Player Matchup

Chang'e
Chang'e
Diamond IV
LonelyFawn475867
Chang'e
Diamond IV
Level 35
God Stats
10W - 2L
2,000 SR
Queue Stats
56W - 14L
2,557 MMR
Party 1
Ullr
Ullr
Diamond V
Virgomoon
Ullr
Diamond V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond I
Xo_FALL3N1_oX
Chaac
Diamond I
Level 156
God Stats
67W - 45L
1,763 SR
Queue Stats
345W - 298L
2,504 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 83
1,754 SR
2,187 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,675 SR
2,568 MMR
Achilles
Achilles
Platinum IV
SewingGorilla3
Achilles
Platinum IV
Level 69
God Stats
6W - 11L
1,235 SR
Queue Stats
198W - 240L
2,019 MMR
Solo
Tiamat
Tiamat
Grandmaster
Tona
Tiamat
Grandmaster
Level 153
God Stats
110W - 11L
2,041 SR
Queue Stats
483W - 85L
2,971 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Κorpz
Ah Muzen Cab
Grandmaster
Level 159
God Stats
35W - 9L
1,750 SR
Queue Stats
1,781W - 327L
2,714 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
11,397
600
13,339
14,811
6,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
4 / 4 / 1
11,644
613
10,505
15,742
7,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 3
11,044
581
9,367
21,861
21,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothFenrirScyllaSobekAnhur

VS

Bans
AphroditeAthenaGuan YuYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 4 / 7
11,578
609
12,712
18,242
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Tona
Tiamat
17
5 / 2 / 6
12,568
661
16,713
12,082
8,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Κorpz
Ah Muzen Cab
17
4 / 1 / 7
12,495
658
14,892
10,160
5,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
11
11
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Achilles
2
4
7
1.38
W
Tiamat
Tona
Tiamat
5
2
6
4
L
Ullr
4
4
1
1.13
L
1
4
3
0.63
W
Ah Muzen Cab
Κorpz
Ah Muzen Cab
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
44,317
52,414
Taken
40,484
36,194
Mitigated
33,374
16,295
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,339
456
3,053
6,076
14,811
6,423
500
6,187
8,424
55,451
0
W
Achilles
12,712
2,290
0
3,874
18,242
18,984
240
5,221
12,395
0
32,886
W
Tiamat
Tona
Tiamat
16,713
1,926
325
4,560
12,082
8,638
360
4,892
7,005
66,084
0
L
Ullr
10,505
5,240
0
1,856
15,742
7,779
933
5,942
9,525
0
65,467
L
9,367
1,308
0
5,310
21,861
21,992
0
4,647
17,018
0
55,196
W
Ah Muzen Cab
Κorpz
Ah Muzen Cab
14,892
6,899
0
5,764
10,160
5,752
1,182
2,840
7,208
0
89,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
36,641
311
Minions Killed
247
0
Camps Cleared
0
1,072,871
Distance Traveled
1,150,626
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,397
600
91
5
0
357,040
5
W
Achilles
11,578
609
20
1
0
369,699
6
W
Tiamat
12,568
661
114
6
0
371,583
4
L
Ullr
11,644
613
130
7
0
350,200
1
L
Chaac
11,044
581
90
5
0
365,631
0
W
Ah Muzen Cab
12,495
658
113
6
0
409,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role