Player Matchup

Anhur
Anhur
SwizzyC23
Anhur
Level 148
God Stats
3W - 4L
1,531 SR
Queue Stats
31W - 30L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
Vicduh
Danzaburou
Level 160
God Stats
1W - 2L
1,383 SR
Queue Stats
35W - 36L
1,682 Elo+
Party 2
Ra
Ra
XJustXHuntX
Ra
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 2
Team Averages
Level 105
1,413 SR
1,675 Elo+

VS

Team Averages
Level 57
1,662 SR
1,603 Elo+
Xbalanque
Xbalanque
Ellø
Xbalanque
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 92L
1,845 Elo+
Party 1
Ymir
Ymir
Toxo21
Ymir
Level 6
God Stats
48W - 6L
1,888 SR
Queue Stats
113W - 43L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
ZRatoss
Danzaburou
Level 7
God Stats
2W - 4L
1,597 SR
Queue Stats
5W - 8L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SwizzyC23
Anhur
10
1 / 7 / 1
7,482
624
6,170
10,825
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Vicduh
Danzaburou
10
0 / 6 / 2
7,069
589
7,793
11,843
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 1
7,160
597
1,971
7,571
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ellø
Xbalanque
13
10 / 1 / 7
10,119
843
14,707
11,403
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Toxo21
Ymir
12
5 / 0 / 11
9,764
814
3,724
6,176
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ZRatoss
Danzaburou
11
3 / 1 / 8
8,856
738
7,361
7,587
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
18
18
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ellø
Xbalanque
10
1
7
13.5
L
Anhur
SwizzyC23
Anhur
1
7
1
0.21
W
Ymir
Toxo21
Ymir
5
0
11
10.5
L
Danzaburou
Vicduh
Danzaburou
0
6
2
0.17
L
1
5
1
0.3
W
Danzaburou
ZRatoss
Danzaburou
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
25,792
30,239
Taken
25,166
11,725
Mitigated
12,338
5,495
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ellø
Xbalanque
14,707
6,814
0
5,172
11,403
3,509
2,232
895
10,508
0
48,637
L
Anhur
SwizzyC23
Anhur
6,170
2,552
0
360
10,825
3,486
0
924
9,901
0
27,370
W
Ymir
Toxo21
Ymir
3,724
84
0
2,076
6,176
6,440
136
648
5,528
12,704
0
L
Danzaburou
Vicduh
Danzaburou
7,793
3,024
0
2,093
11,843
5,504
17
2,009
9,834
0
28,253
L
1,971
91
1,957
1,085
7,571
2,735
0
827
6,744
16,770
0
W
Danzaburou
ZRatoss
Danzaburou
7,361
2,332
0
2,281
7,587
2,389
672
464
7,123
0
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
28,739
123
Minions Killed
145
0
Camps Cleared
0
548,213
Distance Traveled
604,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,119
843
85
7
0
203,439
3
L
Anhur
7,482
624
51
4
0
189,258
3
W
Ymir
9,764
814
24
2
0
213,299
0
L
Danzaburou
7,069
589
38
3
0
180,696
1
L
Ra
7,160
597
34
3
0
178,259
0
W
Danzaburou
8,856
738
36
3
0
187,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role