Player Matchup

Ra
Ra
Bhrockoly
Ra
Level 36
God Stats
4W - 6L
1,740 SR
Queue Stats
296W - 313L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
Jubertinho
Ao Kuang
Level 28
God Stats
39W - 32L
1,441 SR
Queue Stats
173W - 199L
1,396 Elo+
Solo
Mercury
Mercury
LXanderCrimson9
Mercury
Level 26
God Stats
23W - 20L
1,562 SR
Queue Stats
184W - 211L
1,384 Elo+
Party 2
Ymir
Ymir
Nadass24
Ymir
Level 18
God Stats
100W - 88L
1,529 SR
Queue Stats
353W - 444L
1,335 Elo+
Solo
Cernunnos
Cernunnos
ashleylis3
Cernunnos
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 114L
1,260 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,363 Elo+

VS

Team Averages
Level 23
1,756 SR
1,398 Elo+
Scylla
Scylla
FA19
Scylla
Level 27
God Stats
3W - 1L
1,592 SR
Queue Stats
10W - 9L
1,365 Elo+
Solo
Nemesis
Nemesis
Kr4k3
Nemesis
Level 13
God Stats
7W - 1L
1,845 SR
Queue Stats
104W - 96L
1,452 Elo+
Party 1
Cerberus
Cerberus
PandaDrogado
Cerberus
Level 22
God Stats
2W - 3L
1,718 SR
Queue Stats
33W - 28L
1,396 Elo+
Party 1
Izanami
Izanami
TNaste
Izanami
Level 27
God Stats
12W - 11L
1,832 SR
Queue Stats
167W - 197L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheUnknownZ9900
Tsukuyomi
Level 28
God Stats
4W - 4L
1,793 SR
Queue Stats
152W - 204L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 5
12,497
481
13,261
19,493
12,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jubertinho
Ao Kuang
18
9 / 10 / 2
12,310
473
20,171
33,926
12,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 14 / 4
11,347
436
10,223
27,379
10,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
15
1 / 17 / 9
10,671
410
9,298
38,398
35,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ashleylis3
Cernunnos
17
5 / 9 / 2
12,046
463
14,748
25,347
8,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FA19
Scylla
20
7 / 4 / 11
13,968
537
23,838
16,233
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kr4k3
Nemesis
20
11 / 4 / 4
15,435
594
14,538
20,650
10,655
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
PandaDrogado
Cerberus
20
7 / 5 / 23
14,886
573
20,619
24,457
30,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
TNaste
Izanami
20
17 / 7 / 13
15,545
598
35,757
25,609
10,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
TheUnknownZ9900
Tsukuyomi
20
16 / 5 / 9
15,238
586
22,971
21,887
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
24
Kills
58
58
Deaths
25
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
7
8
5
1.19
W
Scylla
FA19
Scylla
7
4
11
3.13
L
Ao Kuang
Jubertinho
Ao Kuang
9
10
2
1
W
Nemesis
Kr4k3
Nemesis
11
4
4
3.25
L
2
14
4
0.29
L
Ymir
1
17
9
0.32
W
Cerberus
PandaDrogado
Cerberus
7
5
23
3.7
W
Izanami
TNaste
Izanami
17
7
13
3.36
W
Tsukuyomi
TheUnknownZ9900
Tsukuyomi
16
5
9
4.1
L
Cernunnos
ashleylis3
Cernunnos
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,701
Damage
117,723
144,543
Taken
108,836
79,440
Mitigated
67,788
33,291
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,261
917
3,954
5,820
19,493
12,225
401
8,392
11,101
58,588
0
W
Scylla
FA19
Scylla
23,838
2,614
0
2,851
16,233
6,149
687
9,375
6,570
69,893
0
L
Ao Kuang
Jubertinho
Ao Kuang
20,171
6,265
0
11,030
33,926
12,200
0
11,370
22,556
72,377
0
W
Nemesis
Kr4k3
Nemesis
14,538
8,166
0
7,040
20,650
10,655
5,548
5,146
15,349
0
129,015
L
10,223
6,258
0
6,100
27,379
10,829
1,128
3,857
23,522
0
60,959
L
Ymir
9,298
1,242
268
1,880
38,398
35,816
0
10,405
27,993
37,612
0
W
Cerberus
PandaDrogado
Cerberus
20,619
2,253
0
4,158
24,457
30,654
2,202
7,872
16,451
50,544
0
W
Izanami
TNaste
Izanami
35,757
30,846
0
9,690
25,609
10,847
2,134
11,521
13,972
0
126,254
W
Tsukuyomi
TheUnknownZ9900
Tsukuyomi
22,971
9,965
0
5,402
21,887
9,483
3,813
7,975
13,764
0
97,546
L
Cernunnos
ashleylis3
Cernunnos
14,748
6,647
0
4,239
25,347
8,370
0
10,433
14,914
0
59,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
75,072
435
Minions Killed
611
0
Camps Cleared
0
2,147,913
Distance Traveled
2,495,983
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,497
481
103
4
0
467,710
1
W
Scylla
13,968
537
104
4
0
489,241
2
L
Ao Kuang
12,310
473
82
3
0
398,133
2
W
Nemesis
15,435
594
168
6
0
537,090
10
L
Mercury
11,347
436
89
3
0
439,687
3
L
Ymir
10,671
410
61
2
0
402,553
0
W
Cerberus
14,886
573
65
3
0
516,624
4
W
Izanami
15,545
598
153
6
0
425,378
1
W
Tsukuyomi
15,238
586
121
5
0
527,650
0
L
Cernunnos
12,046
463
100
4
0
439,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role