Player Matchup

Tyr
Tyr
AngusMilne
Tyr
Level 29
God Stats
5W - 5L
1,057 SR
Queue Stats
31W - 34L
1,261 Elo+
Party 3
Zhong Kui
Zhong Kui
BLACK-_-SOLDIER1
Zhong Kui
Level 36
God Stats
1W - 1L
1,316 SR
Queue Stats
57W - 80L
1,321 Elo+
Solo
Neith
Neith
Crow82
Neith
Level 14
God Stats
3W - 4L
1,166 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 3
Ganesha
Ganesha
Kushimikenu
Ganesha
Level 84
God Stats
22W - 21L
1,666 SR
Queue Stats
99W - 96L
1,442 Elo+
Party 3
Nemesis
Nemesis
bigdaddysucc
Nemesis
Level 139
God Stats
12W - 5L
1,561 SR
Queue Stats
259W - 223L
1,537 Elo+
Party 3
Team Averages
Level 60
1,354 SR
1,350 Elo+

VS

Team Averages
Level 55
1,483 SR
1,360 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
KrustyBlankets
Freya
Level 61
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 1
Ymir
Ymir
LarryLongPud
Ymir
Level 84
God Stats
4W - 9L
1,408 SR
Queue Stats
5W - 13L
1,297 Elo+
Party 2
Bakasura
Bakasura
boways
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2
Achilles
Achilles
hobosecrets
Achilles
Level 18
God Stats
0W - 1L
1,719 SR
Queue Stats
9W - 14L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
13,087
569
9,274
13,813
10,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
18
7 / 4 / 6
12,497
543
13,407
19,889
14,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Crow82
Neith
16
5 / 2 / 7
11,150
485
7,528
12,558
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Kushimikenu
Ganesha
16
0 / 1 / 20
12,077
525
8,543
16,694
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
bigdaddysucc
Nemesis
19
17 / 0 / 11
13,843
602
25,130
18,758
11,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 4 / 2
8,696
378
4,900
11,952
3,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 10 / 1
10,631
462
13,632
20,828
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 7 / 1
8,843
384
7,473
21,322
11,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
boways
Bakasura
16
4 / 9 / 0
10,481
456
10,695
23,700
9,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
hobosecrets
Achilles
17
0 / 8 / 0
9,842
428
4,927
17,209
11,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
37
Kills
7
7
Deaths
38
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
2
0.25
W
8
0
10
13
W
Zhong Kui
7
4
6
2.5
W
Neith
Crow82
Neith
5
2
7
4.25
L
2
10
1
0.25
W
Ganesha
Kushimikenu
Ganesha
0
1
20
10
L
1
7
1
0.21
W
Nemesis
bigdaddysucc
Nemesis
17
0
11
22.5
L
Bakasura
boways
Bakasura
4
9
0
0.44
L
Achilles
hobosecrets
Achilles
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,882
Damage
41,627
81,712
Taken
95,011
57,344
Mitigated
44,402
37,947
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,900
1,375
363
2,104
11,952
3,844
216
2,900
9,052
0
51,667
W
9,274
2,750
0
5,590
13,813
10,027
3,240
2,932
10,721
0
63,741
W
Zhong Kui
13,407
1,564
291
11,118
19,889
14,436
4,098
9,356
10,282
73,240
0
W
Neith
Crow82
Neith
7,528
3,237
0
4,524
12,558
4,693
2,403
4,251
8,081
0
54,917
L
13,632
3,205
0
6,218
20,828
7,206
1,482
9,011
11,817
60,907
0
W
Ganesha
Kushimikenu
Ganesha
8,543
514
2,066
5,069
16,694
16,922
708
4,981
11,693
43,080
0
L
7,473
656
258
4,189
21,322
11,705
1,334
5,249
16,073
48,549
0
W
Nemesis
bigdaddysucc
Nemesis
25,130
14,377
0
9,289
18,758
11,266
2,942
5,633
12,725
1,219
89,155
L
Bakasura
boways
Bakasura
10,695
7,740
0
6,900
23,700
9,944
0
4,413
19,287
251
67,834
L
Achilles
hobosecrets
Achilles
4,927
2,390
0
3,041
17,209
11,703
544
1,204
16,005
0
56,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,654
Gold Earned
48,493
442
Minions Killed
479
0
Camps Cleared
0
2,190,590
Distance Traveled
1,769,018
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,696
378
79
3
0
281,927
2
W
Tyr
13,087
569
110
5
0
444,268
1
W
Zhong Kui
12,497
543
102
4
0
363,873
3
W
Neith
11,150
485
114
5
0
394,406
1
L
Freya
10,631
462
111
5
0
339,671
0
W
Ganesha
12,077
525
10
0
0
461,120
5
L
Ymir
8,843
384
75
3
0
378,147
2
W
Nemesis
13,843
602
106
5
0
526,923
1
L
Bakasura
10,481
456
113
5
0
438,298
4
L
Achilles
9,842
428
101
4
0
330,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role