,224
5,176
19,996
63,986
0
W
Kukulkan
27,026
1,219
0
1,969
15,367
8,023
2,664
2,188
12,951
130,610
0
W
Danzaburou
TheFlashyBatman
Danzaburou
27,446
10,769
0
14,359
21,190
14,361
5,944
2,853
17,837
0
137,303
L
Danzaburou
pulpo-pirata9
Danzaburou
25,628
12,582
0
16,870
32,805
13,250
2,874
10,539
21,991
0
101,178
L
Cerberus
roboraptor
Cerberus
2,954
315
0
2,696
29,138
8,233
0
9,426
19,291
17,339
0
W
Guan Yu
xd_kidRuse
Guan Yu
3,077
608
1,240
3,947
20,975
22,316
901
4,786
15,859
0
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
71,596
559
Minions Killed
609
0
Camps Cleared
0
2,488,631
Distance Traveled
2,498,256
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,270
474
111
4
0
517,392
6
L
Mercury
13,402
479
132
5
0
633,623
4
L
Rama
11,086
396
70
3
0
448,676
10
L
Ra
13,840
494
182
7
0
566,936
0
W
Cthulhu
14,383
514
95
3
0
488,432
1
W
Kukulkan
14,969
535
200
7
0
488,719
4
W
Danzaburou
17,734
633
141
5
0
576,214
3
L
Danzaburou
14,371
513
156
6
0
438,310
3
L
Cerberus
8,544
305
19
1
0
401,086
3
W
Guan Yu
11,240
401
62
2
0
427,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role