Player Matchup

Athena
Athena
ASSASSIN B3AST7
Athena
Level 64
God Stats
16W - 7L
1,573 SR
Queue Stats
58W - 55L
1,420 Elo+
Party 2
Fenrir
Fenrir
GGGGGandalf
Fenrir
Level 68
God Stats
17W - 25L
1,473 SR
Queue Stats
256W - 275L
1,443 Elo+
Party 2
Medusa
Medusa
IceMaine702
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 2
Tyr
Tyr
VibeRaiders
Tyr
Level 69
God Stats
8W - 8L
1,516 SR
Queue Stats
63W - 71L
1,414 Elo+
Party 1
Raijin
Raijin
beefsweats
Raijin
Level 24
God Stats
2W - 4L
1,324 SR
Queue Stats
130W - 112L
1,497 Elo+
Party 1
Team Averages
Level 46
1,477 SR
1,417 Elo+

VS

Team Averages
Level 71
1,569 SR
1,471 Elo+
Ullr
Ullr
BaconAndTurtles
Ullr
Level 117
God Stats
32W - 39L
1,462 SR
Queue Stats
400W - 351L
1,521 Elo+
Party 4
Sylvanus
Sylvanus
Over_power_03
Sylvanus
Level 107
God Stats
33W - 34L
1,494 SR
Queue Stats
154W - 160L
1,468 Elo+
Party 4
Susano
Susano
Puthy_Swaggins
Susano
Level 18
God Stats
3W - 0L
1,676 SR
Queue Stats
18W - 13L
1,426 Elo+
Party 4
Raijin
Raijin
Toxic_Sanss
Raijin
Level 87
God Stats
1W - 0L
1,708 SR
Queue Stats
115W - 99L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
jijithecat
Amaterasu
Level 28
God Stats
22W - 19L
1,505 SR
Queue Stats
99W - 97L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,870
443
4,447
8,956
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
9
3 / 4 / 1
5,916
538
3,388
8,141
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
6
0 / 7 / 0
4,244
386
3,138
6,285
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 2 / 2
6,584
599
4,578
8,228
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
beefsweats
Raijin
11
2 / 1 / 1
5,854
532
1,628
4,318
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,333
667
8,196
8,005
2,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Over_power_03
Sylvanus
9
3 / 2 / 6
6,185
562
3,702
7,167
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 4 / 0
7,440
676
4,778
7,288
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
1 / 1 / 3
6,724
611
2,581
2,350
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
jijithecat
Amaterasu
10
0 / 3 / 1
5,530
503
2,112
5,954
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
19
19
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
9
0
3
10.5
L
Fenrir
3
4
1
0.88
L
Medusa
0
7
0
0
W
Sylvanus
Over_power_03
Sylvanus
3
2
6
3
W
6
4
0
1.5
W
Raijin
1
1
3
2.5
L
5
2
2
3
L
Raijin
beefsweats
Raijin
2
1
1
2.5
W
Amaterasu
jijithecat
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
21,369
35,928
Taken
30,764
14,468
Mitigated
13,485
6,255
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,447
1,652
0
696
8,956
4,068
0
1,586
7,370
24,671
0
W
8,196
3,850
0
1,814
8,005
2,795
2,059
2,900
5,080
0
45,185
L
Fenrir
3,388
798
0
2,596
8,141
2,383
0
2,260
5,709
0
27,696
L
Medusa
3,138
2,323
0
0
6,285
1,172
0
1,060
5,225
0
7,682
W
Sylvanus
Over_power_03
Sylvanus
3,702
907
815
2,940
7,167
4,668
607
2,296
4,846
14,314
0
W
4,778
1,771
0
2,236
7,288
2,319
1,032
0
7,288
0
32,817
W
Raijin
2,581
303
0
173
2,350
644
0
423
1,827
27,609
0
L
4,578
1,598
0
1,818
8,228
5,059
25
617
7,571
0
28,248
L
Raijin
beefsweats
Raijin
1,628
157
0
1,145
4,318
1,786
0
494
3,770
27,507
0
W
Amaterasu
jijithecat
Amaterasu
2,112
976
0
1,315
5,954
3,059
0
306
5,648
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
33,212
214
Minions Killed
259
0
Camps Cleared
0
1,059,854
Distance Traveled
1,009,066
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,870
443
39
4
0
248,148
2
W
Ullr
7,333
667
75
7
0
188,037
1
L
Fenrir
5,916
538
49
4
0
239,326
3
L
Medusa
4,244
386
11
1
0
174,402
0
W
Sylvanus
6,185
562
20
2
0
162,845
1
W
Susano
7,440
676
54
5
0
232,503
3
W
Raijin
6,724
611
71
6
0
212,631
2
L
Tyr
6,584
599
58
5
0
190,568
3
L
Raijin
5,854
532
57
5
0
207,410
2
W
Amaterasu
5,530
503
39
4
0
213,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role