Player Matchup

Olorun
Olorun
ARI4Nm
Olorun
Level 29
God Stats
3W - 1L
1,580 SR
Queue Stats
41W - 49L
1,468 Elo+
Solo
Thor
Thor
QQmore
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,580 Elo+
Party 2
Ymir
Ymir
RoblocXO
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,632 Elo+
Party 2
Chaac
Chaac
ViCiousLovis
Chaac
Level 26
God Stats
11W - 3L
1,500 SR
Queue Stats
52W - 39L
1,489 Elo+
Solo
Chiron
Chiron
presa-notable9
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,585 Elo+
Party 2
Team Averages
Level 16
1,516 SR
1,551 Elo+

VS

Team Averages
Level 19
1,411 SR
1,296 Elo+
Zhong Kui
Zhong Kui
AirBonillo
Zhong Kui
Level 22
God Stats
2W - 9L
1,423 SR
Queue Stats
136W - 186L
1,248 Elo+
Party 1
Bellona
Bellona
KoalaNatsu
Bellona
Level 8
God Stats
2W - 5L
1,471 SR
Queue Stats
51W - 93L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
Piro_caide
Danzaburou
Level 24
God Stats
11W - 8L
1,683 SR
Queue Stats
16W - 13L
1,588 Elo+
Solo
Nemesis
Nemesis
yViDz_Hability
Nemesis
Level 16
God Stats
3W - 14L
1,210 SR
Queue Stats
58W - 73L
1,180 Elo+
Party 1
Merlin
Merlin
zFollenzz
Merlin
Level 23
God Stats
2W - 7L
1,268 SR
Queue Stats
88W - 119L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARI4Nm
Olorun
14
2 / 2 / 4
8,725
485
5,364
9,022
3,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
QQmore
Thor
16
3 / 2 / 3
9,488
527
4,706
14,442
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
13
5 / 1 / 4
8,471
471
3,249
5,737
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 2 / 4
10,331
574
15,367
16,167
14,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 3 / 2
10,736
596
10,630
9,875
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AirBonillo
Zhong Kui
13
1 / 3 / 0
7,450
414
3,043
8,991
5,123
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
KoalaNatsu
Bellona
12
0 / 7 / 3
7,163
398
2,995
12,592
7,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Piro_caide
Danzaburou
13
3 / 4 / 2
8,084
449
6,886
10,367
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 1
7,805
434
5,061
11,989
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
zFollenzz
Merlin
14
3 / 7 / 1
9,292
516
12,713
12,292
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
25
Kills
10
10
Deaths
25
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
ARI4Nm
Olorun
2
2
4
2
L
Zhong Kui
AirBonillo
Zhong Kui
1
3
0
0.33
L
Bellona
KoalaNatsu
Bellona
0
7
3
0.21
L
Danzaburou
Piro_caide
Danzaburou
3
4
2
1
W
Thor
QQmore
Thor
3
2
3
2.25
W
Ymir
5
1
4
7
W
9
2
4
5.5
W
6
3
2
2.33
L
3
4
1
0.88
L
Merlin
zFollenzz
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
30,698
55,243
Taken
56,231
30,206
Mitigated
26,001
20,664
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ARI4Nm
Olorun
5,364
2,546
14
3,334
9,022
3,330
3,015
4,501
4,521
42,576
0
L
Zhong Kui
AirBonillo
Zhong Kui
3,043
928
0
1,477
8,991
5,123
0
591
8,400
27,206
0
L
Bellona
KoalaNatsu
Bellona
2,995
1,321
0
1,794
12,592
7,524
0
846
11,746
0
18,925
L
Danzaburou
Piro_caide
Danzaburou
6,886
1,794
0
4,235
10,367
3,263
0
1,795
8,572
0
37,446
W
Thor
QQmore
Thor
4,706
1,824
0
5,912
14,442
5,331
0
2,718
11,724
0
66,579
W
Ymir
3,249
162
0
432
5,737
3,661
0
2,647
3,090
22,391
0
W
15,367
3,192
0
6,502
16,167
14,269
1,097
3,823
12,344
0
58,098
W
10,630
5,096
408
4,062
9,875
3,615
2,186
2,067
7,807
0
88,671
L
5,061
2,883
0
1,005
11,989
5,662
0
2,007
9,982
0
41,640
L
Merlin
zFollenzz
Merlin
12,713
1,169
0
2,966
12,292
4,429
832
3,374
8,918
52,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
39,794
492
Minions Killed
293
0
Camps Cleared
0
1,593,703
Distance Traveled
1,437,464
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,725
485
89
5
0
297,190
5
L
Zhong Kui
7,450
414
59
3
0
234,489
3
L
Bellona
7,163
398
29
2
0
298,185
1
L
Danzaburou
8,084
449
53
3
0
296,876
3
W
Thor
9,488
527
115
6
0
365,650
0
W
Ymir
8,471
471
35
2
0
338,068
2
W
Chaac
10,331
574
110
6
0
310,417
1
W
Chiron
10,736
596
143
8
0
282,378
6
L
Nemesis
7,805
434
70
4
0
341,974
2
L
Merlin
9,292
516
82
5
0
265,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role