Player Matchup

Artio
Artio
LucentStar
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sinamatix
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,431 Elo+
Solo
Rama
Rama
TrashAlain
Rama
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
478W - 345L
1,524 Elo+
Party 2
Odin
Odin
doingstuffmofo
Odin
Level 112
God Stats
14W - 13L
1,583 SR
Queue Stats
566W - 492L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
newbrad
Sun Wukong
Level 38
God Stats
6W - 8L
1,500 SR
Queue Stats
262W - 201L
1,457 Elo+
Party 2
Team Averages
Level 105
1,474 SR
1,479 Elo+

VS

Team Averages
Level 100
1,429 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
CherryBenefit
Cu Chulainn
Level 63
God Stats
0W - 2L
1,267 SR
Queue Stats
165W - 151L
1,502 Elo+
Party 1
Chronos
Chronos
HeftyMeat
Chronos
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
301W - 319L
1,430 Elo+
Solo
Janus
Janus
MusicOMasquerade
Janus
Level 156
God Stats
6W - 14L
1,530 SR
Queue Stats
383W - 354L
1,550 Elo+
Party 1
Mercury
Mercury
No Foul 757
Mercury
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
226W - 229L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
R4KIEN
Baba Yaga
Level 87
God Stats
1W - 3L
1,526 SR
Queue Stats
90W - 96L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
8 / 5 / 20
12,785
799
11,380
23,618
23,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Sinamatix
Danzaburou
19
5 / 2 / 19
12,274
767
12,877
10,028
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 21
12,049
753
20,115
16,865
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 24
13,447
840
11,401
12,291
16,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Boots

Boots

+6%
Movement Speed

Sun Wukong
newbrad
Sun Wukong
18
7 / 5 / 13
11,605
725
9,618
17,169
13,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CherryBenefit
Cu Chulainn
16
1 / 9 / 8
9,835
615
8,834
18,643
14,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
HeftyMeat
Chronos
17
3 / 7 / 7
10,766
673
7,528
18,241
8,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 8
12,105
757
20,217
9,415
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
No Foul 757
Mercury
13
2 / 10 / 5
9,199
575
3,959
15,747
6,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baba Yaga
R4KIEN
Baba Yaga
20
6 / 3 / 5
12,056
754
17,524
15,041
9,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
32
Kills
17
17
Deaths
33
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CherryBenefit
Cu Chulainn
1
9
8
0.56
L
Chronos
HeftyMeat
Chronos
3
7
7
0.93
W
Artio
8
5
20
3.6
L
5
4
8
2.25
L
Mercury
No Foul 757
Mercury
2
10
5
0.45
L
Baba Yaga
R4KIEN
Baba Yaga
6
3
5
2.83
W
Danzaburou
Sinamatix
Danzaburou
5
2
19
7.25
W
6
3
21
5.5
W
6
2
24
9
W
Sun Wukong
newbrad
Sun Wukong
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,391
Damage
58,062
79,971
Taken
77,087
67,977
Mitigated
43,036
34,217
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CherryBenefit
Cu Chulainn
8,834
2,099
1,052
724
18,643
14,742
0
2,882
15,761
3,422
11,234
L
Chronos
HeftyMeat
Chronos
7,528
2,752
692
3,201
18,241
8,092
865
3,158
15,083
15,816
0
W
Artio
11,380
1,810
6,860
8,909
23,618
23,821
414
8,488
15,130
24,537
0
L
20,217
552
2,173
2,550
9,415
4,335
126
1,355
8,060
48,139
0
L
Mercury
No Foul 757
Mercury
3,959
865
53
1,980
15,747
6,835
66
2,297
13,450
0
12,898
L
Baba Yaga
R4KIEN
Baba Yaga
17,524
746
1,750
7,061
15,041
9,032
457
2,245
12,796
43,850
0
W
Danzaburou
Sinamatix
Danzaburou
12,877
3,630
1,242
2,412
10,028
5,237
1,993
7,441
2,587
0
29,612
W
20,115
15,513
3,221
7,497
16,865
8,765
2,438
12,967
3,898
0
48,374
W
11,401
417
572
522
12,291
16,164
713
6,443
5,848
326
15,568
W
Sun Wukong
newbrad
Sun Wukong
9,618
1,624
869
2,113
17,169
13,990
867
11,398
5,771
582
24,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
53,961
153
Minions Killed
172
0
Camps Cleared
0
1,484,861
Distance Traveled
1,395,520
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,835
615
20
1
0
255,744
0
L
Chronos
10,766
673
28
2
0
272,796
0
W
Artio
12,785
799
20
1
0
302,171
0
L
Janus
12,105
757
56
4
0
282,326
0
L
Mercury
9,199
575
16
1
0
286,766
1
L
Baba Yaga
12,056
754
52
3
0
297,888
0
W
Danzaburou
12,274
767
34
2
0
267,379
0
W
Rama
12,049
753
57
4
0
276,756
1
W
Odin
13,447
840
7
0
0
319,735
0
W
Sun Wukong
11,605
725
35
2
0
318,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role