Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Altria21
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,549 Elo+
Party 1
Hel
Hel
Kowtah
Hel
Level 64
God Stats
0W - 1L
1,262 SR
Queue Stats
84W - 72L
1,510 Elo+
Party 1
Olorun
Olorun
knindza
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 88L
1,592 Elo+
Party 1
Raijin
Raijin
staletaco
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,471 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,524 Elo+

VS

Team Averages
Level 48
1,460 SR
1,436 Elo+
Rama
Rama
DabsOnly
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,521 Elo+
Solo
Artemis
Artemis
Nick_44x
Artemis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 138L
1,201 Elo+
Solo
Hera
Hera
XDknights1
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
a66a6sIn
Ganesha
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
363W - 395L
1,498 Elo+
Solo
Xing Tian
Xing Tian
iate21souls
Xing Tian
Level 29
God Stats
2W - 1L
1,298 SR
Queue Stats
128W - 167L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 4 / 6
8,354
759
7,697
17,928
17,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Altria21
Medusa
15
3 / 3 / 5
8,661
787
10,799
14,912
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Kowtah
Hel
15
3 / 3 / 6
8,365
760
8,965
12,420
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
knindza
Olorun
15
3 / 5 / 5
8,598
782
7,431
15,233
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
staletaco
Raijin
13
1 / 7 / 7
8,291
754
6,823
12,606
4,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
15 / 3 / 4
11,182
1,017
21,513
14,091
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Nick_44x
Artemis
15
3 / 3 / 9
9,233
839
14,916
7,853
3,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 13
9,482
862
15,322
7,037
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
a66a6sIn
Ganesha
17
0 / 3 / 17
9,109
828
9,614
16,435
8,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
iate21souls
Xing Tian
14
1 / 2 / 12
8,775
798
6,519
13,961
14,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
13
Kills
22
22
Deaths
13
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
6
1.5
L
Medusa
Altria21
Medusa
3
3
5
1.83
W
Rama
15
3
4
5.67
L
Hel
Kowtah
Hel
3
3
6
2
W
Artemis
Nick_44x
Artemis
3
3
9
2.5
W
3
2
13
4.75
W
Ganesha
a66a6sIn
Ganesha
0
3
17
2.83
W
Xing Tian
iate21souls
Xing Tian
1
2
12
3.5
L
Olorun
knindza
Olorun
3
5
5
1.1
L
Raijin
staletaco
Raijin
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,715
Damage
67,884
73,099
Taken
59,377
42,120
Mitigated
36,991
35,457
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,697
335
1,509
2,268
17,928
17,491
0
8,088
9,840
15,805
0
L
Medusa
Altria21
Medusa
10,799
4,288
1,898
3,741
14,912
6,481
891
7,018
7,894
0
25,743
W
Rama
21,513
18,207
982
5,570
14,091
7,064
1,590
7,293
6,798
0
35,847
L
Hel
Kowtah
Hel
8,965
373
9,843
5,892
12,420
5,985
28
6,344
6,076
16,763
0
W
Artemis
Nick_44x
Artemis
14,916
7,737
2,854
2,221
7,853
3,490
1,817
3,841
4,012
0
28,762
W
15,322
2,395
78
451
7,037
3,210
502
4,363
2,674
34,541
0
W
Ganesha
a66a6sIn
Ganesha
9,614
936
797
4,560
16,435
8,682
1,935
8,176
8,259
22,157
0
W
Xing Tian
iate21souls
Xing Tian
6,519
337
278
1,534
13,961
14,545
636
7,243
6,718
8,179
0
L
Olorun
knindza
Olorun
7,431
2,249
4,232
4,835
15,233
7,294
919
5,744
9,489
20,992
0
L
Raijin
staletaco
Raijin
6,823
1,230
660
579
12,606
4,869
96
4,261
8,345
12,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
47,781
96
Minions Killed
120
0
Camps Cleared
0
997,268
Distance Traveled
965,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,354
759
15
1
0
191,005
0
L
Medusa
8,661
787
15
1
0
229,968
1
W
Rama
11,182
1,017
38
3
0
191,914
1
L
Hel
8,365
760
22
2
0
209,013
0
W
Artemis
9,233
839
30
3
0
181,895
0
W
Hera
9,482
862
37
3
0
199,235
0
W
Ganesha
9,109
828
1
0
0
193,471
0
W
Xing Tian
8,775
798
14
1
0
199,261
1
L
Olorun
8,598
782
24
2
0
197,012
2
L
Raijin
8,291
754
20
2
0
170,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role