Player Matchup

Bellona
Bellona
DR1ZZT17
Bellona
Level 27
God Stats
11W - 10L
1,587 SR
Queue Stats
38W - 47L
1,432 Elo+
Party 1
Khepri
Khepri
Young-Lack-Sleep
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,386 Elo+
Party 1
Bakasura
Bakasura
wantedman_38
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,217 Elo+
Party 1
Team Averages
Level 20
1,529 SR
1,345 Elo+

VS

Team Averages
Level 28
1,618 SR
1,265 Elo+
Tyr
Tyr
Be4TheMoney
Tyr
Level 26
God Stats
8W - 15L
1,562 SR
Queue Stats
141W - 142L
1,271 Elo+
Party 2
Ra
Ra
samurai4135
Ra
Level 29
God Stats
1W - 0L
1,677 SR
Queue Stats
3W - 7L
1,198 Elo+
Solo
Danzaburou
Danzaburou
trikke02
Danzaburou
Level 28
God Stats
10W - 6L
1,614 SR
Queue Stats
133W - 133L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DR1ZZT17
Bellona
13
1 / 10 / 2
10,029
669
10,543
19,999
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
8,415
561
2,697
12,826
14,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
wantedman_38
Bakasura
12
2 / 12 / 0
9,801
653
3,969
15,125
6,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 15
11,087
739
7,827
13,742
15,593
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 16
11,448
763
10,564
9,588
4,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
trikke02
Danzaburou
16
14 / 1 / 9
13,016
868
22,441
10,394
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
28
28
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
Bellona
DR1ZZT17
Bellona
1
10
2
0.2
L
0
6
1
0.08
W
7
2
16
7.5
W
Danzaburou
trikke02
Danzaburou
14
1
9
18.5
L
Bakasura
wantedman_38
Bakasura
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
40,832
47,950
Taken
33,724
33,007
Mitigated
23,822
5,180
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,827
2,135
837
1,768
13,742
15,593
44
1,292
12,385
0
23,687
L
Bellona
DR1ZZT17
Bellona
10,543
3,126
648
3,286
19,999
12,612
0
4,594
15,405
0
46,671
L
2,697
625
0
250
12,826
14,183
0
3,473
9,353
12,504
0
W
10,564
1,176
2,201
3,570
9,588
4,061
231
399
8,963
51,271
0
W
Danzaburou
trikke02
Danzaburou
22,441
15,093
565
2,252
10,394
4,168
1,103
1,040
9,244
0
62,744
L
Bakasura
wantedman_38
Bakasura
3,969
3,324
0
996
15,125
6,212
0
2,547
12,578
0
16,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
35,551
125
Minions Killed
154
0
Camps Cleared
0
712,262
Distance Traveled
864,980
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,087
739
14
1
0
331,896
0
L
Bellona
10,029
669
71
5
0
249,856
3
L
Khepri
8,415
561
15
1
0
227,500
0
W
Ra
11,448
763
71
5
0
247,721
0
W
Danzaburou
13,016
868
69
5
0
285,363
0
L
Bakasura
9,801
653
39
3
0
234,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role