Player Matchup

Sylvanus
Sylvanus
McLovinKittens
Sylvanus
Level 26
God Stats
1W - 1L
1,202 SR
Queue Stats
18W - 27L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
SmackNakud
Ah Puch
Level 11
God Stats
2W - 5L
1,333 SR
Queue Stats
3W - 8L
1,375 Elo+
Solo
Cernunnos
Cernunnos
myth_o_mane
Cernunnos
Level 142
God Stats
3W - 6L
1,234 SR
Queue Stats
76W - 100L
1,455 Elo+
Party 2
Team Averages
Level 60
1,256 SR
1,397 Elo+

VS

Team Averages
Level 41
1,537 SR
1,366 Elo+
Anubis
Anubis
Angry1EyedPirate
Anubis
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 73L
1,148 Elo+
Solo
Tsukuyomi
Tsukuyomi
FALKOMOON
Tsukuyomi
Level 68
God Stats
4W - 4L
1,732 SR
Queue Stats
195W - 157L
1,523 Elo+
Party 1
Zeus
Zeus
IIllMK42IIll
Zeus
Level 25
God Stats
13W - 13L
1,579 SR
Queue Stats
101W - 72L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 7 / 23
18,654
717
14,816
35,108
45,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
SmackNakud
Ah Puch
20
12 / 9 / 10
18,113
697
29,271
24,641
9,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
myth_o_mane
Cernunnos
20
17 / 9 / 9
19,499
750
24,032
31,493
16,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 5
13,193
507
6,918
20,953
9,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
FALKOMOON
Tsukuyomi
20
14 / 10 / 9
19,200
738
39,272
32,517
17,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 11 / 10
18,166
699
24,102
25,381
9,877
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
32
Kills
24
25
Deaths
32
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
Tsukuyomi
FALKOMOON
Tsukuyomi
14
10
9
1.85
L
10
11
10
1.36
W
Sylvanus
3
7
23
2.07
W
Ah Puch
SmackNakud
Ah Puch
12
9
10
1.89
W
Cernunnos
myth_o_mane
Cernunnos
17
9
9
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,119
Damage
70,292
91,242
Taken
78,851
71,048
Mitigated
37,499
32,673
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,918
124
0
1,743
20,953
9,699
168
16,146
4,807
46,870
0
L
Tsukuyomi
FALKOMOON
Tsukuyomi
39,272
7,335
0
2,641
32,517
17,923
415
17,428
15,089
0
104,534
L
24,102
1,307
0
672
25,381
9,877
406
11,105
14,276
68,818
0
W
Sylvanus
14,816
2,636
4,765
11,664
35,108
45,034
1,063
14,469
19,915
48,210
0
W
Ah Puch
SmackNakud
Ah Puch
29,271
641
1,379
7,788
24,641
9,129
442
4,378
20,051
93,936
0
W
Cernunnos
myth_o_mane
Cernunnos
24,032
11,657
0
7,077
31,493
16,885
2,615
11,083
19,900
0
90,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
50,559
246
Minions Killed
268
0
Camps Cleared
0
1,129,267
Distance Traveled
1,047,632
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,193
507
75
3
0
273,459
0
L
Tsukuyomi
19,200
738
87
3
0
425,986
1
L
Zeus
18,166
699
106
4
0
348,187
1
W
Sylvanus
18,654
717
44
2
0
339,688
2
W
Ah Puch
18,113
697
118
5
0
396,963
2
W
Cernunnos
19,499
750
84
3
0
392,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role