Player Matchup

Bacchus
Bacchus
Platinum V
DEAD_MOUSE502
Bacchus
Platinum V
Level 143
God Stats
31W - 25L
1,556 SR
Queue Stats
374W - 434L
1,547 MMR
Solo
Chaac
Chaac
Platinum V
ImYourMuffinMan
Chaac
Platinum V
Level 155
God Stats
26W - 28L
1,537 SR
Queue Stats
113W - 127L
1,716 MMR
Party 2
Hera
Hera
Gold II
RExL200
Hera
Gold II
Level 152
God Stats
2W - 7L
1,152 SR
Queue Stats
99W - 108L
1,708 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,415 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 58
1,576 SR
1,727 MMR
Thoth
Thoth
Diamond II
GrandMasterRicky
Thoth
Diamond II
Level 75
God Stats
52W - 27L
1,671 SR
Queue Stats
238W - 173L
2,245 MMR
Party 1
Bellona
Bellona
Bronze III
ermsdog
Bellona
Bronze III
Level 49
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 3L
1,437 MMR
Solo
Ne Zha
Ne Zha
Diamond III
xoPainn
Ne Zha
Diamond III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 5 / 1
10,904
641
5,908
14,197
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 6 / 1
11,006
647
9,809
17,573
11,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
RExL200
Hera
13
1 / 6 / 4
10,150
597
9,755
9,925
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeCabrakanSobekPersephoneCu Chulainn

VS

Bans
TiamatGaneshaCthulhuKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,936
702
14,741
8,739
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ermsdog
Bellona
14
3 / 2 / 9
11,308
665
5,882
13,724
9,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
xoPainn
Ne Zha
16
8 / 2 / 9
12,329
725
14,951
13,342
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
17
17
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
5
1
0.5
W
6
3
9
3.5
L
4
6
1
0.75
L
Hera
RExL200
Hera
1
6
4
0.5
W
Bellona
ermsdog
Bellona
3
2
9
3.75
W
Ne Zha
xoPainn
Ne Zha
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
35,574
41,695
Taken
35,805
28,946
Mitigated
21,300
9,252
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,908
708
0
2,929
14,197
15,251
0
5,061
8,281
14,443
0
W
14,741
283
228
3,778
8,739
3,190
914
3,349
5,390
61,776
0
L
9,809
1,865
398
5,125
17,573
11,088
0
6,197
10,644
0
45,026
L
Hera
RExL200
Hera
9,755
2,798
85
715
9,925
2,607
0
2,419
7,183
46,094
0
W
Bellona
ermsdog
Bellona
5,882
1,968
0
2,808
13,724
9,068
893
5,680
8,044
0
44,505
W
Ne Zha
xoPainn
Ne Zha
14,951
4,921
0
3,917
13,342
9,042
1,048
6,745
6,597
0
49,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
35,573
145
Minions Killed
223
0
Camps Cleared
0
897,490
Distance Traveled
988,503
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,904
641
20
1
0
300,228
5
W
Thoth
11,936
702
108
6
0
324,625
3
L
Chaac
11,006
647
56
3
0
305,646
2
L
Hera
10,150
597
69
4
0
291,616
5
W
Bellona
11,308
665
67
4
0
348,846
2
W
Ne Zha
12,329
725
48
3
0
315,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role