Player Matchup

Bellona
Bellona
AY1BOGAN
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Solo
Cthulhu
Cthulhu
HaSBeeLi
Cthulhu
Level 16
God Stats
1W - 3L
1,443 SR
Queue Stats
9W - 9L
1,407 Elo+
Solo
Kukulkan
Kukulkan
SailorDiao
Kukulkan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 58L
1,362 Elo+
Solo
Artemis
Artemis
zMeRsz
Artemis
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Mercury
Mercury
浪梓Lang
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,113 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,378 Elo+

VS

Team Averages
Level 21
1,493 SR
1,398 Elo+
Skadi
Skadi
Danyamus
Skadi
Level 12
God Stats
1W - 0L
1,319 SR
Queue Stats
7W - 8L
1,371 Elo+
Solo
Bacchus
Bacchus
MrHrust
Bacchus
Level 25
God Stats
2W - 3L
1,313 SR
Queue Stats
270W - 251L
1,460 Elo+
Party 1
Camazotz
Camazotz
Nortikka
Camazotz
Level 26
God Stats
2W - 6L
1,653 SR
Queue Stats
431W - 419L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
denic20003
Ao Kuang
Level 14
God Stats
11W - 7L
1,638 SR
Queue Stats
50W - 46L
1,537 Elo+
Party 1
Chronos
Chronos
fasterwq
Chronos
Level 27
God Stats
9W - 9L
1,544 SR
Queue Stats
493W - 477L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AY1BOGAN
Bellona
10
1 / 1 / 2
6,943
386
2,806
5,858
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
HaSBeeLi
Cthulhu
11
5 / 1 / 4
7,995
444
7,638
11,175
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
SailorDiao
Kukulkan
15
6 / 3 / 1
9,576
532
10,523
8,540
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
zMeRsz
Artemis
12
0 / 10 / 9
7,825
435
4,446
10,993
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
浪梓Lang
Mercury
13
2 / 4 / 3
8,202
456
3,396
12,497
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Danyamus
Skadi
6
0 / 3 / 0
6,129
341
1,432
3,729
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MrHrust
Bacchus
13
2 / 3 / 2
8,751
486
4,524
12,489
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Nortikka
Camazotz
16
8 / 1 / 5
10,535
585
8,482
14,082
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
denic20003
Ao Kuang
17
4 / 3 / 0
9,869
548
9,598
10,668
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
fasterwq
Chronos
15
5 / 5 / 4
9,636
535
9,734
13,445
4,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
19
19
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AY1BOGAN
Bellona
1
1
2
2
W
Skadi
Danyamus
Skadi
0
3
0
0
L
Cthulhu
HaSBeeLi
Cthulhu
5
1
4
7
W
Bacchus
MrHrust
Bacchus
2
3
2
1
W
Camazotz
Nortikka
Camazotz
8
1
5
10.5
L
Kukulkan
SailorDiao
Kukulkan
6
3
1
2.17
W
Ao Kuang
denic20003
Ao Kuang
4
3
0
1.33
W
Chronos
fasterwq
Chronos
5
5
4
1.4
L
Artemis
zMeRsz
Artemis
0
10
9
0.45
L
Mercury
浪梓Lang
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
33,770
49,063
Taken
54,413
22,071
Mitigated
25,325
10,122
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AY1BOGAN
Bellona
2,806
237
0
220
5,858
3,915
0
2,350
3,508
0
19,047
W
Skadi
Danyamus
Skadi
1,432
595
0
0
3,729
885
323
42
3,662
0
12,720
L
Cthulhu
HaSBeeLi
Cthulhu
7,638
764
732
4,373
11,175
6,837
425
5,190
5,985
27,471
0
W
Bacchus
MrHrust
Bacchus
4,524
631
0
3,742
12,489
10,017
194
2,720
9,616
27,327
0
W
Camazotz
Nortikka
Camazotz
8,482
1,975
0
8,413
14,082
5,770
0
3,478
10,404
0
62,811
L
Kukulkan
SailorDiao
Kukulkan
10,523
1,037
0
542
8,540
3,167
0
4,929
3,611
56,152
0
W
Ao Kuang
denic20003
Ao Kuang
9,598
2,477
0
4,238
10,668
3,827
4,239
3,155
7,216
50,020
0
W
Chronos
fasterwq
Chronos
9,734
3,245
0
2,670
13,445
4,826
427
7,772
5,354
52,840
0
L
Artemis
zMeRsz
Artemis
4,446
2,216
0
0
10,993
3,869
799
6,430
4,563
0
23,794
L
Mercury
浪梓Lang
Mercury
3,396
1,539
0
4,255
12,497
4,283
0
4,957
7,540
0
35,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
44,920
314
Minions Killed
374
0
Camps Cleared
0
1,490,866
Distance Traveled
1,494,437
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,943
386
39
2
0
264,950
0
W
Skadi
6,129
341
28
2
0
117,638
0
L
Cthulhu
7,995
444
44
2
0
294,911
0
W
Bacchus
8,751
486
37
2
0
326,426
1
W
Camazotz
10,535
585
103
6
0
368,567
1
L
Kukulkan
9,576
532
116
6
0
306,786
0
W
Ao Kuang
9,869
548
107
6
0
364,275
3
W
Chronos
9,636
535
99
6
0
317,531
1
L
Artemis
7,825
435
45
3
0
287,285
1
L
Mercury
8,202
456
70
4
0
336,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role