Player Matchup

Kumbhakarna
Kumbhakarna
JuLe_EuLe
Kumbhakarna
Level 108
God Stats
3W - 2L
1,658 SR
Queue Stats
109W - 116L
1,487 Elo+
Party 1
Cupid
Cupid
Kleiner7190
Cupid
Level 106
God Stats
3W - 4L
1,647 SR
Queue Stats
91W - 100L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
MarRei91
Cabrakan
Level 85
God Stats
77W - 85L
1,535 SR
Queue Stats
79W - 89L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
TinglyOcean9658
Aphrodite
Level 107
God Stats
3W - 13L
1,318 SR
Queue Stats
160W - 174L
1,377 Elo+
Solo
Susano
Susano
diSQuiEt4
Susano
Level 42
God Stats
0W - 5L
1,260 SR
Queue Stats
166W - 219L
1,324 Elo+
Solo
Team Averages
Level 90
1,483 SR
1,427 Elo+

VS

Team Averages
Level 81
1,650 SR
1,511 Elo+
Fenrir
Fenrir
ASSAS51NW0LF
Fenrir
Level 105
God Stats
15W - 19L
1,522 SR
Queue Stats
392W - 386L
1,506 Elo+
Solo
Sylvanus
Sylvanus
I-Zderh-I
Sylvanus
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
449W - 445L
1,500 Elo+
Solo
Janus
Janus
SoulKitchen2707
Janus
Level 64
God Stats
3W - 0L
1,767 SR
Queue Stats
106W - 106L
1,452 Elo+
Solo
Izanami
Izanami
UnrulyMateria
Izanami
Level 104
God Stats
2W - 3L
1,781 SR
Queue Stats
15W - 17L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
XhenisAL111
Ao Kuang
Level 67
God Stats
5W - 2L
1,680 SR
Queue Stats
103W - 120L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JuLe_EuLe
Kumbhakarna
15
1 / 4 / 5
10,431
386
5,565
23,224
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 7 / 2
12,003
445
15,520
20,114
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
MarRei91
Cabrakan
17
8 / 13 / 5
12,286
455
29,150
31,324
20,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
TinglyOcean9658
Aphrodite
16
1 / 6 / 8
10,947
405
22,269
26,760
14,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
diSQuiEt4
Susano
16
3 / 11 / 3
11,036
409
14,733
27,406
10,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
16 / 4 / 13
15,212
563
27,542
27,949
38,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
I-Zderh-I
Sylvanus
17
5 / 2 / 15
13,393
496
14,901
29,208
26,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 8 / 3
11,208
415
10,254
16,758
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
7 / 4 / 14
13,262
491
29,497
19,956
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
XhenisAL111
Ao Kuang
20
12 / 2 / 11
15,336
568
24,442
38,051
20,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
19
Kills
41
41
Deaths
20
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
4
13
5.63
W
Sylvanus
I-Zderh-I
Sylvanus
5
2
15
6.25
L
Kumbhakarna
JuLe_EuLe
Kumbhakarna
1
4
5
0.88
L
6
7
2
1
L
Cabrakan
MarRei91
Cabrakan
8
13
5
0.81
W
1
8
3
0.31
L
Aphrodite
TinglyOcean9658
Aphrodite
1
6
8
0.83
W
Izanami
7
4
14
3.5
W
Ao Kuang
XhenisAL111
Ao Kuang
12
2
11
8.75
L
Susano
diSQuiEt4
Susano
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,237
Damage
106,636
128,828
Taken
131,922
70,084
Mitigated
100,788
43,016
Healing
63,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
27,542
8,319
0
8,226
27,949
38,113
615
15,136
12,002
858
76,060
W
Sylvanus
I-Zderh-I
Sylvanus
14,901
2,724
7,221
16,906
29,208
26,195
1,027
10,796
18,320
31,765
0
L
Kumbhakarna
JuLe_EuLe
Kumbhakarna
5,565
219
357
3,074
23,224
17,521
248
11,791
11,124
15,650
0
L
15,520
8,374
1,869
5,736
20,114
7,627
400
8,871
11,126
0
55,339
L
Cabrakan
MarRei91
Cabrakan
29,150
2,632
0
5,981
31,324
20,461
488
10,139
20,628
71,630
0
W
10,254
577
0
2,464
16,758
6,527
1,571
6,640
10,044
69,801
0
L
Aphrodite
TinglyOcean9658
Aphrodite
22,269
1,310
7,578
14,292
26,760
14,138
14
11,084
15,223
75,061
0
W
Izanami
29,497
18,717
0
4,041
19,956
9,026
3,322
7,982
11,908
0
114,010
W
Ao Kuang
XhenisAL111
Ao Kuang
24,442
8,532
923
23,900
38,051
20,927
449
15,203
22,664
139,051
0
L
Susano
diSQuiEt4
Susano
14,733
1,810
0
4,129
27,406
10,337
0
7,854
19,316
0
64,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
68,411
437
Minions Killed
549
0
Camps Cleared
0
2,202,426
Distance Traveled
2,310,058
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,212
563
104
4
0
502,475
3
W
Sylvanus
13,393
496
21
1
0
442,757
4
L
Kumbhakarna
10,431
386
15
1
0
527,396
2
L
Cupid
12,003
445
86
3
0
450,393
4
L
Cabrakan
12,286
455
114
4
0
359,731
1
W
Janus
11,208
415
99
4
0
434,448
1
L
Aphrodite
10,947
405
118
4
0
398,222
4
W
Izanami
13,262
491
150
6
0
458,607
5
W
Ao Kuang
15,336
568
175
6
0
471,771
0
L
Susano
11,036
409
104
4
0
466,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role