Player Matchup

Rama
Rama
AHxReedy
Rama
Level 156
God Stats
3W - 3L
1,739 SR
Queue Stats
246W - 228L
1,490 Elo+
Party 2
Ymir
Ymir
APEXOPPS
Ymir
Level 84
God Stats
2W - 4L
1,555 SR
Queue Stats
19W - 21L
1,488 Elo+
Solo
Odin
Odin
ErnestVNeck
Odin
Level 125
God Stats
1W - 3L
1,331 SR
Queue Stats
409W - 351L
1,613 Elo+
Solo
Merlin
Merlin
Hobo 0n Welfare
Merlin
Level 142
God Stats
13W - 6L
1,757 SR
Queue Stats
113W - 67L
1,669 Elo+
Party 2
Artio
Artio
ImNotNathaniel
Artio
Level 154
God Stats
2W - 3L
1,579 SR
Queue Stats
211W - 160L
1,608 Elo+
Solo
Team Averages
Level 132
1,592 SR
1,573 Elo+

VS

Team Averages
Level 131
1,580 SR
1,573 Elo+
Danzaburou
Danzaburou
EmersedDrake64
Danzaburou
Level 109
God Stats
12W - 14L
1,552 SR
Queue Stats
587W - 574L
1,602 Elo+
Party 1
Tyr
Tyr
Esteban Bean
Tyr
Level 127
God Stats
33W - 49L
1,497 SR
Queue Stats
684W - 651L
1,589 Elo+
Party 1
Nemesis
Nemesis
OutlawUnicorn96
Nemesis
Level 144
God Stats
135W - 101L
1,656 SR
Queue Stats
1,015W - 885L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
PromptedWalk911
Zhong Kui
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
811W - 757L
1,568 Elo+
Solo
Athena
Athena
llCHAOSll-
Athena
Level 148
God Stats
1W - 0L
1,694 SR
Queue Stats
69W - 57L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 2 / 1
4,844
484
1,350
7,191
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
9
0 / 3 / 1
5,284
528
4,444
10,496
4,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 2 / 0
5,443
544
2,427
5,680
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,282
528
3,062
5,688
1,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 0
4,470
447
5,433
10,470
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmersedDrake64
Danzaburou
10
2 / 0 / 2
5,673
567
5,481
5,143
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 6
5,350
535
3,659
5,090
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 6
6,436
644
5,291
6,230
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
PromptedWalk911
Zhong Kui
11
4 / 0 / 5
6,323
632
3,857
5,689
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
llCHAOSll-
Athena
11
5 / 1 / 3
6,276
628
8,731
8,375
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
1
0.25
L
Ymir
0
3
1
0.17
W
Danzaburou
EmersedDrake64
Danzaburou
2
0
2
3
L
1
2
0
0.5
W
1
1
6
4
L
0
4
0
0
L
1
5
0
0.2
W
4
0
6
7
W
Zhong Kui
PromptedWalk911
Zhong Kui
4
0
5
6.5
W
Athena
llCHAOSll-
Athena
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
27,019
39,525
Taken
30,527
14,491
Mitigated
14,122
14,358
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,350
1,238
0
3,305
7,191
1,792
0
417
6,774
0
26,903
L
Ymir
4,444
1,461
0
4,121
10,496
4,019
0
7,042
3,454
28,347
0
W
Danzaburou
EmersedDrake64
Danzaburou
5,481
3,003
0
3,213
5,143
1,365
0
2,187
2,781
0
29,630
L
2,427
823
0
1,702
5,680
1,848
0
1,855
3,825
0
20,902
W
3,659
280
0
1,716
5,090
1,790
0
2,112
2,778
0
12,942
L
3,062
329
0
560
5,688
1,746
0
1,170
4,518
36,742
0
L
5,433
1,315
504
4,166
10,470
5,086
0
2,104
8,366
16,966
0
W
5,291
2,340
0
956
6,230
2,472
684
1,822
4,383
0
33,942
W
Zhong Kui
PromptedWalk911
Zhong Kui
3,857
499
0
2,629
5,689
3,767
608
1,847
3,824
29,783
0
W
Athena
llCHAOSll-
Athena
8,731
2,936
0
3,735
8,375
4,728
0
4,503
3,822
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,058
280
Minions Killed
264
0
Camps Cleared
0
837,053
Distance Traveled
1,000,518
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,844
484
59
6
0
151,193
2
L
Ymir
5,284
528
62
6
0
149,032
2
W
Danzaburou
5,673
567
67
7
0
164,876
1
L
Odin
5,443
544
54
5
0
193,508
0
W
Tyr
5,350
535
9
1
0
210,794
4
L
Merlin
5,282
528
78
8
0
149,816
2
L
Artio
4,470
447
27
3
0
193,504
2
W
Nemesis
6,436
644
64
6
0
225,889
1
W
Zhong Kui
6,323
632
64
6
0
192,256
0
W
Athena
6,276
628
60
6
0
206,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role