Player Matchup

Ymir
Ymir
Bobstolemytv
Ymir
Level 28
God Stats
35W - 28L
1,672 SR
Queue Stats
112W - 94L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
CanNiskey
Danzaburou
Level 26
God Stats
49W - 27L
1,615 SR
Queue Stats
102W - 91L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
LeifTheTheif
Guan Yu
Level 14
God Stats
10W - 3L
1,748 SR
Queue Stats
212W - 232L
1,640 Elo+
Party 3
Scylla
Scylla
Smalls69
Scylla
Level 27
God Stats
23W - 25L
1,445 SR
Queue Stats
75W - 81L
1,643 Elo+
Party 3
Ao Kuang
Ao Kuang
frozenbovine
Ao Kuang
Level 27
God Stats
5W - 6L
1,193 SR
Queue Stats
121W - 101L
1,598 Elo+
Party 1
Team Averages
Level 24
1,534 SR
1,610 Elo+

VS

Team Averages
Level 22
1,510 SR
1,632 Elo+
Ymir
Ymir
EnchantedFlames
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,622 Elo+
Party 2
Medusa
Medusa
Gualt
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,622 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JooZee8568
Tsukuyomi
Level 21
God Stats
1W - 1L
1,745 SR
Queue Stats
29W - 14L
1,775 Elo+
Solo
Hera
Hera
Kitty075
Hera
Level 27
God Stats
1W - 3L
1,295 SR
Queue Stats
46W - 42L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Zicidy
Baron Samedi
Level 25
God Stats
3W - 6L
1,513 SR
Queue Stats
40W - 43L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,880
588
2,793
6,175
3,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
CanNiskey
Danzaburou
10
6 / 0 / 2
6,672
667
5,906
4,936
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LeifTheTheif
Guan Yu
11
3 / 0 / 0
6,361
636
2,564
5,971
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Smalls69
Scylla
11
2 / 0 / 2
6,157
616
3,690
3,872
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
frozenbovine
Ao Kuang
11
3 / 1 / 4
6,246
625
2,816
7,213
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,739
374
926
6,312
2,000
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Gualt
Medusa
7
0 / 5 / 0
4,366
437
4,221
5,547
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JooZee8568
Tsukuyomi
10
0 / 3 / 0
5,563
556
4,357
6,241
1,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
7
0 / 2 / 0
4,426
443
933
4,265
936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Zicidy
Baron Samedi
9
1 / 2 / 0
5,308
531
2,235
5,099
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
2
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Danzaburou
CanNiskey
Danzaburou
6
0
2
7
L
0
5
0
0
L
Medusa
Gualt
Medusa
0
5
0
0
L
Tsukuyomi
JooZee8568
Tsukuyomi
0
3
0
0
L
Hera
0
2
0
0
W
Guan Yu
LeifTheTheif
Guan Yu
3
0
0
3
W
Scylla
Smalls69
Scylla
2
0
2
3
L
Baron Samedi
Zicidy
Baron Samedi
1
2
0
0.5
W
Ao Kuang
frozenbovine
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
12,672
28,167
Taken
27,464
11,306
Mitigated
7,482
13,207
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,793
1,047
438
1,790
6,175
3,139
556
701
5,474
17,587
0
W
Danzaburou
CanNiskey
Danzaburou
5,906
2,665
0
2,417
4,936
1,569
1,582
612
4,324
0
33,981
L
926
384
0
250
6,312
2,000
0
2,378
3,934
2,180
0
L
Medusa
Gualt
Medusa
4,221
2,443
0
260
5,547
1,221
0
1,601
3,904
0
19,529
L
Tsukuyomi
JooZee8568
Tsukuyomi
4,357
585
0
1,228
6,241
1,642
0
627
5,460
0
36,140
L
Hera
933
150
0
1,493
4,265
936
0
762
3,479
21,854
0
W
Guan Yu
LeifTheTheif
Guan Yu
2,564
135
250
3,411
5,971
3,375
0
0
5,971
0
29,722
W
Scylla
Smalls69
Scylla
3,690
148
0
1,750
3,872
1,062
549
862
2,882
29,478
0
L
Baron Samedi
Zicidy
Baron Samedi
2,235
192
174
1,789
5,099
1,683
0
3,568
1,234
24,739
0
W
Ao Kuang
frozenbovine
Ao Kuang
2,816
759
0
3,151
7,213
2,161
331
1,611
5,422
25,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
23,402
293
Minions Killed
206
0
Camps Cleared
0
935,848
Distance Traveled
846,583
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,880
588
21
2
0
170,974
4
W
Danzaburou
6,672
667
74
7
0
173,187
2
L
Ymir
3,739
374
3
0
0
144,932
1
L
Medusa
4,366
437
41
4
0
177,043
0
L
Tsukuyomi
5,563
556
74
7
0
182,795
3
L
Hera
4,426
443
30
3
0
158,073
1
W
Guan Yu
6,361
636
74
7
0
175,146
2
W
Scylla
6,157
616
64
6
0
207,554
2
L
Baron Samedi
5,308
531
58
6
0
183,740
3
W
Ao Kuang
6,246
625
60
6
0
208,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role