Player Matchup

Fenrir
Fenrir
Chris62205
Fenrir
Level 26
God Stats
19W - 17L
1,426 SR
Queue Stats
159W - 153L
1,478 Elo+
Party 2
Olorun
Olorun
Harriet_Tubman--
Olorun
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
JankBabyFern
Sun Wukong
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 26L
1,426 Elo+
Party 2
Hades
Hades
WantedNoodles19
Hades
Level 20
God Stats
21W - 17L
1,598 SR
Queue Stats
127W - 110L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
lilchris62205
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,603 Elo+
Party 2
Team Averages
Level 23
1,505 SR
1,505 Elo+

VS

Team Averages
Level 15
1,478 SR
1,472 Elo+
Guan Yu
Guan Yu
Fróstmourne
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Neith
Neith
Mikela12
Neith
Level 29
God Stats
3W - 3L
1,481 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 1
Set
Set
Scorsayzee
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Ullr
Ullr
scented_bowl7
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,464 Elo+
Solo
Cerberus
Cerberus
y0nB0nBoNBoN
Cerberus
Level 14
God Stats
0W - 3L
1,410 SR
Queue Stats
3W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris62205
Fenrir
10
2 / 1 / 4
5,943
540
2,638
5,993
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 1
5,980
544
4,743
5,489
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
JankBabyFern
Sun Wukong
10
5 / 1 / 0
6,189
563
4,783
6,085
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 1
6,253
568
3,633
5,507
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
10
2 / 0 / 4
6,195
563
3,759
5,922
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fróstmourne
Guan Yu
8
1 / 3 / 0
5,291
481
2,360
8,464
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Mikela12
Neith
9
0 / 2 / 0
5,048
459
2,006
5,629
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,723
429
738
7,444
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,630
512
3,569
5,437
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
y0nB0nBoNBoN
Cerberus
4
0 / 6 / 0
4,053
368
1,798
5,933
1,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chris62205
Fenrir
2
1
4
4
L
Guan Yu
Fróstmourne
Guan Yu
1
3
0
0.33
W
3
0
1
3.5
W
Sun Wukong
JankBabyFern
Sun Wukong
5
1
0
5
L
Neith
Mikela12
Neith
0
2
0
0
L
0
3
0
0
W
3
1
1
3.5
W
Cthulhu
2
0
4
4
L
2
1
0
2
L
Cerberus
y0nB0nBoNBoN
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,556
Damage
10,471
28,996
Taken
32,907
11,439
Mitigated
12,462
13,023
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chris62205
Fenrir
2,638
637
0
2,593
5,993
1,803
0
623
5,370
0
25,761
L
Guan Yu
Fróstmourne
Guan Yu
2,360
254
0
831
8,464
5,770
493
0
8,164
0
17,739
W
4,743
1,355
700
3,313
5,489
1,742
1,928
0
5,489
35,701
0
W
Sun Wukong
JankBabyFern
Sun Wukong
4,783
1,546
0
1,507
6,085
2,954
540
887
5,198
0
18,285
L
Neith
Mikela12
Neith
2,006
526
0
1,779
5,629
1,598
203
4,470
1,159
0
25,500
L
738
247
0
1,125
7,444
1,897
0
3,320
4,040
0
13,513
W
3,633
746
87
2,202
5,507
2,192
692
264
5,243
29,021
0
W
Cthulhu
3,759
163
78
2,543
5,922
2,748
468
24
5,898
24,714
0
L
3,569
1,381
0
1,182
5,437
1,510
140
2,991
2,206
0
26,334
L
Cerberus
y0nB0nBoNBoN
Cerberus
1,798
320
0
449
5,933
1,687
0
986
4,828
5,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
24,745
253
Minions Killed
172
0
Camps Cleared
0
1,091,954
Distance Traveled
1,058,411
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,943
540
52
5
0
242,636
2
L
Guan Yu
5,291
481
39
4
0
237,557
2
W
Olorun
5,980
544
58
5
0
179,841
0
W
Sun Wukong
6,189
563
28
3
0
226,802
0
L
Neith
5,048
459
42
4
0
182,357
0
L
Set
4,723
429
37
3
0
211,329
0
W
Hades
6,253
568
64
6
0
224,914
3
W
Cthulhu
6,195
563
51
5
0
217,761
4
L
Ullr
5,630
512
47
4
0
220,220
4
L
Cerberus
4,053
368
7
1
0
206,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role