Player Matchup

Cthulhu
Cthulhu
Demonic Cloverr
Cthulhu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 2
Apollo
Apollo
Eltonpcn
Apollo
Level 28
God Stats
3W - 1L
1,527 SR
Queue Stats
243W - 168L
1,579 Elo+
Solo
Thanatos
Thanatos
Laid2Rest907
Thanatos
Level 17
God Stats
3W - 8L
1,365 SR
Queue Stats
127W - 126L
1,405 Elo+
Solo
Odin
Odin
Zerowar1463
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Solo
Merlin
Merlin
sawdario911
Merlin
Level 25
God Stats
16W - 13L
1,239 SR
Queue Stats
38W - 34L
1,450 Elo+
Party 2
Team Averages
Level 20
1,426 SR
1,419 Elo+

VS

Team Averages
Level 15
1,480 SR
1,427 Elo+
Kukulkan
Kukulkan
Dodgemmms
Kukulkan
Level 17
God Stats
2W - 3L
1,400 SR
Queue Stats
38W - 43L
1,378 Elo+
Solo
Susano
Susano
H3dSmakA
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,357 Elo+
Party 1
Chaac
Chaac
HERBALsandBEE9
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
Tuna-nn-Rice
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,513 Elo+
Party 1
Loki
Loki
Xceptionxl
Loki
Level 17
God Stats
39W - 34L
1,500 SR
Queue Stats
130W - 103L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,740
510
11,298
15,500
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Eltonpcn
Apollo
17
8 / 3 / 13
11,675
508
17,916
18,175
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Laid2Rest907
Thanatos
16
3 / 6 / 4
10,706
465
6,765
17,802
8,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
10 / 1 / 15
11,881
517
13,891
12,094
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
19
12 / 1 / 7
12,380
538
17,360
10,847
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dodgemmms
Kukulkan
16
2 / 6 / 1
10,128
440
11,166
13,343
5,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
H3dSmakA
Susano
14
0 / 12 / 0
9,376
408
1,726
16,070
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 2
9,304
405
13,603
22,916
17,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Tuna-nn-Rice
Erlang Shen
15
2 / 9 / 1
9,794
426
9,596
20,640
11,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 5 / 4
12,075
525
8,568
21,192
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
39
Kills
11
11
Deaths
39
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Kukulkan
Dodgemmms
Kukulkan
2
6
1
0.42
W
Apollo
Eltonpcn
Apollo
8
3
13
4.83
L
Susano
H3dSmakA
Susano
0
12
0
0
L
2
7
2
0.43
W
Thanatos
Laid2Rest907
Thanatos
3
6
4
0.83
L
Erlang Shen
Tuna-nn-Rice
Erlang Shen
2
9
1
0.28
L
5
5
4
1.4
W
10
1
15
17.5
W
Merlin
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
44,659
74,418
Taken
94,161
53,237
Mitigated
48,099
26,857
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,298
927
136
1,136
15,500
17,611
470
3,664
11,836
41,844
0
L
Kukulkan
Dodgemmms
Kukulkan
11,166
378
0
416
13,343
5,252
798
7,056
5,790
60,150
0
W
Apollo
Eltonpcn
Apollo
17,916
11,250
0
8,416
18,175
8,964
5,947
1,799
16,376
0
69,253
L
Susano
H3dSmakA
Susano
1,726
675
87
3,238
16,070
5,323
2,816
3,118
12,765
0
49,409
L
13,603
1,735
0
4,935
22,916
17,934
0
7,533
14,989
7,095
40,863
W
Thanatos
Laid2Rest907
Thanatos
6,765
2,603
0
10,227
17,802
8,236
1,108
1,649
16,153
0
51,551
L
Erlang Shen
Tuna-nn-Rice
Erlang Shen
9,596
5,547
405
2,751
20,640
11,499
258
5,011
15,351
0
48,484
L
8,568
2,886
188
8,914
21,192
8,091
154
4,943
15,877
0
78,104
W
13,891
3,905
0
771
12,094
13,389
844
2,906
9,188
0
45,590
W
Merlin
17,360
1,037
1,845
4,326
10,847
5,037
665
3,389
7,458
87,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
50,677
446
Minions Killed
456
0
Camps Cleared
0
2,164,603
Distance Traveled
2,059,256
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,740
510
60
3
0
464,118
0
L
Kukulkan
10,128
440
117
5
0
386,326
2
W
Apollo
11,675
508
110
5
0
370,659
0
L
Susano
9,376
408
87
4
0
421,242
2
L
Chaac
9,304
405
61
3
0
400,188
2
W
Thanatos
10,706
465
80
3
0
392,653
1
L
Erlang Shen
9,794
426
74
3
0
391,160
0
L
Loki
12,075
525
117
5
0
460,340
3
W
Odin
11,881
517
66
3
0
496,766
0
W
Merlin
12,380
538
130
6
0
440,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role