Player Matchup

Baron Samedi
Baron Samedi
Bartopo
Baron Samedi
Level 15
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Tiamat
Tiamat
Pamoncho
Tiamat
Level 28
God Stats
0W - 1L
1,260 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
PapaPoptarts
Hun Batz
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
wellendowedboy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
x7Thereal7x
Hel
Level 24
God Stats
4W - 7L
1,505 SR
Queue Stats
23W - 25L
1,356 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,428 Elo+

VS

Team Averages
Level 17
1,493 SR
1,362 Elo+
Ra
Ra
HolyMemeLord
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MobBasher7
Geb
Level 17
God Stats
1W - 1L
1,345 SR
Queue Stats
15W - 12L
1,196 Elo+
Party 2
Guan Yu
Guan Yu
deadfun52
Guan Yu
Level 16
God Stats
3W - 0L
1,724 SR
Queue Stats
64W - 73L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
pipedyodad123
Kukulkan
Level 17
God Stats
15W - 15L
1,398 SR
Queue Stats
78W - 66L
1,206 Elo+
Party 3
Cupid
Cupid
xEthanHawkx
Cupid
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 39L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bartopo
Baron Samedi
8
0 / 4 / 0
4,772
398
2,071
4,973
1,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Pamoncho
Tiamat
10
0 / 3 / 0
5,540
462
1,881
4,488
2,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
PapaPoptarts
Hun Batz
13
5 / 2 / 1
7,386
616
8,185
8,465
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
5,557
463
1,935
5,514
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 3
6,233
519
1,711
5,168
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,280
690
6,318
9,803
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 4
5,005
417
2,087
4,395
2,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
deadfun52
Guan Yu
9
3 / 2 / 1
5,719
477
2,151
5,256
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
pipedyodad123
Kukulkan
12
4 / 1 / 4
7,344
612
4,074
3,877
1,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
5 / 0 / 1
5,858
488
4,622
4,476
1,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bartopo
Baron Samedi
0
4
0
0
W
5
2
4
3.5
W
0
1
4
2
L
Tiamat
Pamoncho
Tiamat
0
3
0
0
L
Hun Batz
PapaPoptarts
Hun Batz
5
2
1
2.75
W
Guan Yu
deadfun52
Guan Yu
3
2
1
1.75
W
Kukulkan
pipedyodad123
Kukulkan
4
1
4
6
L
0
5
2
0.2
L
1
3
3
0.83
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
19,252
28,608
Taken
27,807
10,514
Mitigated
10,636
6,573
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bartopo
Baron Samedi
2,071
37
0
132
4,973
1,719
317
545
4,428
12,727
0
W
6,318
602
21
3,935
9,803
3,297
0
2,054
7,649
61,646
0
W
2,087
533
0
534
4,395
2,153
232
548
3,847
8,956
0
L
Tiamat
Pamoncho
Tiamat
1,881
205
0
588
4,488
2,090
648
1,282
3,206
25,972
0
L
Hun Batz
PapaPoptarts
Hun Batz
8,185
3,600
0
3,246
8,465
2,924
0
3,822
4,568
0
49,860
W
Guan Yu
deadfun52
Guan Yu
2,151
100
614
957
5,256
2,578
244
544
4,712
0
18,734
W
Kukulkan
pipedyodad123
Kukulkan
4,074
195
0
470
3,877
1,212
0
1,686
2,037
29,726
0
L
1,935
0
16
171
5,514
1,839
203
4,127
1,387
18,307
0
L
1,711
208
591
1,829
5,168
1,942
616
2,703
2,340
19,159
0
W
4,622
2,524
0
1,192
4,476
1,396
528
2,512
1,964
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
32,206
240
Minions Killed
253
0
Camps Cleared
0
1,109,883
Distance Traveled
1,140,966
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,772
398
19
2
0
216,996
0
W
Ra
8,280
690
110
9
0
261,155
2
W
Geb
5,005
417
14
1
0
218,271
0
L
Tiamat
5,540
462
48
4
0
217,543
0
L
Hun Batz
7,386
616
86
7
0
249,571
3
W
Guan Yu
5,719
477
28
2
0
235,857
0
W
Kukulkan
7,344
612
70
6
0
224,252
1
L
Ra
5,557
463
44
4
0
205,678
1
L
Hel
6,233
519
43
4
0
220,095
0
W
Cupid
5,858
488
31
3
0
201,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role