Player Matchup

Fenrir
Fenrir
Gold III
SergioSaga12
Fenrir
Gold III
Level 121
God Stats
8W - 5L
1,636 SR
Queue Stats
357W - 359L
1,455 MMR
Solo
Ymir
Ymir
Gold IV
Supp0rtr0ll
Ymir
Gold IV
Level 37
God Stats
11W - 14L
1,603 SR
Queue Stats
92W - 91L
1,432 MMR
Solo
Cerberus
Cerberus
Gold IV
Tricoloco
Cerberus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
WZKennedy
Izanami
Gold III
Level 107
God Stats
3W - 11L
1,636 SR
Queue Stats
79W - 77L
1,507 MMR
Solo
Poseidon
Poseidon
Bronze III
XMightyMouseX
Poseidon
Bronze III
Level 99
God Stats
4W - 4L
1,143 SR
Queue Stats
27W - 24L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,504 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,593 SR
1,470 MMR
Loki
Loki
Gold I
Limfate
Loki
Gold I
Level 160
God Stats
2W - 1L
1,842 SR
Queue Stats
227W - 222L
1,489 MMR
Party 2
Horus
Horus
Gold V
Morquecho65
Horus
Gold V
Level 128
God Stats
17W - 7L
1,461 SR
Queue Stats
324W - 315L
1,300 MMR
Party 1
Bellona
Bellona
Gold I
SleepyNightz
Bellona
Gold I
Level 127
God Stats
7W - 5L
1,723 SR
Queue Stats
231W - 217L
1,524 MMR
Solo
Heimdallr
Heimdallr
Gold IV
VictorFernando
Heimdallr
Gold IV
Level 107
God Stats
4W - 4L
1,440 SR
Queue Stats
176W - 168L
1,391 MMR
Party 1
Thoth
Thoth
Gold V
joseahb29
Thoth
Gold V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 47L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 2 / 1
3,959
660
1,212
3,861
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,610
435
0
0
0
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
Tricoloco
Cerberus
7
0 / 1 / 0
3,796
633
2,766
3,759
1,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
WZKennedy
Izanami
7
1 / 1 / 0
3,917
653
1,404
3,281
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
XMightyMouseX
Poseidon
5
0 / 2 / 0
3,306
551
1,366
2,665
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetPersephoneApolloDanzaburouScylla

VS

Bans
TiamatNemesisAthenaTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Limfate
Loki
8
4 / 1 / 1
4,446
741
1,913
3,777
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,755
626
944
2,893
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
SleepyNightz
Bellona
7
0 / 0 / 1
3,871
645
2,144
4,882
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
VictorFernando
Heimdallr
5
1 / 1 / 0
3,680
613
1,411
2,316
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
joseahb29
Thoth
8
1 / 0 / 3
4,182
697
2,609
1,832
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
Limfate
Loki
4
1
1
4.5
W
0
0
1
0.5
L
Fenrir
1
2
1
0.75
W
Bellona
SleepyNightz
Bellona
0
0
1
0.5
L
0
0
0
0
L
Cerberus
Tricoloco
Cerberus
0
1
0
0
W
Heimdallr
VictorFernando
Heimdallr
1
1
0
1
L
Izanami
WZKennedy
Izanami
1
1
0
1
L
Poseidon
XMightyMouseX
Poseidon
0
2
0
0
W
Thoth
joseahb29
Thoth
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,748
Damage
9,021
13,566
Taken
15,700
4,323
Mitigated
4,889
4,674
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Limfate
Loki
1,913
644
0
1,434
3,777
941
0
393
3,260
0
18,385
W
944
337
50
1,528
2,893
952
34
0
2,893
0
6,372
L
Fenrir
1,212
271
0
1,098
3,861
1,124
0
1,169
2,630
0
13,344
W
Bellona
SleepyNightz
Bellona
2,144
1,248
0
1,868
4,882
1,935
0
2,766
2,116
0
17,812
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Tricoloco
Cerberus
2,766
288
0
1,809
3,759
1,944
0
0
3,759
14,771
0
W
Heimdallr
VictorFernando
Heimdallr
1,411
985
0
860
2,316
620
522
0
2,316
0
15,164
L
Izanami
WZKennedy
Izanami
1,404
1,117
0
1,289
3,281
613
0
0
3,281
0
18,716
L
Poseidon
XMightyMouseX
Poseidon
1,366
149
0
478
2,665
642
0
1,202
1,287
12,821
0
W
Thoth
joseahb29
Thoth
2,609
171
0
971
1,832
441
0
695
983
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,588
Gold Earned
19,934
127
Minions Killed
160
0
Camps Cleared
0
414,906
Distance Traveled
613,535
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,446
741
43
7
0
152,022
2
W
Horus
3,755
626
13
2
0
135,661
1
L
Fenrir
3,959
660
38
6
0
118,115
1
W
Bellona
3,871
645
41
7
0
108,699
1
L
Ymir
2,610
435
0
0
0
0
0
L
Cerberus
3,796
633
26
4
0
105,189
1
W
Heimdallr
3,680
613
28
5
0
98,707
0
L
Izanami
3,917
653
40
7
0
104,499
1
L
Poseidon
3,306
551
23
4
0
87,103
2
W
Thoth
4,182
697
35
6
0
118,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role