Player Matchup

Fenrir
Fenrir
MIDWEEKFTW
Fenrir
Level 29
God Stats
1W - 0L
1,674 SR
Queue Stats
79W - 59L
1,607 Elo+
Solo
Hou Yi
Hou Yi
Sexloverz
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 38L
1,612 Elo+
Solo
Ares
Ares
ZEROOOFOX
Ares
Level 29
God Stats
22W - 10L
1,676 SR
Queue Stats
681W - 782L
1,388 Elo+
Solo
Discordia
Discordia
andrAyy
Discordia
Level 5
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 8L
1,131 Elo+
Solo
Bakasura
Bakasura
丶Danni
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,245 Elo+
Solo
Team Averages
Level 21
1,628 SR
1,397 Elo+

VS

Team Averages
Level 25
1,587 SR
1,492 Elo+
Bellona
Bellona
HA1762
Bellona
Level 18
God Stats
6W - 3L
1,621 SR
Queue Stats
25W - 31L
1,400 Elo+
Solo
Medusa
Medusa
KleinerBauer
Medusa
Level 26
God Stats
6W - 4L
1,642 SR
Queue Stats
107W - 89L
1,674 Elo+
Solo
Janus
Janus
LoliconHahaha
Janus
Level 29
God Stats
16W - 18L
1,487 SR
Queue Stats
111W - 116L
1,434 Elo+
Party 1
Loki
Loki
Ujhhgggyyyt
Loki
Level 26
God Stats
12W - 11L
1,529 SR
Queue Stats
27W - 27L
1,440 Elo+
Solo
Athena
Athena
阿伟是蔡徐坤
Athena
Level 27
God Stats
18W - 19L
1,657 SR
Queue Stats
48W - 53L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MIDWEEKFTW
Fenrir
20
24 / 2 / 2
16,359
744
31,276
19,959
15,754
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Sexloverz
Hou Yi
18
5 / 5 / 1
11,431
520
10,981
17,699
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
0 / 4 / 8
10,310
469
5,675
17,065
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
andrAyy
Discordia
17
2 / 5 / 8
11,533
524
9,451
12,431
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
丶Danni
Bakasura
19
5 / 4 / 3
12,112
551
6,887
14,795
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HA1762
Bellona
15
0 / 12 / 0
9,068
412
3,221
17,531
13,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
18
9 / 6 / 2
11,895
541
26,166
21,905
9,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 8 / 4
11,550
525
9,906
14,527
5,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 6 / 5
11,380
517
6,337
14,999
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 12
11,050
502
7,622
14,486
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
36
Kills
20
20
Deaths
36
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
HA1762
Bellona
0
12
0
0
L
Medusa
9
6
2
1.67
L
5
8
4
0.88
W
Fenrir
MIDWEEKFTW
Fenrir
24
2
2
12.5
W
Hou Yi
Sexloverz
Hou Yi
5
5
1
1.1
L
5
6
5
1.25
W
Ares
0
4
8
1
W
Discordia
andrAyy
Discordia
2
5
8
1.2
W
Bakasura
丶Danni
Bakasura
5
4
3
1.63
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,270
Damage
53,252
81,949
Taken
83,448
51,795
Mitigated
49,496
25,756
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HA1762
Bellona
3,221
1,040
0
804
17,531
13,376
469
2,127
15,292
0
43,129
L
Medusa
26,166
17,747
0
7,168
21,905
9,590
0
4,684
17,125
0
84,671
L
9,906
1,055
0
1,468
14,527
5,776
1,737
1,838
11,760
79,639
0
W
Fenrir
MIDWEEKFTW
Fenrir
31,276
20,919
0
10,390
19,959
15,754
3,550
3,135
16,824
0
133,301
W
Hou Yi
Sexloverz
Hou Yi
10,981
5,572
0
4,401
17,699
7,621
546
4,790
12,909
0
87,845
L
6,337
774
0
2,906
14,999
5,794
1,651
1,574
13,205
0
50,367
W
Ares
5,675
951
0
4,405
17,065
15,903
544
4,004
13,061
19,748
0
W
Discordia
andrAyy
Discordia
9,451
345
0
1,696
12,431
4,716
209
3,876
8,555
60,444
0
W
Bakasura
丶Danni
Bakasura
6,887
4,833
0
4,864
14,795
7,801
0
1,723
13,072
0
80,124
L
7,622
1,499
178
1,978
14,486
14,960
0
3,953
10,285
32,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,745
Gold Earned
54,943
618
Minions Killed
451
0
Camps Cleared
0
2,156,890
Distance Traveled
1,987,584
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,068
412
83
4
0
318,485
4
L
Medusa
11,895
541
105
5
0
361,332
0
L
Janus
11,550
525
126
6
0
396,351
5
W
Fenrir
16,359
744
192
9
0
449,172
1
W
Hou Yi
11,431
520
129
6
0
353,584
4
L
Loki
11,380
517
76
3
0
416,857
5
W
Ares
10,310
469
27
1
0
469,981
7
W
Discordia
11,533
524
123
6
0
396,085
3
W
Bakasura
12,112
551
147
7
0
488,068
2
L
Athena
11,050
502
61
3
0
494,559
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role