Player Matchup

Nike
Nike
Dino-Dills
Nike
Level 88
God Stats
16W - 22L
1,001 SR
Queue Stats
534W - 696L
1,266 Elo+
Party 1
He Bo
He Bo
ShadowShot444
He Bo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 369L
1,317 Elo+
Party 1
Cupid
Cupid
TastyTazz420
Cupid
Level 58
God Stats
2W - 1L
1,754 SR
Queue Stats
67W - 111L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
dieselrage1
Cthulhu
Level 27
God Stats
4W - 4L
1,477 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
heartofwolfblood
Ao Kuang
Level 78
God Stats
0W - 1L
1,290 SR
Queue Stats
180W - 265L
1,341 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,313 Elo+

VS

Team Averages
Level 90
1,568 SR
1,381 Elo+
Olorun
Olorun
DracoMeteor996
Olorun
Level 124
God Stats
3W - 4L
1,499 SR
Queue Stats
298W - 312L
1,343 Elo+
Solo
Hun Batz
Hun Batz
RangaPants
Hun Batz
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 62L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SQUARE_FREE
Tsukuyomi
Level 119
God Stats
26W - 11L
1,729 SR
Queue Stats
387W - 421L
1,394 Elo+
Solo
Zeus
Zeus
The_Sways
Zeus
Level 127
God Stats
7W - 1L
1,752 SR
Queue Stats
137W - 137L
1,483 Elo+
Party 2
Cerberus
Cerberus
XileVenomWar
Cerberus
Level 49
God Stats
1W - 2L
1,360 SR
Queue Stats
165W - 214L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
11,478
522
17,266
15,330
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 6 / 2
10,962
498
10,602
16,075
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 2
9,173
417
6,562
15,284
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dieselrage1
Cthulhu
14
0 / 3 / 5
9,075
413
8,525
13,146
9,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 7
10,239
465
9,747
15,109
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,601
436
7,084
12,744
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
RangaPants
Hun Batz
15
1 / 5 / 3
9,004
409
3,700
19,075
9,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
SQUARE_FREE
Tsukuyomi
17
4 / 7 / 5
10,528
479
12,587
19,775
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
18
9 / 1 / 4
10,993
500
22,359
6,011
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XileVenomWar
Cerberus
18
1 / 6 / 5
10,825
492
4,762
18,220
17,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
22
Kills
19
19
Deaths
22
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
1
3
9.5
W
4
3
7
2.5
W
Hun Batz
RangaPants
Hun Batz
1
5
3
0.5
W
Tsukuyomi
SQUARE_FREE
Tsukuyomi
4
7
5
0.93
L
6
6
2
1.17
L
3
5
2
0.8
W
Zeus
9
1
4
11
W
Cerberus
XileVenomWar
Cerberus
1
6
5
0.58
L
Cthulhu
dieselrage1
Cthulhu
0
3
5
0.83
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
50,492
74,944
Taken
75,825
39,673
Mitigated
41,710
16,538
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,266
2,925
0
3,248
15,330
12,803
1,036
6,785
8,413
0
72,391
W
7,084
3,152
979
6,300
12,744
4,874
173
4,591
8,079
31,579
0
W
Hun Batz
RangaPants
Hun Batz
3,700
966
0
4,798
19,075
9,346
420
6,422
12,423
0
51,453
W
Tsukuyomi
SQUARE_FREE
Tsukuyomi
12,587
3,487
498
4,434
19,775
8,366
0
12,735
6,574
0
62,918
L
10,602
939
0
2,956
16,075
6,875
603
4,628
11,267
58,169
0
L
6,562
4,354
294
3,386
15,284
5,614
1,759
8,944
5,857
0
45,957
W
Zeus
22,359
759
146
1,505
6,011
2,009
345
2,060
3,951
69,053
0
W
Cerberus
XileVenomWar
Cerberus
4,762
310
76
3,935
18,220
17,115
194
2,496
15,124
65,957
0
L
Cthulhu
dieselrage1
Cthulhu
8,525
92
597
1,530
13,146
9,028
1,091
7,500
5,421
51,847
0
L
9,747
1,959
0
4,527
15,109
5,353
0
5,089
9,781
43,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
50,951
459
Minions Killed
510
0
Camps Cleared
0
1,952,527
Distance Traveled
1,975,181
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,478
522
117
5
0
406,329
1
W
Olorun
9,601
436
51
2
0
379,634
6
W
Hun Batz
9,004
409
87
4
0
425,295
0
W
Tsukuyomi
10,528
479
97
4
0
397,822
2
L
He Bo
10,962
498
112
5
0
355,139
0
L
Cupid
9,173
417
64
3
0
353,955
4
W
Zeus
10,993
500
112
5
0
411,566
12
W
Cerberus
10,825
492
163
7
0
360,864
0
L
Cthulhu
9,075
413
91
4
0
384,731
3
L
Ao Kuang
10,239
465
75
3
0
452,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role