Player Matchup

Artemis
Artemis
CanadianReap3r
Artemis
Level 17
God Stats
6W - 6L
1,394 SR
Queue Stats
33W - 51L
1,195 Elo+
Party 1
Sylvanus
Sylvanus
DaBesTherEverWas
Sylvanus
Level 18
God Stats
3W - 5L
1,295 SR
Queue Stats
10W - 28L
1,197 Elo+
Solo
Danzaburou
Danzaburou
MrKripple69
Danzaburou
Level 84
God Stats
16W - 25L
1,336 SR
Queue Stats
39W - 64L
1,205 Elo+
Party 1
Team Averages
Level 40
1,342 SR
1,199 Elo+

VS

Team Averages
Level 17
1,599 SR
1,366 Elo+
Danzaburou
Danzaburou
DangerD_
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,209 Elo+
Party 2
Bacchus
Bacchus
LILCHUPES
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,209 Elo+
Party 2
Scylla
Scylla
Subsidy8
Scylla
Level 18
God Stats
4W - 2L
1,796 SR
Queue Stats
60W - 28L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 4
9,014
751
5,356
13,985
4,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 8 / 3
8,051
671
3,000
12,119
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MrKripple69
Danzaburou
10
4 / 8 / 4
8,607
717
6,820
13,189
4,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DangerD_
Danzaburou
12
3 / 5 / 11
9,001
750
7,614
8,861
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LILCHUPES
Bacchus
14
7 / 3 / 12
10,024
835
6,945
9,541
9,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Subsidy8
Scylla
14
17 / 3 / 8
11,274
940
19,493
7,150
2,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
27
27
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
3
8
3
0.56
W
Danzaburou
DangerD_
Danzaburou
3
5
11
1.7
W
Bacchus
LILCHUPES
Bacchus
7
3
12
4.33
L
Danzaburou
MrKripple69
Danzaburou
4
8
4
0.75
W
Scylla
Subsidy8
Scylla
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
34,052
39,293
Taken
25,552
14,092
Mitigated
14,839
6,528
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,356
3,618
0
2,662
13,985
4,431
110
9,648
4,337
0
19,787
L
3,000
892
308
1,480
12,119
5,254
168
7,896
4,223
16,953
1,994
W
Danzaburou
DangerD_
Danzaburou
7,614
2,802
0
865
8,861
3,053
1,194
542
8,319
0
25,232
W
Bacchus
LILCHUPES
Bacchus
6,945
1,147
181
750
9,541
9,497
575
612
8,929
16,162
0
L
Danzaburou
MrKripple69
Danzaburou
6,820
3,171
0
2,078
13,189
4,407
144
8,906
4,283
0
22,685
W
Scylla
Subsidy8
Scylla
19,493
2,281
0
1,717
7,150
2,289
1,513
1,746
5,404
55,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
30,299
89
Minions Killed
134
0
Camps Cleared
0
505,632
Distance Traveled
641,712
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,014
751
30
3
0
162,376
0
L
Sylvanus
8,051
671
30
3
0
151,198
1
W
Danzaburou
9,001
750
41
3
0
207,743
0
W
Bacchus
10,024
835
19
2
0
227,571
0
L
Danzaburou
8,607
717
29
2
0
192,058
1
W
Scylla
11,274
940
74
6
0
206,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role