Player Matchup

The Morrigan
The Morrigan
COMMANDER OF N7
The Morrigan
Level 158
God Stats
2W - 1L
1,690 SR
Queue Stats
161W - 170L
1,505 Elo+
Party 2
Raijin
Raijin
ShazbotExe
Raijin
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
252W - 219L
1,528 Elo+
Party 1
Eset
Eset
TheKeeG187
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WizardPR
Cthulhu
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 176L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
deadshot950
Sun Wukong
Level 129
God Stats
6W - 1L
1,958 SR
Queue Stats
439W - 431L
1,573 Elo+
Solo
Team Averages
Level 138
1,630 SR
1,523 Elo+

VS

Team Averages
Level 85
1,479 SR
1,499 Elo+
Hera
Hera
Frost1451
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
ITS-DABAA
Achilles
Level 83
God Stats
2W - 3L
1,566 SR
Queue Stats
112W - 138L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
NoirBush
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,456 Elo+
Party 3
Tyr
Tyr
Sasuke8253
Tyr
Level 81
God Stats
0W - 1L
1,328 SR
Queue Stats
69W - 59L
1,527 Elo+
Party 3
Ravana
Ravana
zangetzu1993
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
618W - 643L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
COMMANDER OF N7
The Morrigan
16
2 / 3 / 17
9,929
827
7,600
8,999
3,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
ShazbotExe
Raijin
17
11 / 2 / 12
10,778
898
16,859
11,501
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 16
10,075
840
13,890
11,950
4,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
WizardPR
Cthulhu
17
3 / 1 / 19
9,734
811
10,229
14,515
9,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
deadshot950
Sun Wukong
15
3 / 4 / 20
9,465
789
10,293
11,686
12,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 4 / 9
8,385
699
13,054
7,171
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ITS-DABAA
Achilles
14
1 / 7 / 6
8,055
671
10,090
16,917
20,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
NoirBush
Kuzenbo
15
0 / 3 / 9
8,278
690
6,116
11,511
16,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 5 / 4
10,009
834
9,963
17,374
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
3 / 6 / 7
8,657
721
7,371
14,393
10,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
25
Kills
13
13
Deaths
25
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
COMMANDER OF N7
The Morrigan
2
3
17
3.5
L
Hera
1
4
9
1.38
L
Achilles
ITS-DABAA
Achilles
1
7
6
0.57
L
Kuzenbo
NoirBush
Kuzenbo
0
3
9
1.5
L
8
5
4
2
W
Raijin
ShazbotExe
Raijin
11
2
12
8.5
W
6
3
16
4.67
W
Cthulhu
WizardPR
Cthulhu
3
1
19
12.5
W
Sun Wukong
deadshot950
Sun Wukong
3
4
20
3.25
L
Ravana
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,871
Damage
46,594
58,651
Taken
67,366
36,149
Mitigated
64,032
27,929
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
COMMANDER OF N7
The Morrigan
7,600
1,185
2,998
1,822
8,999
3,916
1,415
2,924
5,875
26,129
0
L
Hera
13,054
2,371
1,490
1,591
7,171
3,021
310
4,766
2,163
31,669
0
L
Achilles
ITS-DABAA
Achilles
10,090
1,255
1,079
1,700
16,917
20,065
306
11,358
5,183
0
17,591
L
Kuzenbo
NoirBush
Kuzenbo
6,116
2,116
1,421
1,049
11,511
16,242
188
6,470
4,885
17,664
0
L
9,963
2,192
1,348
3,855
17,374
14,200
368
13,624
3,426
0
17,665
W
Raijin
ShazbotExe
Raijin
16,859
1,084
3,463
4,174
11,501
5,212
1,145
2,604
8,776
33,475
0
W
13,890
414
1,514
2,968
11,950
4,929
1,153
3,966
7,809
22,817
0
W
Cthulhu
WizardPR
Cthulhu
10,229
186
1,529
6,567
14,515
9,468
860
6,137
8,083
16,631
0
W
Sun Wukong
deadshot950
Sun Wukong
10,293
2,789
2,004
890
11,686
12,624
792
3,539
7,897
0
18,481
L
Ravana
7,371
1,829
2,182
3,230
14,393
10,504
0
10,920
3,131
0
19,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
43,384
133
Minions Killed
92
0
Camps Cleared
0
1,055,604
Distance Traveled
1,027,395
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,929
827
42
4
0
175,868
2
L
Hera
8,385
699
30
3
0
186,689
0
L
Achilles
8,055
671
9
1
0
186,512
0
L
Kuzenbo
8,278
690
17
1
0
218,674
6
L
Tyr
10,009
834
15
1
0
215,539
3
W
Raijin
10,778
898
34
3
0
228,165
3
W
Eset
10,075
840
18
2
0
242,607
1
W
Cthulhu
9,734
811
25
2
0
168,315
1
W
Sun Wukong
9,465
789
14
1
0
240,649
0
L
Ravana
8,657
721
21
2
0
219,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role