Player Matchup

Cerberus
Cerberus
BallisticNK
Cerberus
Level 12
God Stats
2W - 1L
1,655 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 2
Chaac
Chaac
ElixusIsDead
Chaac
Level 104
God Stats
9W - 4L
1,776 SR
Queue Stats
382W - 416L
1,553 Elo+
Party 2
Nox
Nox
pelekindabadtho
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,578 Elo+
Party 2
Team Averages
Level 54
1,644 SR
1,538 Elo+

VS

Team Averages
Level 48
1,495 SR
1,446 Elo+
Anubis
Anubis
LeifTheTheif
Anubis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 67L
1,501 Elo+
Party 1
Artemis
Artemis
Smalls69
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 106L
1,487 Elo+
Party 1
Ares
Ares
jessebutler
Ares
Level 104
God Stats
11W - 15L
1,486 SR
Queue Stats
200W - 274L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BallisticNK
Cerberus
13
2 / 7 / 9
10,249
732
7,327
19,388
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 1 / 7
10,594
757
12,089
16,089
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 3 / 10
10,726
766
12,304
6,671
2,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 5 / 6
10,057
718
12,074
9,624
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Smalls69
Artemis
13
7 / 6 / 3
10,593
757
13,038
12,627
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 6
8,496
607
4,665
14,773
8,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
10
11
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BallisticNK
Cerberus
2
7
9
0.93
W
8
1
7
11.5
L
Anubis
3
5
6
1.2
L
Artemis
Smalls69
Artemis
7
6
3
1.42
L
0
7
6
0.43
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
29,777
42,148
Taken
37,024
30,898
Mitigated
16,210
12,038
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BallisticNK
Cerberus
7,327
297
0
3,555
19,388
13,884
648
8,149
11,239
22,310
0
W
12,089
2,389
0
8,233
16,089
14,766
650
4,913
11,176
141
44,707
L
Anubis
12,074
1,254
0
2,419
9,624
4,493
176
5,046
4,478
53,281
0
L
Artemis
Smalls69
Artemis
13,038
6,786
0
2,789
12,627
3,589
296
7,057
5,345
0
25,806
L
4,665
188
666
633
14,773
8,128
0
7,688
6,860
15,499
0
W
12,304
1,059
0
250
6,671
2,248
1,446
3,720
2,951
34,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
29,146
147
Minions Killed
132
0
Camps Cleared
0
713,253
Distance Traveled
663,727
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,249
732
37
3
0
245,504
0
W
Chaac
10,594
757
64
5
0
260,708
2
L
Anubis
10,057
718
77
6
0
187,103
3
L
Artemis
10,593
757
28
2
0
234,778
2
L
Ares
8,496
607
27
2
0
241,846
1
W
Nox
10,726
766
46
3
0
207,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role