Player Matchup

Ra
Ra
CanineBanjo1812
Ra
Level 32
God Stats
39W - 45L
1,493 SR
Queue Stats
314W - 361L
1,397 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ClockworkAnge1
Ah Muzen Cab
Level 103
God Stats
15W - 12L
1,538 SR
Queue Stats
320W - 349L
1,416 Elo+
Party 4
Arachne
Arachne
Donutman1795
Arachne
Level 63
God Stats
11W - 8L
1,755 SR
Queue Stats
813W - 904L
1,362 Elo+
Party 3
King Arthur
King Arthur
HowlinMad73
King Arthur
Level 46
God Stats
16W - 6L
1,757 SR
Queue Stats
102W - 107L
1,468 Elo+
Party 3
Ganesha
Ganesha
Matu66
Ganesha
Level 46
God Stats
3W - 3L
1,443 SR
Queue Stats
154W - 127L
1,389 Elo+
Party 4
Team Averages
Level 58
1,597 SR
1,406 Elo+

VS

Team Averages
Level 43
1,435 SR
1,425 Elo+
Ymir
Ymir
CelpHxTitleD506
Ymir
Level 50
God Stats
0W - 3L
1,268 SR
Queue Stats
544W - 642L
1,275 Elo+
Party 1
Chaac
Chaac
Gaawaad
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,703 Elo+
Party 2
Cernunnos
Cernunnos
Grim666Lock666
Cernunnos
Level 18
God Stats
2W - 4L
1,406 SR
Queue Stats
602W - 736L
1,271 Elo+
Party 1
Ne Zha
Ne Zha
Jorncho
Ne Zha
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
307W - 322L
1,434 Elo+
Party 2
Hel
Hel
R0PY
Hel
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 121L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
14,324
531
15,240
18,187
9,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
ClockworkAnge1
Ah Muzen Cab
20
12 / 0 / 5
15,777
584
16,346
10,342
6,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Donutman1795
Arachne
20
10 / 5 / 9
15,406
571
17,489
22,063
11,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
HowlinMad73
King Arthur
20
12 / 2 / 9
16,314
604
25,848
31,241
42,133
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Matu66
Ganesha
20
0 / 1 / 19
14,869
551
17,958
15,709
22,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 3
10,495
389
6,562
25,027
18,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Gaawaad
Chaac
16
2 / 9 / 3
10,438
387
8,797
25,159
24,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Grim666Lock666
Cernunnos
18
2 / 8 / 2
11,390
422
8,979
20,541
6,902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Jorncho
Ne Zha
19
2 / 8 / 4
11,750
435
14,505
29,752
12,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
R0PY
Hel
20
8 / 7 / 4
13,664
506
20,592
19,413
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
41
Kills
14
14
Deaths
42
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
0
10
3
0.15
W
Ah Muzen Cab
ClockworkAnge1
Ah Muzen Cab
12
0
5
14.5
W
Arachne
Donutman1795
Arachne
10
5
9
2.9
L
Chaac
Gaawaad
Chaac
2
9
3
0.39
L
Cernunnos
Grim666Lock666
Cernunnos
2
8
2
0.38
W
King Arthur
HowlinMad73
King Arthur
12
2
9
8.25
L
Ne Zha
Jorncho
Ne Zha
2
8
4
0.5
W
Ganesha
Matu66
Ganesha
0
1
19
9.5
L
Hel
R0PY
Hel
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,881
Damage
59,435
97,542
Taken
119,892
90,324
Mitigated
69,656
40,120
Healing
36,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,240
1,796
817
6,024
18,187
9,047
1,389
8,761
8,896
71,904
0
L
6,562
548
419
3,133
25,027
18,797
222
8,820
16,207
63,040
0
W
Ah Muzen Cab
ClockworkAnge1
Ah Muzen Cab
16,346
6,044
0
7,136
10,342
6,057
7,075
3,085
7,237
0
127,551
W
Arachne
Donutman1795
Arachne
17,489
11,996
0
5,226
22,063
11,000
2,501
7,460
14,231
0
127,076
L
Chaac
Gaawaad
Chaac
8,797
1,570
0
4,795
25,159
24,260
323
8,895
15,739
0
43,141
L
Cernunnos
Grim666Lock666
Cernunnos
8,979
4,259
0
4,252
20,541
6,902
630
4,231
16,081
0
78,251
W
King Arthur
HowlinMad73
King Arthur
25,848
442
0
17,267
31,241
42,133
181
6,102
24,570
0
97,173
L
Ne Zha
Jorncho
Ne Zha
14,505
6,982
0
12,750
29,752
12,519
683
4,651
24,622
0
102,469
W
Ganesha
Matu66
Ganesha
17,958
1,354
0
3,650
15,709
22,087
1,982
2,565
13,041
74,437
0
L
Hel
R0PY
Hel
20,592
704
3,723
7,156
19,413
7,178
116
6,551
12,683
75,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,690
Gold Earned
57,737
625
Minions Killed
587
0
Camps Cleared
0
2,616,813
Distance Traveled
2,314,926
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,324
531
115
4
0
453,588
1
L
Ymir
10,495
389
108
4
0
454,354
1
W
Ah Muzen Cab
15,777
584
226
8
0
528,018
5
W
Arachne
15,406
571
153
6
0
582,506
0
L
Chaac
10,438
387
84
3
0
440,487
0
L
Cernunnos
11,390
422
120
4
0
400,882
0
W
King Arthur
16,314
604
118
4
0
537,618
2
L
Ne Zha
11,750
435
131
5
0
515,010
0
W
Ganesha
14,869
551
13
0
0
515,083
1
L
Hel
13,664
506
144
5
0
504,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role