Player Matchup

Ra
Ra
I_Lovan_I
Ra
Level 6
God Stats
2W - 3L
1,316 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 1
Fenrir
Fenrir
burgerbutt420
Fenrir
Level 25
God Stats
21W - 17L
1,379 SR
Queue Stats
90W - 73L
1,375 Elo+
Solo
Medusa
Medusa
i_nataS_l
Medusa
Level 18
God Stats
3W - 3L
1,858 SR
Queue Stats
12W - 20L
1,420 Elo+
Party 1
Thor
Thor
khlebnikovIGOR
Thor
Level 24
God Stats
11W - 10L
1,530 SR
Queue Stats
239W - 247L
1,289 Elo+
Solo
Kukulkan
Kukulkan
lMrHydel
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,397 Elo+

VS

Team Averages
Level 24
1,596 SR
1,454 Elo+
Sylvanus
Sylvanus
BAG Le Pirate
Sylvanus
Level 27
God Stats
18W - 11L
1,627 SR
Queue Stats
70W - 82L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jeff_19_89
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,461 SR
Queue Stats
116W - 107L
1,312 Elo+
Solo
Thanatos
Thanatos
Nekroz762
Thanatos
Level 27
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
Reverse_Adrian
Agni
Level 25
God Stats
6W - 5L
1,421 SR
Queue Stats
103W - 104L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yuunikko
Tsukuyomi
Level 13
God Stats
4W - 0L
1,761 SR
Queue Stats
83W - 11L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 4
9,472
431
7,197
14,954
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 4
11,104
505
9,771
16,919
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Medusa
i_nataS_l
Medusa
14
6 / 9 / 6
10,192
463
10,028
15,810
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 3
10,483
477
5,157
18,525
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lMrHydel
Kukulkan
15
4 / 10 / 4
10,435
474
8,402
12,285
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BAG Le Pirate
Sylvanus
15
5 / 5 / 8
9,923
451
7,295
15,017
12,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Jeff_19_89
Ah Muzen Cab
16
4 / 5 / 4
10,352
471
8,157
11,370
5,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Nekroz762
Thanatos
15
5 / 8 / 1
9,665
439
6,859
13,966
4,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 7 / 3
11,184
508
8,128
10,197
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yuunikko
Tsukuyomi
20
20 / 1 / 8
14,756
671
26,521
15,049
7,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
23
Kills
41
42
Deaths
26
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BAG Le Pirate
Sylvanus
5
5
8
1.8
L
1
11
4
0.27
W
Ah Muzen Cab
Jeff_19_89
Ah Muzen Cab
4
5
4
1.2
W
Thanatos
Nekroz762
Thanatos
5
8
1
0.69
W
7
7
3
1.21
W
Tsukuyomi
Yuunikko
Tsukuyomi
20
1
8
24
L
8
5
4
2
L
Medusa
i_nataS_l
Medusa
6
9
6
1
L
4
7
3
0.79
L
Kukulkan
lMrHydel
Kukulkan
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
56,960
78,493
Taken
65,599
27,873
Mitigated
34,002
5,920
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BAG Le Pirate
Sylvanus
7,295
2,083
873
3,892
15,017
12,994
80
4,731
9,966
32,954
7,951
L
7,197
1,252
0
640
14,954
5,221
549
4,371
10,149
49,035
0
W
Ah Muzen Cab
Jeff_19_89
Ah Muzen Cab
8,157
2,914
0
3,509
11,370
5,045
1,542
790
10,518
0
51,104
W
Thanatos
Nekroz762
Thanatos
6,859
607
0
6,126
13,966
4,953
1,182
2,401
11,393
0
37,432
W
8,128
274
0
0
10,197
3,697
2,158
4,658
5,179
55,286
0
W
Tsukuyomi
Yuunikko
Tsukuyomi
26,521
8,043
0
7,899
15,049
7,313
0
1,987
12,944
0
140,443
L
9,771
615
0
2,376
16,919
6,993
0
3,611
13,080
0
59,861
L
Medusa
i_nataS_l
Medusa
10,028
3,271
0
0
15,810
5,109
522
1,585
14,107
0
38,833
L
5,157
1,692
0
2,904
18,525
7,491
1,298
811
17,702
0
48,354
L
Kukulkan
lMrHydel
Kukulkan
8,402
2,398
0
0
12,285
3,059
296
4,006
8,237
44,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
55,880
421
Minions Killed
513
0
Camps Cleared
0
1,835,603
Distance Traveled
2,033,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,923
451
50
2
0
372,664
1
L
Ra
9,472
431
99
5
0
364,997
0
W
Ah Muzen Cab
10,352
471
86
4
0
384,278
0
W
Thanatos
9,665
439
65
3
0
410,054
0
W
Agni
11,184
508
110
5
0
360,550
1
W
Tsukuyomi
14,756
671
202
9
0
506,134
3
L
Fenrir
11,104
505
88
4
0
397,836
0
L
Medusa
10,192
463
50
2
0
385,445
0
L
Thor
10,483
477
99
5
0
337,594
5
L
Kukulkan
10,435
474
85
4
0
349,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role