Player Matchup

Skadi
Skadi
CoffeeMew
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Killateral
Cthulhu
Level 160
God Stats
2W - 3L
1,705 SR
Queue Stats
13W - 6L
1,634 Elo+
Solo
Discordia
Discordia
ShadowyWalker
Discordia
Level 66
God Stats
7W - 7L
1,585 SR
Queue Stats
17W - 20L
1,531 Elo+
Solo
Tiamat
Tiamat
SolHibiki
Tiamat
Level 129
God Stats
1W - 5L
1,117 SR
Queue Stats
338W - 252L
1,637 Elo+
Solo
Xbalanque
Xbalanque
xshidx
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,482 SR
1,560 Elo+

VS

Team Averages
Level 155
2,059 SR
1,995 Elo+
Hel
Hel
Izanami
Hel
Level 160
God Stats
359W - 23L
2,255 SR
Queue Stats
1,721W - 131L
2,094 Elo+
Party 1
Aphrodite
Aphrodite
Love Missing
Aphrodite
Level 149
God Stats
568W - 27L
2,257 SR
Queue Stats
1,220W - 95L
2,200 Elo+
Party 1
Terra
Terra
Moemarrow
Terra
Level 160
God Stats
532W - 30L
2,283 SR
Queue Stats
1,258W - 78L
2,135 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLegendItSelf
Sun Wukong
Level 153
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Verifiable
Heimdallr
Level 154
God Stats
41W - 2L
1,790 SR
Queue Stats
616W - 36L
2,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CoffeeMew
Skadi
15
0 / 5 / 2
9,157
832
9,534
11,199
4,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Killateral
Cthulhu
15
0 / 3 / 1
9,269
843
23,368
26,302
21,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ShadowyWalker
Discordia
15
0 / 7 / 0
9,221
838
11,184
13,246
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
SolHibiki
Tiamat
15
1 / 4 / 0
9,493
863
14,609
13,815
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xshidx
Xbalanque
16
1 / 4 / 1
9,711
883
13,084
14,179
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

156

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
6 / 0 / 14
12,100
1,100
10,749
16,551
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Love Missing
Aphrodite
17
6 / 0 / 15
11,135
1,012
14,247
13,039
11,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Moemarrow
Terra
17
1 / 0 / 18
11,119
1,011
9,908
12,904
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
TheLegendItSelf
Sun Wukong
17
2 / 2 / 14
11,238
1,022
12,391
24,151
22,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Verifiable
Heimdallr
17
8 / 0 / 13
11,537
1,049
27,749
10,469
6,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
97
2
Kills
23
23
Deaths
2
4
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
CoffeeMew
Skadi
0
5
2
0.2
W
Hel
6
0
14
13
L
Cthulhu
Killateral
Cthulhu
0
3
1
0.17
W
Aphrodite
Love Missing
Aphrodite
6
0
15
13.5
W
Terra
Moemarrow
Terra
1
0
18
10
L
Discordia
ShadowyWalker
Discordia
0
7
0
0
L
Tiamat
SolHibiki
Tiamat
1
4
0
0.25
W
Sun Wukong
TheLegendItSelf
Sun Wukong
2
2
14
4.5
W
Heimdallr
Verifiable
Heimdallr
8
0
13
14.5
L
Xbalanque
xshidx
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,779
Damage
75,044
78,741
Taken
77,114
49,369
Mitigated
75,337
10,948
Healing
47,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CoffeeMew
Skadi
9,534
3,831
0
557
11,199
4,460
0
5,097
6,101
0
16,229
W
Hel
10,749
195
12,368
9,605
16,551
20,172
0
11,001
5,400
29,867
0
L
Cthulhu
Killateral
Cthulhu
23,368
861
1,053
6,285
26,302
21,504
0
8,071
18,231
43,020
0
W
Aphrodite
Love Missing
Aphrodite
14,247
1,102
9,400
6,391
13,039
11,491
0
9,771
3,213
32,790
0
W
Terra
Moemarrow
Terra
9,908
885
1,423
3,489
12,904
14,253
0
6,401
6,303
14,880
0
L
Discordia
ShadowyWalker
Discordia
11,184
873
0
74
13,246
4,462
0
8,140
5,106
31,199
0
L
Tiamat
SolHibiki
Tiamat
14,609
991
188
1,986
13,815
13,682
0
6,301
7,485
31,262
0
W
Sun Wukong
TheLegendItSelf
Sun Wukong
12,391
2,060
501
3,361
24,151
22,923
0
13,297
10,506
0
28,692
W
Heimdallr
Verifiable
Heimdallr
27,749
13,190
0
941
10,469
6,498
0
7,863
2,531
0
48,027
L
Xbalanque
xshidx
Xbalanque
13,084
5,028
0
805
14,179
5,261
0
7,295
6,884
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
57,129
194
Minions Killed
191
8
Camps Cleared
2
1,118,926
Distance Traveled
1,182,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,157
832
23
2
3
208,777
0
W
Hel
12,100
1,100
43
4
0
269,399
1
L
Cthulhu
9,269
843
40
4
0
232,667
0
W
Aphrodite
11,135
1,012
48
4
0
230,364
0
W
Terra
11,119
1,011
16
1
0
258,687
2
L
Discordia
9,221
838
50
5
1
198,119
0
L
Tiamat
9,493
863
39
4
1
270,624
0
W
Sun Wukong
11,238
1,022
31
3
2
222,834
0
W
Heimdallr
11,537
1,049
53
5
0
200,726
3
L
Xbalanque
9,711
883
42
4
3
208,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role