Player Matchup

Jormungandr
Jormungandr
BobilGinsbag
Jormungandr
Level 122
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 16L
1,571 Elo+
Party 3
Erlang Shen
Erlang Shen
DarkFlameFireX
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 2
Janus
Janus
Veritae
Janus
Level 156
God Stats
4W - 8L
1,591 SR
Queue Stats
247W - 232L
1,530 Elo+
Party 3
Anhur
Anhur
ZevalUltra
Anhur
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 140L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
zaspop
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,515 Elo+
Party 2
Team Averages
Level 110
1,518 SR
1,494 Elo+

VS

Team Averages
Level 123
1,562 SR
1,547 Elo+
Susano
Susano
F7LY
Susano
Level 108
God Stats
6W - 1L
1,708 SR
Queue Stats
265W - 312L
1,514 Elo+
Party 4
Apollo
Apollo
LynX Velocity
Apollo
Level 127
God Stats
56W - 37L
1,692 SR
Queue Stats
564W - 608L
1,534 Elo+
Party 4
Cerberus
Cerberus
Millanel
Cerberus
Level 156
God Stats
29W - 30L
1,598 SR
Queue Stats
59W - 80L
1,532 Elo+
Party 1
Osiris
Osiris
ericheekyboy
Osiris
Level 68
God Stats
1W - 0L
1,312 SR
Queue Stats
37W - 38L
1,615 Elo+
Solo
Chang'e
Chang'e
nubliasness
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 194L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobilGinsbag
Jormungandr
13
1 / 0 / 1
7,360
526
6,722
10,692
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
DarkFlameFireX
Erlang Shen
11
1 / 5 / 1
6,273
448
2,754
9,359
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Veritae
Janus
13
0 / 1 / 1
7,296
521
2,192
5,153
1,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
12
1 / 1 / 1
6,749
482
10,249
7,679
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zaspop
Sylvanus
11
2 / 2 / 0
6,813
487
4,643
9,386
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
F7LY
Susano
14
4 / 0 / 3
7,699
550
4,134
9,679
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 2
7,860
561
5,488
11,934
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Millanel
Cerberus
10
1 / 0 / 5
6,737
481
5,080
9,317
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
1 / 2 / 1
7,212
515
6,890
10,130
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
nubliasness
Chang'e
13
2 / 0 / 3
7,605
543
6,068
5,566
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
9
9
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BobilGinsbag
Jormungandr
1
0
1
1.5
L
Erlang Shen
DarkFlameFireX
Erlang Shen
1
5
1
0.3
W
Susano
F7LY
Susano
4
0
3
5.5
W
1
3
2
0.67
W
Cerberus
Millanel
Cerberus
1
0
5
3.5
L
Janus
Veritae
Janus
0
1
1
0.5
L
Anhur
1
1
1
1.5
W
Osiris
1
2
1
0.75
W
Chang'e
nubliasness
Chang'e
2
0
3
3.5
L
Sylvanus
zaspop
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
27,660
42,269
Taken
46,626
24,468
Mitigated
16,232
12,586
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BobilGinsbag
Jormungandr
6,722
1,481
0
4,352
10,692
8,842
0
1,059
9,561
42,785
0
L
Erlang Shen
DarkFlameFireX
Erlang Shen
2,754
1,145
0
1,645
9,359
4,834
12
2,883
6,388
0
32,978
W
Susano
F7LY
Susano
4,134
695
0
3,815
9,679
3,404
0
1,744
7,935
0
46,059
W
5,488
3,959
0
7,095
11,934
2,767
0
945
10,989
0
62,973
W
Cerberus
Millanel
Cerberus
5,080
258
0
3,587
9,317
3,503
321
3,351
5,966
20,412
0
L
Janus
Veritae
Janus
2,192
507
0
397
5,153
1,924
0
2,001
3,102
60,765
0
L
Anhur
10,249
6,343
0
2,644
7,679
1,940
0
1,093
6,586
0
48,873
W
Osiris
6,890
2,519
0
5,183
10,130
4,717
803
6,156
3,408
0
40,629
W
Chang'e
nubliasness
Chang'e
6,068
1,045
1,797
3,988
5,566
1,841
1,471
795
4,771
53,518
0
L
Sylvanus
zaspop
Sylvanus
4,643
1,480
911
2,637
9,386
6,928
16
3,828
5,484
18,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
37,113
394
Minions Killed
450
0
Camps Cleared
0
1,328,655
Distance Traveled
1,356,373
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,360
526
79
6
0
255,836
3
L
Erlang Shen
6,273
448
66
5
0
281,389
3
W
Susano
7,699
550
92
7
0
303,554
2
W
Apollo
7,860
561
128
9
0
244,499
2
W
Cerberus
6,737
481
36
3
0
285,097
4
L
Janus
7,296
521
124
9
0
296,905
7
L
Anhur
6,749
482
91
7
0
244,253
6
W
Osiris
7,212
515
80
6
0
276,133
1
W
Chang'e
7,605
543
114
8
0
247,090
9
L
Sylvanus
6,813
487
34
2
0
250,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role